
Star Rage VR is a FPS game that fights alien in outer space,it included a thrilling story with a great plot, exploring and many other diverse form of gameplay. You and your friends have to fight numerous aliens and reclaim the skies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Overall a very fun game! One of the best VR shooters out there. But please include an option to improve anti-aliasing and texture quality. Pros: - The weapons are fun to shoot and you don't have to worry about reloading. (Although some reloading wouldn't be bad.) - You don't have to be spinning around in circles to kill enemies, tangling the headset chord around your legs. They are always in front of you and occasionally sneak to the sides. - The variety of enemies and environments are great! The enemies come in all shapes and sizes and the environments are, for the most part, interesting and nice to look at. - I had the most fun shooting down the flying bat creatures! - I found the climbing part to be unique and fun! - The sfx and music are pretty good! - Great replay value! Cons: - In some places the texures are terrible. - The nighttime level, although cool in concept, didn't really work for me. Part of the reason is because the supposed flashlight you have on your head doesn't really illuminate much. A way to fix that would be to lighten up the canyons a bit so it's not pitch black and matches the lighting coming from space a bit more and make the headlight illuminate farther. - The anti-aliasing needs a ton of improvement. Objects off in the distance looked liked a jumbled mess of pixels. - This is nit-picky but the female soldier's helmet, I love Mega Man and all, but it needs something else. - No grenade launcher... Please include a grenade launcher!!! - Instead of piling up the giant bees one right after another, it would be better if it was a little more challenging to shoot them down. A good example would be the flying bat creatures. (Shooting the bat creatures is the best part of the game!) - Would be cool to operate vehicles or turrets on vehicles to add a bit more variety. - More puzzles! All in all, I had a blast! No pun intended.
请问第四关电路图是怎么过关的?
Wow so great, it take me into the wars and feel like starship trooper. Although the character has strange scale (head look small), but that is not big problem when the game play is so cool. Recommend!!!
Für mich eines der besten vr Spiele macht super viel Spaß!!! So muß vr sein
游戏进不去
Mega geiler Wave Shooter für mich sogar einer der besten die man im Store findet, wer auf Wave Shooter steht bekomme t hier ein richtig guten serviert. Sehr empfehlenswerter Titel, Grafik ist sehr politischt.
只有前两关还算精致,后面一关比一关垃圾。建模越来越烂,场景越来越小,关卡设计越来越水。 最后一关打boss前甚至没存档点,boss战失败直接从头开始。这让我终于忍无可忍,你界面简陋就算了,武器手感差、场景小还粗糙我忍了,难度不合理我也忍了,但你做到后面连基本的存档点都懒得添加,工作态度太差了吧,把用户当什么了? 30年前的关卡设计师都知道,爽游敌人尽量不要从相距很远的地方同时出现,这会加重玩家负担、让玩家感到疲劳。这游戏经常天上地下同时刷怪,两个怪角度最大能相差180度以上(横向纵向都是)让玩家不得不频繁大范围调转枪口,导致打起来并不爽。当然,与态度问题相比,技术问题都是小问题。 第四关电路解法,把绿棒插入这4处: 最上面一行,从右数第2、3个 最下面一行,从左数第2个,以及这个点的上面那个
i recommand but i am very shared it is just as hope for more future games but something is really disapointed the laser gun sound like a normal fire gun so it destroy totally the weapon of the future with laser effect we see we have the impression the gun sound is not the one we use and unfortunately no option for blood and sometimes we have the impression to see a fireworks of blood all the enemy explose even if they are touched one time by a mini laser the bossed are amazing so i recommand this game netherless....
Yes ounce again we have an excellent vr shooter completly ruined by music with no menue to get rid of it
为嘛山谷这边头上的手电只有看地面才有光亮。看前方的岩石完全一点光亮都没有。岩石离得并不远啊。这设定是不是有些坑爹啊。怪好多感觉两把枪不够用的,是不是可以加一些技能什么的。而且有什么回血的血包可以设定成携带的吗,不然一路还不够死的呢。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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