
All the passengers are dying to ride the Spooky Express! Don’t let them miss their stops: they may be monsters, but they still have places to be and people to eat – er, we mean meet!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take charge of the Spooky Express; the only rail service willing to carry the undead passengers of deepest, darkest Trainsylvania. In your new role you'll plan routes and lay train tracks to meet your creepy commuters' demands, and create a rail network spanning more than 200 thoughtfully designed levels.
Each monster has a home of their own: take the vampires to their coffins and the zombies to their graves, and escort the interloping humans away before they’re snacked upon. There’s only room for one at a time in the passenger car and the track can’t cross itself, so plot your route carefully, lay the tracks, and don't let the train miss its stops.

Trainsylvania spans a host of unique locations, with each puzzle forming a cosy diorama, complete with spooky soundtrack. Whether you're puzzling through the Pumpkin Patch, meandering through the Morbid Manor, or investigating the Impish Inferno, you'll find playful touches and surprises around every corner.
🦇 An elegant, playful puzzler, jam-packed with monsters and mechanics.
🚂 Thoughtfully designed puzzles which expertly balance complexity and approachability.
🎃 Created by the award-winning designers of A Monster's Expedition, A Good Snowman Is Hard To Build, Cosmic Express and more.
🎨 Featuring several delightful comics from David Hellman and Zac Gorman.
🎵 Accompanied by a haunting soundtrack from Priscilla Snow.
No generative artificial intelligence (AI) was used in the creation of this game or promotional materials. Draknek & Friends believes in the value of real human labour and inspiration in all of our endeavours.
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
机制很有趣,难度曲线也比较合理友好 [spoiler]多车厢部分非常奇妙,趣味性呈指数级增长,部分超长迷之交互值得反复细品[/spoiler]
A fun and mostly accessible puzzler. If you've played Cosmic Express you know what to expect. I enjoyed CE but I got stuck fairly early on. I was hoping for something more accessible (easier) than CE based on reviews I've read about Spooky Express. Unfortunately, I don't find SE to be easier. For me it is more frustrating at times. In CE, I knew what I had to do, I just couldn't figure out a way to do it. In SE, the interaction combinations and different results became a challenge to remember - do I have to bumb this character type in a certain direction to change into this other character type, or do they both have to jump into the car or ... So the puzzling aspect at times for me in SE was to try and remember these rules. SE is still fun and I recommend it. But I prefer my puzzle games to have more straightforward rules while still being challenging. Overall I am sorry to say that I prefer Cosmic Express.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
De los mejores juegos de puzzles, si no han jugado cosmic express igual lo recomiendo, y me gusta la filosofía de que siempre la solución que parece obvia es la equivocada, tienes que pensar más allá de eso
Masterclass in puzzle design, and cute to boot. It's a step up from cosmic express, with great controls for the steam deck
Huge fan of Cosmic Express, and this follow up is a worthy successor. There's plenty of new mechanics to unearth and experiment with, and the complexity has been raised a notch (though sometimes when the solutions become too Rube Goldberg-esque, it can take me out of the game). Still, high marks all around.
Conductor dropped me off next to a Zombie because he had a grave quota to fill. 0/10, wouldn't ride again.
Very fun game!
帮助系统帮大忙了
相比前作怪兽远征难度较低 好玩加推荐
Ignoring some idle time, I've clocked just shy of 14 hours in this and am not quite finished. At first, I thought this might just be a reskinned Cosmic Express, but the passenger interactions really elevate this title. Easy recommendation for fans of Sokoban titles and logic games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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