
SSATNOTMM is a small action game with roguelite elements. Survive waves of enemies, buy permanent upgrades, befriend colorful characters, die and do it all over again.
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About
SSATNOTMM is a small action game with roguelite elements. Survive waves of enemies, buy permanent upgrades, befriend colorful characters, die and do it all over again.

➤ Jump, dash and kill with fast-paced 2D shooter gameplay
➤ Fight enemy waves made from 11 different types of monsters.
➤ Survive 4 types of hazards ranging from acid rains to murderous buzz saws.
➤ Mix and match 22 arcana cards with unique effects as you level up.
➤ Purchase up to 16 permanent upgrades and become unstoppable.
➤ Combine and use 14 different items to help you deal with the horde.
➤ Meet and befriend 7 quirky characters.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's fun. Pretty grindy if you want to unlock absolutely everything. Pretty unbalanced as your damage and health recovery upgrades snowball out of control - I honestly don't know what final boss even does because he died in one hit. But other than that it's cute, it's fun and it's free so it's worth playing for a couple of hours.
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Full Playthrough here: https://youtu.be/yInErC--2tY Overall awesome game especially for a free to play there are a few things that could have been slightly better game play-wise, but the sprites are amazing and it does feel nice going from weak af to incredibly overpowered. One of the things that could have been improved imo is if you clear a wave with time to spare before the next wave that time should be added to your timer honestly 25 minutes is a long time when you're instantly deleting everything. The fact that all the damage is multipliers even though feeling awesome at first really robs you of the final boss fight. I didn't get to see the guy before he instantly died flat damage/heals would be better for that even though being op the last minute is quite hard to survive since the enemies one-shot you. There are also some enemies you can't kill until they pop out of the ground, etc. so the spam of monsters would be tough if you weren't as strong as you are at the end. The hearts you can purchase help immensely with the one-shotting It's a shame I didn't get them until I was already reaching the end game. I loved the game though.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its cool, and free. so sure. Dialogue is pretty cool, i wish my family was as cool and friendly as my character in game.
Really nice survivors style action game. A bit too easy, but definitely worth a playthrough or two.
A fun distraction for a couple hours. Maybe more if you're willing to grind everything out, though there's not much reason to do so since you can get overpowered very easily with just the bare minimum of upgrades. I don't think I've ever needed to use consumables (other than very early on), axes, additional cards or even any cards except the ones that increase your base damage and healing. 25 minutes until the boss shows up also feels a little too long, and by that time you are almost guaranteed to oneshot it. Still, it was fun and quite polished, not to mention free, so it's worth checking out. Being able to give gifts to the NPCs for some charming extra dialogue was nice too, as was the player character's portrait changing in the pause menu as you get more permanent upgrades.
Roguelite öğeleri içeren küçük bir aksiyon oyunudur. Düşman dalgalarından sağ kurtulun, kalıcı yükseltmeler satın alın, renkli karakterlerle arkadaş olun, ölün ve her şeyi tekrar yapın. Güzel ve eğlenceli.
Better than many paid games.
どんどん湧いてくる敵を倒していく2Dアクション。経験値がたまると2つから1つアップグレードがもらえる例の仕組みなので、画面固定でwave形式なのに飽きづらいと思った。そして以外にやれることが多く、持ち帰ったアイテム合成でアイテムアンロックだったり、恒久アップグレードだったり結構色々ある。ローグライト要素がいい感じに絡んでいて面白い。 なお、ダッシュはアップグレードで手に入る。 [h3]良いと思ったところ[/h3] ・全体的な作り。 [h3]気になるところ[/h3] ・恒久アップグレードに強すぎるものがある。 ・敵の出現パターンに慣れる。 全体的な仕上がりは素晴らしいと思った。HPも99あるし(場合によってはそれでも一撃死だが)、アップグレードで明らかに強くなるし、進んでいる感じがある。 一方で、その恒久アップグレードが強すぎる印象。特にライフはそのまま1本増えるので難易度が一気にさがるというか、ダレる。左の部屋の全アップグレードか、ちょい取らないぐらいがバランス良い気がした。 また、敵の出現パターンに慣れてしまうと、動きが固定化されてくるので飽きやすくなるかも。next waveまでの時間が短くなるとはいえ、その頃にはプレイヤーも強くなっているのであまり変わらない。 面白いゲームだと思う。おすすめ。
Beautiful, crisp, action packed, and free!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.