
Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies, and command thousands of units and hundreds of planets in your quest for galactic dominance.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Для тех у кого большой монитор надо изменить dGUIScale: 1.0000 на dGUIScale: 1.6000 Ну или сами решите какое число вам подходит. Без этого разрешение будет нормальным, но менюшки все маленькие, вы же не хотите разглядывать все в микроскоп. Найти настройки с этой строчкой можно в Документы/My Games/Star ruler 2 settings .txt В нем то что вам надо.
Игра, конечно, не новая. Но очень много скрытых механик, нигде не прописанных. По сути это варгейм с потоками ресурсов, очень много потоков и цепочек для их любителей. Есть глюки вроде выхода параметра за лимит типа данных и корабль начинает стоить триллионы. Есть несколько хороших модов, включая средненький русификатор. Дерево технологий одно и то же на всех и всегда, со скрытыми проектами (не особо и скрыты), где 90% изобретений + к прочности, щитам, урону, производству. А всё упирается в текущий бюджет, который не очень понятно как прибавить, не имея достаточно денег. Уничтожение звезд и планет присутствует, но очень медленное. Галактики маленькие как в 2000х, хотя в принципе можно создать как в Стелларисе, но тогда комп умрет (так утверждает разработчик, я не проверял). Скучная игра, без души.
I played the game only for a little while. I did like the innovative side, however I didn't feel like spending too much time in it. I found the ship building strange (not necessarily bad). The idea of stacking planets is nice. But I find it tedious for now. Perhaps it's a different time from when the game came out. The UI feels clunky but I believe i could get used to it. Combat was very uninformative. Ships fighting, but I have no clue what was happening. So why do I recommend the game? Price is VERY important here. I find the game interesting enough for a few euros and I believe one can find many many hours here, were he so inclined. So the recommendation is mostly because of the games originality. A different take on things. I have recognized some systems as appearing in more modern titles, I suspect this might have been the inspiration. Music was okay, thematic, unintrusive. Graphics were servicable. UI despite feeling clunky, did what it should, mostly.
This game is such a let down from the first.
THE GAME IS GREAT!!!
starting its not as good as the OG its has a way smaller sandbox and has issue in that aspect but its a really good game worth play if you love 4x grand strategy games
66
I have tried twice now to play the game and the planet screen makes me motion sick with the planet rotating under the plant build screen. It is constant fast motion and it eventually makes me motion sick. I know it's stupid but it is the reason I play this type game rather then 3d games. So I can't really play it so I can't recommend it.
I've played this game for 4,000 hours. What have I to say? I need to touch some grass!
It's ok.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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