
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you. Choose your side and over time you’ll learn where it’s safer to travel and also where every route can become a gamble.
Experience nail-biting tension without the frustration of loss: keep your gear and long-term progress but the loot you find is at risk until you bring it back alive. Upgrade your weapons and refine your build. No one can take it away from you.

The world persists and is not just a place to loot. NPCs live in it, factions fight over it, and players shape it with no escape timers or progression wipes. It's the only extraction shooter that plays like an MMO — and the only MMO that plays like an extraction shooter.
The Zone is a living social ecosystem where open-world events, faction conflicts, social hubs, and a player-driven market bring people together. Trade, cooperate in 5-player squads, ambush, betray, or carve out your own reputation. Every system creates interaction, and every interaction becomes a story.

A cinematic storyline that includes main and side quests smoothly immerses you in the world and its mechanics through nail-biting action, dialogues, and real choices that affect the story. You’ll enjoy a narrative experience almost like a single-player STALKER-style journey inside a persistent online world.

STALZONE has grown through years of development, iteration, and community-driven evolution. Over that time, it has become a unique ecosystem of mechanics, social systems, and player-made stories unlike anything else.

New to extraction shooters? STALZONE is built to give you the best of all worlds. Enjoy a 50+ hour cinematic story campaign that guides you through the Zone step by step delivering dangers, progression, factions, and PvPvE tension. It gives you room to learn, adapt, and survive against both the world and other players, turning extraction into something you discover through fun, not suffering.
STALZONE is intentionally free to play. No box price, no trick, no scam — just a world we have spent years building, asking only for your curiosity and nerve.
Explore more. Risk more.
The Zone doesn’t punish curiosity and remembers.
Formerly known as STALCRAFT
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 108.7Kreviews | 72% | — | $0 |
| Free | — | 82% | — | not modelled |
Engagement
Reviews
Themes across 2839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buns horrid graphics minecraft but with guns in chernoble
STALCRAFT it one of the most painful MMOs I've played in a while, play it now. (Suicidal thoughts included)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #35, worst KR #99 · 11 markets collected
Genres
Stats
Languages: English, Russian*, Spanish - Spain, French, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There are plenty of people cheating at all levels of the game but won't get banned since they swipe their cards for events and upgrades. If you want to compete in anything its swipe your card or grind ungodly hours to try to get stuff. Even if you are fine with spending hundreds of dollars just to keep up with the upgrades unless you also use cheats you will get out fought every time. If EXBO actually cared about anything other than how to get people to spend all their money on in game stuff it might actually be a fun game but with how the game has spiraled more and more its just not worth it. A great concept with a malicious developer.
P2W with deceiving start, gd tried to give it another try and just got burned again what a repulsive waste of time.
Bro, I am just trying to play with my good friend and "The Final Battle" quest has bugged twice for me now on completion. I now have to do the quest for a third time and have submitted a ticket to attempt to get this fixed. We'll see how they respond. For now, the game is whatever, gunplay is okay and the builds are fairly interesting to silo stats around. However, the gameplay loop and THIS FREAKING QUEST BUG are ruining this game for me right now. UPDATE: They responded within the day, but gave me a non-answer and marked my ticket as closed >.> No ETA or details on if my account was fixed. Guess I'll do a quick check. Response: Good morning! Thank you for contacting EXBO Support Team. This game bug is already known. Our developers will do their best to fix it in upcoming updates. Unfortunately, even minor issues can sometimes take a long time to resolve. Please be patient. We're waiting along with you. Sincerely, EXBO Support Team UPDATE 2: I logged in, no changes have been made and no attempt actually help. Sick EXBO. Awesome.
Played for like an hour and got one-shot out of nowhere while doing a tutorial quest. Maybe this game was good at one point, but at the moment it is just another "hardcore PvP game that doesn't hold your hand" circling the ♥♥♥♥♥♥♥. The game is criminally boring and you will 100% get genked by some dweeb who was willing to hand over more if his money than you are.
я не могу назвать себя олдом проекта, но на момент 2026 года пока я пишу этот отзыв я вспомнил что впервые познакомился с данным продуктом в году так 21-22, или даже раньше, и скажу честно - как игра, по стилистике, механикам, движку игра выросла, а по самому геймплею... давайте так, сейчас я распишу плюсы по сравнению с "старым" СК, ой, сталзон, точно, а потом будут минусы. ПЛЮСЫ: графика заметно улучшилась. причем настолько заметно, что вместе с ней и выросли минимальные характеристики. раньше помнится я мог тапке запустить спокойно, а теперь даже на ноуте с встройкой не поиграешь толком. помимо графики выросли и анимации, всякие прочие приколы, но я видел что там добавили анимированные лица и выглядит это отвратительно. нууу плюсы кончаются наверное. максимум можно ещё добавить всякого рода незначительные улучшения, но их даже смысла писать нет, я че разраб вам чтоль) МИНУСЫ: и скажу так их больше чем плюсов. первое - рандом, точнее единицы мощности. или как они там ща называются. как щас помню что раньше если ты на Кордоне на ветеранках, то ты играешь на ветеранках максимум, хотя на Кордоне сталкерки больше в почете. так вот, сейчас этого НЕТ. ты можешь взять одежду отмычки или новичка, взять петарду или че крутое и шотать на том же баре, хоть я к этому уже и привык давно. второе - экономика, точнее её полное удаление. видите-ли, раньше экономика процветала за счет перекупов, простых честных работяг и лохов. сейчас же эту тему уничтожили в усмерть, добавив только личные предметы. для меня это был нож в сердце. третье - бартер. я не знаю че у них там щелкает в голове, зачем было каждую обнову двигать дерево бартера в какие-то дебри и, самое смешное, удалять некоторые ветки вообще, делая их недоступными - не знаю. но это для меня тоже большой минус был, особенно на старте когда ты вкачивал пушку следуя чисто твоему, как казалось, бартеру. так же миллион внутриигровых минусов, или как некоторые говорят, "условностей", по типу бредового рега, нереалистичных сборок и прочего прочего. на момент 25-26 года я точно не советую новичкам играть в данный проект. на болотах сидят 3 человека, и те в мастерках, многие начальные локации мертвы, а сыны ивентов прокачиваются только за счет пассов и ноют че ж им делать нечего. мои соболезнования столь интересному моду на майнкрафт. зажрались вы немного, ребятки...
конченая игра, увольте зуба пж он убил баланс на***, соло игра давно умерла, хочешь нормально поиграть? сходи на***, без тимы ты будешь страдать дальше чем видишь, не советую, сберегите время и нервы
Already at the first tutorial quest the game bugged for me. "Examine the armor" it means I have to equip it, I unequipped and equipped plenty of times , even restarted the game , but don't work. And in this game you just can't restart a mission/quest, so annoying.
just play clash royale
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $93.4M | 64.7K | 49% | $49.99 | |
| $59.4M | 96.8K | 71% | $29.99 | |
| $22.8M | 36.1K | 79% | $29.99 | |
| $7.5K | 5 | 20% | $49.99 |