
In this space shooter avenge the Earth destruction and destroy dozens of procedurally generated enemy waves ! Each death will make you stronger. Can you reach the top of the leaderboard ?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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[h1]«Star'Shoot»[/h1] Вертикальный скролл-шутер с генерируемыми волнами врагов. В этом космическом шутере нет уровней. Мы беспрерывно летим и расстреливаем врагов, которые постоянно генерируются. По мере прохождения подбираем различные бонусы и делаем апгрейд корабля прямо во время битвы. Если ваш корабль взрывается, то у вас остается возможность быстро подобрать все детали и продолжить полет. И так проходим волну за волной пока не доберемся до боссов. Графика симпатичная. Тут нет мозолящих глаз пикселей. Музыка просто отличная, зажигательная и динамичная, как сам геймплей. Игра напоминает старые, добрые стрелялки, только без уровней. Когда ломается корабль, то на экране появляются трещины, создавая эффект разбитой панели управления. Картинка космоса не меняется. Мы лишь проходим волну за волной в ожидании боссов. Игра в раннем доступе. К релизу планируют добавить режим истории, босса и новые апгрейды для корабля. [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
I've currently played 9 hours on Star' Shoot and have noticed no one has currently made a review (English wise) for Star' Shoot, here's my review and experience from the game. [h1]What is Star' Shoot?[/h1] Star' Shoot is a top-down shoot 'em up arcade-style game. Currently the game is in early access, it has a tutorial mode which takes you through the basics of the game and an endless mode for you to unleash destruction upon your enemies. There is a story mode planned but isn't currently implemented. [h1]Gameplay[/h1] When you start endless mode you are given a ship which can only fire 2 small blasts at a time, but there are pick ups you can collect which will power up your ship in different ways depending on the pick up you collect. The pick up system in this game is unique, you can only collect 1 form of pick ups at a time. Each time you collect a pick up of the same form you upgrade it with the maximum amount you can collect is 5 (The game will display this as MAX), if you were to collect another pick up it would erase all the amount of pick ups you got for the previous one. However if your "Overcharge" is at 100% you can press space to blow up your ship and then collect the parts, if you do collect all the parts your ship gets revived otherwise you'll lose 1 live point. Either way all the pick ups you have collected remain permanent throughout the rest of your current play-through. Then you can go and collect other pick ups to power up your ship even more, this adds great customisation to the game. Allowing you to try out different combos. You have 4 lives to begin with in each play-through, each time you die the parts of your ships go flying over the place. If you manage to collect all the parts you revive your ship without losing any lives, but if your ship gets destroyed and you haven't collected all the parts your ship still gets revived but at the cost of one live point. They also have a difficulty system in place, the further you last in your current play-through the more difficult it will get. This will lead to you discovering new enemies, attack patterns and eventually big bosses that will test your skills! [h1]Score system[/h1] One of my favourite aspects of this game, the score system. In the game each enemy you kill adds a number to your combo streak which will multiply the amount of points you get from each enemy you destroy. You can keep adding more and more numbers onto this combo streak to rack in some crazy amount of points. But be careful because the combo streak will start going down if you do not find an enemy to destroy. When your ship is eventually destroyed your score is revealed and is placed on the leaderboards. My current highscore is 1.8+ Million on the leaderboards, try and beat me :P [h1]Shop[/h1] This game has a shop which you can purchase items which will aid you in your future play-throughs, these can range from new stat boosts to new weapons. You gain credits from doing play-throughs, the further you get in your play-through the more credits you will be awarded when all your live points are gone, you also gain a stack of credits when you defeat a boss. [h1]Conclusion[/h1] I highly recommend this game for the price it's at, it's got everything an arcade game should have along with introducing some new game mechanics. [h1]Brief note[/h1] This is my first proper review I have made for a game, it might not be the best review that exists but I hope it will give you a rough idea of what the game is like and why I highly recommend it.
海外パブリッシャー製縦スクロールSTG。 アイテム取得制、各ステージ毎にボス出現、 クリア後にボーナスパワーアップなど特に目新しい要素はない。 が、このゲームの最大の売りは「オーバーチャージ」というボムにあたる行動。 プレイ中に敵を破壊するとランダムでパワーアップアイテムを落とす。 これを一つ取得すると「オーバーチャージゲージ」がゆっくりと溜まっていき 満タンになると発動できる。強力な攻撃判定発生とともに無敵時間もつくのだが、 他のゲームと一線を画しているのが 「ボムなのに使用すると自機がバラバラに分解してしまう」という点。 これを発動すると周囲の敵を一掃できるが、その後は画面内に飛び散った自機パーツを 全て回収するまで弱体化してしまう。集めたアイテムが多ければ多い程リスクも跳ね上がっていく。 どこかで必ずリスクを負わなければいけない、というのが弾幕STGの宿命だが こういう形でリスクを背負わせるゲームは見た事がなかった。 また先述のプレイ中に取得できるパワーアップアイテムも 「移動速度」「主砲攻撃力」「連射速度」「最終火力」「マルチショット」「スコア倍率」「シールド」 と非常に多い。それぞれ最大5段階までパワーアップできるのだが、 取得した状態で1ミスするか、オーバーチャージで分解回収のサイクルを終えて初めて確定する。 ただショットボタン押しっぱなしでプレイしているだけでは全く成長しない。 更に移動速度なら速度、主砲なら主砲と一つの項目を連続して上げていく事はできるが 移動速度を育てながら主砲も上げる、といった行動ができない。 他のアイテムを拾うとオーバーチャージゲージはまた0から貯め直しになってしまう。 ここがこのゲームの醍醐味。 項目を一つずつ育てていくのが簡単だけど、そうしているうちにも 敵の攻撃は激しくなるし硬度もガンガン高くなっていく。 バランスよく上げていくにはこまめに分解回収しなければならないが、 そうすると弱体化のリスクも跳ね上がっていくのだ。 また敵を一つ破壊するごとに×2、×3という表示と共にスコアに倍率がかかっていく。 ゲージが完全になくなる前に次の敵に攻撃を加えれば倍率を維持し続けられる (これも特に目新しさはない)のだけど、スコアをあげれば上げるほどゲームオーバー時に 取得できるクレジットが多くなる。 このクレジットはメニューの「ショップ」で様々なアイテムと交換できる。 自機のスキンやプレイが非常に楽になるアイテム(ステージの合間に貰えるボーナスアイテムが増える)がたくさん並んでいるので これを入手したいが為に何度も周回プレイしてしまうのだ。 海外のメーカーが作ったとは思えない程戦略性が高い。 またやり込み要素が非常に高いのだが 日本円でたったの410円で買えてしまうリーズナブルな値段設定も嬉しい。 サードパーティ―製のゲームはちょっと、というガチSTGゲーマーもこの値段なら手を出しやすいでしょ。
[quote] Follow my [url=store.steampowered.com/curator/33120007/] curator page [/url] for more indie game recommendations that you might have overlooked! Every review has a [url=youtube.com/playlist?list=PL4L29hFnGKu-oZvMxXzG4I1Qm_k4OY5-r] video [/url] with highlights and initial gameplay. [/quote] At it’s core, Star'Shoot is similar to retro games like Galaga or 1942. StarShoot is an arcade style top down space shoot em up. While it looks like the typical space shoot em up at first glance, it ends up being much more. Currently there’s only an arcade endless mode available but there is a campaign story mode planned that hasn’t been implemented yet. When you first start the game, it takes you through the tutorial which will quickly show you the base mechanics of the game. The shmup basics of dodge the bad stuff, shoot the bad things and collect power ups are still present. What makes Star'Shoot different is how you collect power ups. These will drop as you kill enemies, but you can’t just grab every one. You can only grab 1 type of power up at a time or it’ll reset your progress. To commit the power up so it stays permanently, you charge up your overcharge by shooting enemies then use it. Once you overcharge, you’ll explode, dealing damage around you, but will have to hurry to pick up your ship’s parts. The strategy of when to do this is a large part of Star'Shoot. After an overcharge, you are slow until you get your thrusters and can’t shoot until you grab your blasters. If you’re killed, you still keep your power ups but lose a life. Each level is procedurally generated so attack patterns and type of enemy differ with each play making the game feel fresh each time. There are also two bosses which you can encounter which will give you a bunch of credits once defeated. These credits can be used in the shop which is accessed outside of the game. You can purchase many power ups that make your weapons stronger, shields better, more lives etc etc Overall, Star'Shoot is a fun space shoot em up with a cool take on the genre. After multiple plays, it still felt new and not repetitive. Controls in the game were responsive and the pixel art style gave it a retro feel. I enjoyed this game and would recommend picking it up. EDIT: They added the story mode today. It's currently at 2 bosses so it goes by pretty quick but they have indicated they will be adding more bosses to the story. It's a welcome addition to the game. Full Video Review: https://youtu.be/6caJPt7mXA0
Tres bon petit shmup, avec d'excelente musique et un très bon feeling. Vaut largement son prix !
Un jeu qui tente avec plein de nouvelles idées innovantes et qui réussit car tout marche très bien ensemble. Le fait de mélanger shoot'em up et des éléments de rogue-like fait que la rejouabilité est énorme. On gagne des crédits à chaque partie pour débloquer des nouvelles options qu'on peut trouver dans le jeu afin de rendre chaque partie unique! Le système de combo est très bon et novateur lui aussi avec la possibilité de faire exploser son vaisseau (qui ne signifie pas la mort dans ce jeu mais je vous laisse la surprise de découvrir comment ça marche exactement) pour garder et même augmenter son combo afin de faire la chasse au highscore. Un jeu a petit prix qui offre des dizaines et des dizaines d'heures de fun! Foncez vous ne serez pas déçu par votre achat! Un grand merci à ce petit studio indépendant pour nous offrir un des jeux les plus novateur dans le genre depuis ces dix dernières années.
Космический шутер в раннем доступе. В данный момент в игре нет режима истории, но есть бесконечный режим выживания с зарабатыванием места в таблице лидеров. Наша задача – пролететь как можно дольше, расстреливать вражеские корабли и подбирать микросхемы для улучшений. Сейчас в «Star'Shoot» 20 предметов, 3 вида оружия и 2 босса. Чтобы сразится с боссами, придется долго лететь и уничтожать генерируемых врагов. Отличный космический шутер с классическим геймплеем, детальной графикой и великолепным саундтреком. Любителям жанра рекомендую.
Jeu réalisé par des développeurs diaboliques, mais je ne les laisserai pas conquérir ce monde ! Jeu bien marrant, on y revient assez facilement du fait de la difficulté du jeu qui nous challenge avec le tableau de score sur tout le jeu (voire à en faire un personnel peut-être ?) et avec le magasin pour améliorer le vaisseau (à réorganiser selon les prix, svp, on est très vite perdu) ! Beaucoup de choses à rajouter, mais cela n'empêche vraiment pas de jouer ! Bien joué aux développeurs !
Je suis pas fan des Shoot 'Em Up mais je trouve Star'Shoot o top. Les sons et les graphismes je les trouve super. Je le recommande à 200% ( 17.4 h de jeu déjà O_o sa passe vit )
Good game. PS4 controller support is iffy. If you have XPadder you will be fine. Original concept of "temporary upgrades" made permanent by blowing up your ship and picking up pieces. Gotta do this at the right time. Adds depth to the gameplay A bit grindy because you have to buy permanent upgrades with credits which you have to farm. Not a huge deal. If you like shoot em ups, it's a good choice.
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