
Stained takes the player (who looks much like Death) through a seemingly abandoned castle and kingdom. As you work through the levels, the story unfolds, and you learn more about what brought ruin to the once-thriving fortress.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
It could be a nice platformer game , if only controls weren't this horrible. I've tried both keyboard and X-Box gamepad, no luck. Your character is practically uncontrollable during jump, especially when you perform running jump. Game isn't optimized for higher screen resolutions. I'm playing at 2560x1440 and interface doesn't scale, font is almost unreadable in menu. After getting to 4th or 5th room (clockwork boss) and dying there for 6-7 times thanks to clunky controls, I've decided to drop this game. I recommend to spend your money on something more polished, do not repeat my mistake by bying this game.
I reccomend this game, it's well writeen and has a good story mode. Gameplay is simple but effective and a challenge to complete.
This game is not fun.
I had a good time overall. While it's pretty clear that this is one of the developer's first game releases, the core concept is interesting and the execution is commendable. The world is polished and detailed, each level is uniquely designed, and the enemies are varied and imaginative. If you're looking for an immersive action platformer, this is one of the better releases to come out of Greenlight. On the flip side though, as I said before, the fact that this is one of the developer's early efforts is evident. As many people have mentioned, the controls are iffy, and some levels could do with a bit of clarity. Player death can be a hassle (although this is mitigated by a combat reward-based health system) and there is a scattering of minor glitches (though nothing game-breaking.) But I'd consider it worth chugging through if you're a supporter of worthwhile indie content. With the half-hearted mediocrity that's been flooding Greenlight lately, this kind of thing should be encouraged to rise above the chaff.
Not recommended at all. from the bad controls to the crashing most of the time you open your inventory menu, bad animations bad level design...etc. waste of money
I first played this game on Desura and back then I called it horrible and a confusing mess of a game. Control for your character was terrible. Gamepad support was spotty. The game wanted the player to figure out what every thing did inside the game by trial and error I suppose. I gave it a 3 out of 10 back then. So they have fixed some things about the game. The gamepad does work now. Although I still find jumping to be imprecise a lot of the time and akward. The game does now explain what you need to do to progress in the game. They do have a demo so you can try before you buy. However I still cannot recommend this game. Its a flawed game and its just not a lot of fun to play. The animation for your guy is stiff looking. The levels are small and feel like it. The puzzles for extra goodies isnt fun to play at all. The game does look good in some spots however the gameplay is for me dull and boring. Jump on some pads fight some bad guys or a boss continue to the next room. The combat is still boring and stiff looking. There are some more boss fights that you need to use the pads as weapons but again its boring. Now as you can see I have about 24minutes or so playing the game on steam. Thats because I played it on the Desura side first. I also have to wonder about those 3 reviews of the game. It almost sounds like they played something other then the game I played. Does it look good or very good. Yes however is it fun to play? My answer would be a no. Not a lot of people have played this game. I can see why. Its not a fun game. Save your money and buy something else with it. Sorry developer I played it and I just didnt care for it back when it came out and I dont like it now.
I recently bought this game on a half-price sale. I'd had my eye on it since it first crossed my sight some time. It looked interesting, like a 'Metroidvania' type platformer, but I hadn't had the money to throw at it before. Now that I did, I don't really regret buying it. The design of the game is rather charming, but it has some flaws to it. First, the controls are a little unresponsive, making the first early boss ("Crystal Boss") a bit of a pain to time just right. Later on this dovetailed into some issues with platforming since the jump was a little "floaty" as it felt. However, the ability to just start a room over again if you die . . . infinitely, so it seems, makes it a little less annoying. Secondly, there seems to be relatively few invincibility frames for you, so an enemy who spawns on top of you can easily kill you before you can kill it due to slow scythe swings. This becomes frustrating right about after the first boss. Third, the voiceover in the beginning . . . there's something about the way it says some of the words, and how the sentences flow which feel off. It is minor, but I bring it up since it is the first thing which you hear and can grate a bit. Lastly, there seems to be a few graphical glitches which occur now and then which necessitate reloading the game. It's another minor annoyance to stack onto the others. I do recommend the game, especially with some of the issues with the release worked out. It's not a truly amazing game, but it is at least atmospheric.
Breaking stained glass was the most satisfying experience in this game. The sound, look and effect were combined really well! The game looks decent and background tracks does their job pretty well to build up the scene. Controls felt little stiff in the beginning but got used to it in a little while. I faced a problem in the Tower level, had to restart it to get things right. But apparently that’s the level I enjoyed most in the game. Tangram puzzles were challenging, and most of my time went into solving those puzzles. I wish they could have incorporated couple more levels with tangram puzzles.
This game has overall a very unique aspect to it. The story, although quite interesting, was not really the main attention grabber. Most of the time I saw myself skipping text because it did not have much that really added to the story. It mostly just introduced where you were going to be playing, talking about the past more often than talking about what is going on. During the puzzle solving which I found to be quite enjoyable, the music was not enough to keep me satisfied. I just wished there were some kind of voice over during the gameplay so I could understand what i was fighting or what I was supposed to do, it also might have added character to the main protaganist that really had nothing about him that stood out.
Stained and Bleed (a much better game if you ask me) were some of the first games I voted for on Greenlight. I had previously played Bleed before when it was on Xbox Live Indie Games whereas Stained just looked interesting, which was all I really had to go on when I voted for it. Fast forward about a year when I discover I have a key for Stained when I bought it in a bundle. I install the game and as it turn out, Stained is a pretty bad game. I'll list the Cons to keep things simple (this game doesn't actually have any Pros I can think of): - Poor controls. This may be a subjective thing, but the jumping and attacking in this game are really bad. You either have too little or absolutely too much air control, which screws up some of the platforming. You can easily stun-lock enemies by continously hitting them and they can do the same to you - Bad UI. The entire UI consists of a tiny healthbar in the corner and lines of text that sometimes show up at the bottom of the screen during boss fights. - Poor controller support. I play with a Xbox 360 controller on my PC whenever I can, you can totally play Stained with one. What you can't do is actually finish the game with one. There are puzzles where you have to use the mouse to proceed and I came across a boss fight where a button on my controller didn't function properly but the keyboard key did. - Buggy. The game will let you proceed without the proper power-ups making you unable to advance. The game will let you skip levels in the level select menu and then send you back several levels next time you enter the level select menu. There's several more that I can't quite remember. It's a mess. It's unfortunate, I didn't have high hopes for this game but it's always a bummer when things turn out this way. I advise staying away from this game, even when/if it's on sale.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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