
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 23 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 30.3Kreviews | 96% | — | $7.5M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1070 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]진짜 딱 초반만 재밌는 게임[/h2] 이 게임의 재미를 느끼는 요소는 초반의 한정된 자원으로 최대한 마을을 키우고, 새로운 곳을 찾고, 도감을 채워나가고, 보스를 잡는 것에 즐거움을 느낀다. 하지만 우리는 금방 질린다. 왜일까? 당연하다. 단순하고, 반복적이다. 초반에는 아무것도 모르는 채로 게임을 시작하고, 식량을 구하는데 급급하고, 주민을 늘리고, 방을 늘려나간다. 하지만 중반 쯤 돈 정도는 복사가 될 정도로 찍어낼 수 있는 정도가 되면 재미가 팍 식어버린다. 자원 따위는 몇 번 뚜딱하면 완성인데, 더 돌릴 재미가 없는 것이다. 그렇기에 섬이나 새로운 세계를 던져주지만, 딱 그뿐, 더 이상의 도파민은 얻을 수 없다. 왜? 뽑을 거 다 뽑았으니까. 자동화 시스템 정도 되면 도전과제 100% 따기 아닌 이상 그 쯤에서 끝내게 된다. 하지만 그렇게 비싸지 않은 가격, 적당히 뽑은 플탐 등으로 적당히 할 건 없는데 길게 하긴 싫을 때 종종 하는 시간죽이기 용 게임으로 추천할 법은 한 듯.
재밌어요 시간 때우기 GOAT = ̄ω ̄=
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Joguinho bacana pra passar o tempo, recomendo...
还行,就是内容不多
공략 영상을 한 번 보고 플레이했는데, 생각보다 엄청 집중해서 재미있게 즐겼다. 게임을 하는 동안 계속 판단하고 신경 써야 하는 부분이 있어서 힐링 게임이라기보다는 몰입해서 플레이하는 게임에 가깝다. 가볍게 다른 일을 하면서 심심할 때 잠깐 즐기는 용도보다는, 제대로 집중해서 플레이할 때 더 재미를 느낄 수 있다. 플레이를 끝낸 뒤에는 "정말 재미있게 했다"라는 생각이 들 정도로 만족스러운 게임이었다.
-{Графика}- ☐ Неописуемо ☐ Неплохо ☑ Могло быть и лучше ☐ Плохая -{Геймплей}- ☐ В это можно играть вечно ☑ Интересно ☐ Ну такое ☐ Всё очень плохо -{Музыка}- ☐ Восхитительно ☐ Очень хорошо ☐ Хорошо ☑ Сойдет -{Сложность}- ☐ Как в это вообще играть? ☐ Это будет сложно... ☑ Обычная сложность ☐ Нажмите кнопку "F", чтобы выиграть -{Время}- ☐ В это можно играть бесконечно (До 100 часов) ☐ Довольно длинная (До 30 часов) ☐ Средняя (До 10 часов) ☑ Короткая (До 5 часов) -{Цена}- ☑ За такую игру можно и душу продать ☐ Всё хорошо ☐ Ну можно и скидок подождать ☐ Лучше бы купил другую игру -{Баги}- ☐ Очень много ☐ Много ☐ Иногда попадаются ☑ Практически нет Минусы: мало контента в эндгейме; начиная с середины игры всякая сложность пропадает (не считая ведьмы) Плюсы: интересная задумка; по началу очень интересно развивать поселение
I absolutely love this game, it is so easy to get lost in playing and completely lose track of time. It's honestly a favourite that I can come back to again and again. While each game is similar, there are enough differences and things to explore that it's really fun every time. This game also allows for different playstyles, whether you are cautious with your approach, or want to throw yourself at everything. Do you plan your food out very carefully, or focus on weapons and attacking?
上头,豪玩
《Stacklands(堆叠大陆)》是创意十足的卡牌村庄建造游戏,把生存、合成、经营全部浓缩在卡牌堆叠的玩法里 。上手门槛很低,拖动卡牌互相堆叠即可采集资源、建房、战斗,不需要复杂操作,却有着不错的策略深度 。从收集浆果维持生存,到发展农业、驯养动物、抵御怪物袭击,不断解锁新配方的探索感十分上头,很容易陷入“再来一局”的状态。画风简约舒服,配乐轻松,节奏松紧有度,既能碎片化游玩,也可以沉浸式肝完整局。游戏玩法完整,DLC还进一步拓展内容,是独游里不可多得的精品。
SORPRENDENTEMENTE PROFUNDO!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $980 | 2 | 50% | $11.99 | |
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| — | 0 | — | — | |
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| — | 0 | — | — | |
| $296.4K | 636 | 91% | $11.99 |
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|---|---|---|---|---|
| $7.5M | 12.2K | 98% | $19.99 | |
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| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 18.1K | 91% | $19.99 |