
Transcend the material realm and assume your true form as Spinch, a hyper-agile organism consumed by the quest to rescue a litter of its missing offspring, in this side-scrolling, psychedelic platformer from the mind of award-winning Canadian cartoonist, Jesse Jacobs.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
About
Enter into a world thick with bubbling psychedelia. Descend deep into a new ecology teeming with multiple pathways, luminous levels, and complex obstacles. Transcend the material realm and assume your true form as Spinch, a hyper-agile organism consumed by the quest to rescue its litter of missing offspring from an endless invasion of misshapen and malformed offbeats and oddities.
Bringing back old school difficulty, Spinch will have you replaying sections until you master your timing and reflexes. Dash, dodge, climb, swim, jump, and even shoot your own babies as you take on six enigmatic bosses in six vibrant worlds. Collect items to give you the upperhand while searching for your missing babies. Be on the lookout for your cousin - he's babysitting some of your relatives, but he's a little weird. With only a ticking clock and quick restarts - no lives or game overs - the game is welcoming to players of all experiences, but a formidable challenge to even the most capable of speedrunners.
The world of Spinch has been crafted and brought to life by talented award-winning Canadian cartoonist, Jesse Jacobs, known for his precise and detailed line work in combination with bold and simple color palettes. His works contain an affiliation with psychedelia, spirituality, alternate realities, and a blending of nature with technology. James Kirkpatrick, well known for his participation in the early Canadian graffiti movement and as avant-garde hip-hop artist, Thesis Sahib, created the audio landscape of retro soundbites and electronic sounds found within Spinch.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 249reviews | 66% | — | $49.6K |
| $2.25−85% | 15ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Maybe if it was free it would be more of a shout, but paying money for this game is just diabolical, down right horrendous. You could buy any other game... Literally most games would be more of a game / more enjoyable than this but it is just lowkey addictive for a 2d game.. but also infuriating (heartbreak emoji fr (for real)). The bosses are ong (on god) horrendous, it's just practically the same thing every time (exhale emoji fr) Some of the mechanics be acting goofy too. The achievements soooo do not work if anybody cares about that. Also would sooo not recommend if you have that epilepsy / or if you're blind. Playing deaf would make this game 10 times better though as the music highkey dreadful. Might also trip people out who are on LSD. After repeating the same levels from fumbling the game too much I realised I could literalleh just be playin elder scrolls, or not playin anything and be having such a fun time. Even a choccy milk. Oh my gosh I really want a choccy milk right now. I am going to get one, though I left it in the freezer yesterday so I hope that does not affect it now that it has unfrozen (idk (I don't know) choccy milk / milk freeze to unfreeze mechanics fr).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Traditional Chinese, Polish
| $14.99 |
| — |
| 70%* |
| — |
| not modelled |
| $2.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
五年了,还在更新,热情好评。游戏本身质量也可,画风独特;非质量入库几要素也有,可以推荐。 we need Ach have cn too. 我们需要成就也有中文。 202401,steam,steam掉卡抵扣,它处自定义包入的本体约6元。爱人如己,目前就这,看以后追评。
Начало очень понравилось, а вот на последних уровнях начались баги из-за которых просто так застревал и приходилось проходить по новой(
Choć uwagę przyciągają kolorki, to poza stylem wizualnym w grze nie ma nic ciekawego. Jest tak nudna, że nawet nie chce mi się opisywać szczegółów - ot prostacki platformer, gameplayowo nic oryginalnego. Nawet nie chce mi się przejść całości.
besides the trippy colors, theres nothing special about the game, its just a boring jump n run. dont like it, will remove it from my account, i wasted my money.
I'm at about 75% completion collecting all the babies and bonus levels along the way just to see the artwork of a new area. I keep trying to like actually playing this game every year or so though and have to keep uninstalling it because I have to acknowledge that, "no I am not currently having fun". I truly love the art of Jesse Jacobs and have most of his books on my shelf ready to reread and recommend to friends, so it feels a shame that the game mechanics themselves are the issues causing me to not enjoy it. Platforming is very precise throughout the game and often it feels like dash inputs aren't registered or are inconsistently distanced. Often wall jumping into a dash, necessary for 5-2 Woke Worms, will initiate a dash sound effect but lack of movement of the dash from the wall. The sprites for these worms often mess up and leave just a floating head chasing after you. The one time I was able to beat this level, the trigger to initiate the worm never occurred and I could relaxingly climb the platforms to the end of the level. I thought the sound effects and music were wonderful through most of my playthrough but as soon as the last quarter of a level with a gnarly death run rears it's head, the sound effects are best just muted with how repetitive they become. The checkpoints are brutally spaced and bonus levels are one chance per run. (perfect if that's what you're looking for, but often just feels unforgiving) The animations are gorgeous and feels like I just stepped into his book Crawl Space; however, the number of animations occurring simultaneously in levels with many sprites like 5-3 Sharpie Squad cause the framerate to stutter and often become the level I'm uninstalling at until next time. There are plenty of very impressive speedrun times, so clearly it's a loved platformer by some, but besides the few levels I've enjoyed speedrunning in the first world I can't see myself biting off much investment in the leaderboards As someone that loves the cool art people do for achievements, this game has some of the least enticing ones for me to want to grind out (all of them being the identical white Spinch face smiling for unlocked and frowning for locked). I know its a bit extraneous, but they leave a forgotten about feeling to the steam interface while looking back at it that further sours the time spent. There is a trophies page on the home screen of the game and would thus make me think they would want spend a bit of time on them or throw crops of existing sprites into the achievement icons. A game I'm constantly conflicted about and really want to enjoy but sadly don't
喜加一好评
Game is fixed for me. Great colourful platformer love to play it more. Read my previous review under this. ------------------OLD REVIEW NO LONGER VALID--------------------------------------- Game won't even start, getting a error upon starting the game: ############################################################################################ ERROR in action number 1 of Create Event for object obj_build_settings: Variable obj_build_settings.changed(100851, -2147483648) not set before reading it. at gml_Script_scr_load ############################################################################################ gml_Script_scr_load (line -1) gml_Script_scr_load_portwrapper gml_Script_scr_initialize_game gml_Object_obj_build_settings_Create_0
색깔들이 아동을 납치하는 게임. 우리의 동글이 스핀치는 아동 납치법을 해치우기 위해 여행을 떠납니다. 아이들을 탄환삼아 쏘아서 사악한 색깔들을 물리치세요! 여러분은 과연 아이들을 전부 구할 수 있을까요? 참고로 구하는게 좋을껄요? 속도감 있는 플랫폼 게임! 아이들을 모두 구출하고 아동 납치범을 해치운 시간 : 5시간! 한글 패치 있음!
MAGA will love this, as this is a game where a white dude protects his kids from the rainbow menace.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1K | 40 | 62% | $10.99 | |
| $4.8K | 22 | 95% | $7.99 | |
| $3.9K | 19 | 95% | $7.99 | |
| $436 | 13 | 85% | $1.99 | |
| $357 | 2 | 100% | $6.99 | |
| $507 | 0 | 100% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.6K | 571 | 90% | $4.99 | |
| $49.6K | 247 | 97% | $15.99 | |
| $49.6K | 176 | 95% | $9.99 | |
| $49.7K | 3.4K | 88% | $0.77 | |
| $49.7K | 282 | 70% | $7.99 | |
| $49.7K | 282 | 56% | $5.59 |