
Spheroids is a 2D sidescroller that mixes mechanics from classic platformers such as Super Mario Bros or Umihara Kawase with 'combat' sections inspired in Pang! (or Buster Brothers), within a comical science-fiction setting inspired by films and series such as Futurama, Rick & Morty, Ghostbusters, Back to the Future or Spaceballs.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
—— 记录:-90 % 折扣 3.00 元,26/03/01入。 —— 《Spheroids》是一款画风极其古早的像素平台跳跃游戏,视觉风格很像早年小霸王学习机上的小游戏,复古感有了但质感粗糙。游戏唯一的特色是钩锁移动机制,和之前月包里的《钩狗》玩法同源,不过对比下来无论是画面美术还是关卡设计,《钩狗》都要优秀太多。本作整体游玩体验并不算有趣,关卡重复度高、手感偏生硬,全程无内置作弊 / 内挂,只能纯靠操作通关。属于通关一次就不会再碰的小品级平台游戏,没什么值得深挖的内容。 26/05/05
Fun little game
The game has clunky controls and unresponsive gameplay, making it frustrating to play. Levels are repetitive and lack variety, quickly leading to boredom. Additionally, the graphics are outdated, and the overall experience feels unpolished and dull.
Прикольная инди-платформер-головоломка с механикой PANG и японскими/египетскими локациями. На удивление затягивает, но легко слишком, да и коротковата — часа за 4 всю историю можно пройти. Забавная если ищете простую аркаду под расслабиться на часок, а тем кто ищет вызов лучше проходить мимо
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Spheroids 10/10
good game
Very nice game
Yani oynmasi iyi bos zamanlarda ama
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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