
SquareCells is an ambient logic puzzle game.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Neat little puzzler. Kind of sudoku meets minesweeper. Some levels are much tighter than others, which require more guesswork and can be frustrating.
Well designed puzzles. Minimalist UI, just what you need. Highly recommended for a quick puzzle fix.
非常有意思的数独,每一关都需要逻辑推理,正反馈比较强,不过有时候会手滑
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Hours played at review time, across 48 reviews with recorded playtime.
据说这种谜题叫数织,还是很好玩的,加入连续雷组的设定(类似Artless扫雷里的蛇),让趣味性大大提升。我发现这种解谜游戏,动画和音效是尤其重要的,能给人持续的正反馈继续玩下去,这大概也是为什么这个作者的游戏都能有如此高的好评率吧。
個人的にはHexcellsシリーズの方が解けたときの快感を感じることができたのでこちらよりもHexcellsシリーズをおすすめします。Hexcellsシリーズ飽きて他を探したい場合にすすめる感じです。 自分が解き方をあまりわかっていなかったせいか、こちらはマスに対して仮説を立ててダメだったら引き返してみたいな感じの解き方になったのであまりすっきりしなかった。別の人のレビューであった迷路で奥までいってだめだったら引き返す的なイメージ。
Unbelievably fantastic puzzle game. Worth full price, along with the other games. P.S. Puzzle 35 is the real final puzzle.
HexcellsのSquare版。 日本語非対応だけど、ルールの部分だけ翻訳かければあとは言語気にせず楽しめる。 序盤こそピクロス風だけど、ルールが増えてきたあたりから結構骨のあるロジックパズルになって面白い。 見た目こそ四角になっただけのHexcellsだけど、塗りつぶしロジックはだいぶ違うのでまた違った雰囲気で夢中になる。 ただ、これは自分だけかもしれないけど、赤背景の問題列だけは数字がみづらくて目が痛かったので、そこだけ惜しい。
This game features puzzles that are similar to picross puzzles, but with other restrictions. The puzzles are moderately difficult, requiring some logical reasoning and trial and error, but nothing extremely demanding. The visuals are simplistic but effective, and completed numbers are grayed out automatically, though the difference between marked and unmarked cells is a bit small. If you're interested in puzzle games, I would suggest that you try it out.
I'd say it's a a pretty decent game if you want to passby time and you can get pretty invested in the levels. However, with how user accessibility and hand gestures work in this game, using a trackpad is a hell lot of a pain. In this game there's a hand gesture where you can drag your mousepad/mouse while breaking the squares to break other squares altogether so that you don't have to waste time clicking a million times when you already know where the bomb is. The problem with this tho is that you can accidentally break unexpected blocks and set off the bombs, making your level a 2 star instead of a 3 star, and so you have to repeat the level AGAIN. This genuinely piss me off, but hey this game is a pretty old game, me complaining about this won't change a thing.
Цікавая гульня, сумесь судоку, японскіх красвордаў і сапера. Прымушае варухаць звілінамі мозгу і іноді гарэць ад міс-/клікаў. Ніколі не сустракала шось падобнае дагэтуль
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Players by region
Where this game's players are, estimated from review languages.
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