
Spheroids is a 2D sidescroller that mixes mechanics from classic platformers such as Super Mario Bros or Umihara Kawase with 'combat' sections inspired in Pang! (or Buster Brothers), within a comical science-fiction setting inspired by films and series such as Futurama, Rick & Morty, Ghostbusters, Back to the Future or Spaceballs.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
we need chinese, we need chinese, we need chinese. we need dpad roll, we need dpad roll, we need dpad roll. we nee cloud save, we need cloud save, we need cloud save. 我们需要中文,我们需要手柄震动,我们需要云存档。没有官中,先差评了。游戏很像以前街机上的一款游戏,不知道是不是一个厂的。杉果包入的本体约3元,目前就这,看以后追评。
Spheroids is a compact, arcade-inspired action platformer that clearly draws from the DNA of classic coin-op games while wrapping those ideas in a light science-fiction theme. Developed by Eclipse Games and published by SA Industry, the game positions itself as a modern homage to old-school platform shooters where reflexes, movement, and spatial awareness matter more than complex systems or sprawling narratives. From the outset, it establishes a playful tone, leaning into exaggerated cartoon visuals and a deliberately simple story setup that exists primarily to justify the constant stream of bouncing enemies and obstacle-filled levels rather than to deliver emotional weight or narrative twists. At the core of Spheroids is a familiar but effective gameplay loop built around side-scrolling platforming and enemy management. Players control Lucas, navigating compact stages populated by spherical alien creatures that bounce erratically and often split into smaller versions when attacked. Combat revolves around a grappling and shooting mechanic that lets you fire in multiple directions, defeat enemies, and latch onto environmental anchor points to swing across gaps or reach higher platforms. This dual-purpose tool gives the game its defining rhythm, forcing players to constantly balance movement and offense while reacting to enemy trajectories. The mechanics are easy to grasp, making the game approachable for newcomers, yet they still demand attentiveness when multiple enemies and hazards overlap on screen. Level design favors clarity and pacing over complexity. Stages are relatively short and structured in a way that encourages forward momentum, rarely asking players to backtrack or solve intricate puzzles. New environments introduce minor twists, such as slippery surfaces or altered enemy behavior, but the overall structure remains consistent throughout the campaign. This predictability can be a double-edged sword: on one hand, it makes the game comfortable and relaxing to play in short sessions; on the other, it limits surprise and long-term depth. Progression is steady and forgiving, with generous checkpoints and limited penalties for failure, reinforcing the game’s arcade roots rather than pushing for high-stakes precision platforming. Audiovisually, Spheroids adopts a colorful, clean presentation that supports its lighthearted tone. The environments are bright and readable, ensuring that enemy movement and hazards remain visible even during busier moments. Character designs and animations are simple but expressive enough to convey personality without distracting from gameplay. The soundtrack leans into upbeat, energetic themes that complement the arcade feel, though it can become repetitive over longer play sessions. Sound effects do their job effectively, offering clear feedback for hits, movement, and interactions, even if they lack the punch or variety found in more polished platformers. Where Spheroids occasionally stumbles is in execution and refinement. Some interactions with the grappling mechanic can feel slightly inconsistent, particularly during precise platforming sequences, and collision detection does not always behave as intuitively as expected. These issues are rarely game-breaking, but they can disrupt the flow in moments where timing and positioning are crucial. Additionally, the game’s relatively low difficulty curve means that experienced players may find little resistance as they progress, reducing replay value once the campaign is complete. Taken as a whole, Spheroids is best understood as a straightforward, nostalgia-driven experience rather than a modern reinvention of the genre. It succeeds in delivering quick, accessible fun built on familiar mechanics, and it never overcomplicates its goals or systems. While it lacks the depth, challenge, or technical polish to stand out among top-tier indie platformers, it offers a pleasant arcade-style diversion that respects the player’s time. For those who enjoy retro-inspired games, light action, and uncomplicated progression, Spheroids provides a solid, if modest, platforming experience that feels comfortable, energetic, and easy to pick up. Rating: 6/10
Bouncy platforming and popping aliens. Nice.
Gutes Jump Run mit Pang Mechanik und guter Graphik
Nawet spoko.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Carnival and Girls | $334.4 | 53 | 85% | $0.99 |
| Cosmic Journey PC Live Wallpaper | $336.3 | 52 | 71% | $0.49 |
| Forest and Girls | $340.5 | 55 | 82% | $0.99 |
| Girls and Dragons | $340.5 | 55 | 76% | $0.99 |
| Work And Girls | $346.9 | 56 | 86% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Ready or Not | $238.1M | 339K | 78% | $49.99 |
| Clair Obscur: Expedition 33 | $233.9M | 273.3K | 95% | $47.99 |