Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 1.14/day in the week after.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 26 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
English version not ready
Genres
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
People can't play, translate it to english. 把它翻译成英语 它没有在市场上显示,因为你还没有把它翻译成英语。
买了,给好评是因为希望更多人支持正版好让制作组有资金去更好的完善这个游戏,框架很不错,制作出来后绝对能算得上独一档的存在。但不知道多少年能实现。除此以外对于游戏内的东西我没法给好评,总结下来就是一大股塑料网游的感觉,好歹你人物模型认真点不行吗?特效方面我真的要吐了,生硬、死板,毫无感觉。我感觉我在玩十多年前的网游,还是页游那种。不敢想象这是2024年出的游戏。至于可玩性方面,玩一段时间后我再来追评。
This xanxia game has literally everything .. (spiritual roots, inner sea, so many dao's, so much different skills, pff too awesome) so detailed just like in the donghua series, would love to put money in the game to support it more, but there was no option for it, for the people who love donghua series, this game will make you feel like you are a true cultivator in a very detailed way
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 140 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
超级好玩,是最接近修仙的游戏了。最主要的是制作方很良心,一直在更新和修复。买来到现在也就半个月左右吧,已经更新不下于三次了,超级赞
好玩,太上头了,化神圆满没事干就只能养魂幡,马上都十亿尊魂幡了,快更新玩法啊
手柄啊手柄啊,现在火的游戏哪有不支持手柄的
不知道为什么这些游戏进去鼠标就粘手,感觉很不舒服,不行直接支持原生鼠标输入呗,然后这就是个刷子游戏,什么都得刷,虽然有个万界钓鱼的鱼竿,但是东西没什么新鲜感,目前最高化神,有很多奇怪的BUG,比如卡太初塔爬层加载,功法设计没什么亮眼的,唯一亮眼的就是巨剑术的系列,AI开多了的话,有些境界的功法AI打出去纯是折磨人的,功法经常释放无效,希望解决这个问题,然后地图非常的大,但不重要,修仙体系游戏重要的是功法机制,这个游戏玩法没有突破市面常规化见解吧,希望加油
遊戲存在很多BUG,所以官方差不多每天也須為遊戲「修補程式中」尤其是當你想玩的時候便要等待最少10分鐘!作為第一款 3D 推出的修仙遊戲 (雖然質量是最低的3D) 但相關玩法、系統、模式,就是現今玩家所求的方向。最後我只想說,官方應該也知道自己有甚麼不足,所以遊戲定價算是低廉。我覺得大家不要太苛刻,始終有遊戲廠商願意踏作第一步,反正現在市場還未有其他以 3D 制作的修仙遊戲。
这个游戏不错,但内容比较少,这个其实也能够理解,希望做的越来越好毕竟国产修仙3d没多少
great game for me atleast..... kinda sucks that it isnt translated..... i can see myself playing this game frequently in the future if you guys ever get around to translating it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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