
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 23 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 30.3Kreviews | 96% | — | $7.5M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
relaxing af
[h1]Stacklands(堆叠大陆)[/h1] 类型:卡牌、模拟经营、策略、休闲 难度:操作简单,上手速度快 入手价格:12(史低15.4元,CDK价格更低) 通关时长:约12h 剧情: 无剧情,核心目标就是生存与发展,玩家为村庄的建设者,通过收集资源、发展科技、繁衍村民不断壮大村庄。无严格结局,最终击败Boss恶魔领主就算通关,后面可以继续自由发展 优点: 卡牌、经营、生存这三种玩法融合的非常自然,游戏过程中不断解锁新的卡牌和配方,探索欲和成就感拉满,很容易让人投入,下班后的时间吞噬者 缺点: 网上攻略比较杂乱,且版本不新,仅可用于参考 后期内容略显不足,打完最终boss后就没什么长期目标了,而且新鲜感一过,就没有再开一把的动力了(不太想玩DLC) 卡牌自动堆叠效果不好,而且会互相推挤,整理卡牌也会费不少时间 全成就时长:约15h 全成就难度:低,单个存档即可拿满全部成就,且成就条件都不苛刻,正常游戏流程即可解锁大部分成就 装备介绍: 毕业装备为:10个海盗,骷髅头盔 + 恶魔刀剑 + 火焰钟表 通关装备为:7个海盗,森林护身符 + 飞镖手里剑 + 黄金胸甲
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rogue Like original très satisfaisant et très abordable, je recommande chaudement
抖音玩的是盗版这才是正版,游戏有创意工坊挺好用的,内容上放置卡牌好玩,如果有人会做游戏插件我觉得可以跟植物大战僵尸杂交版一样好玩
very cool game
怎么会有如此好玩的摸鱼(不是)游戏
interesting
游戏是好游戏,清新的画风,流畅的游戏流程,比较丰富的内容,但是我还是想说这个游戏给人的挫败感太强了。。。由于没有像别的生存游戏那样的按天的存档点,很多时候没注意食物或者牌量的情况下容易前功尽弃,而且由于游戏的指引做的比较差,很多时候运营套路需要你重开十几二十次才能摸熟,且由于配方未解锁的时候也能制作,如果早期不小心做出来了船在没有任何准备的情况下去了海岛这把又只能重开了,前面二十个月亮年的积累也付诸东流了。总而言之如果游戏指引能做得更好一点我觉得还是不错的游戏,玩个十几小时休闲还是不错的
.
I played Stacklands before when it was released, and just recently came back to it now. It has improved a lot with new cards and mechanics. The game can get chaotic a lot so I had to pause almost every second. But still, I recommend this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 12.2K | 98% | $19.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 16K | 69% | $19.99 | |
| $7.5M | 18.1K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $980 | 2 | 50% | $11.99 | |
| $33.6K | 66 | 61% | $12.99 | |
| — | 0 | — | — | |
| $1.1K | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| $296.4K | 636 | 91% | $11.99 |