
SPELLHACK!! is a real-time survival deckbuilder! Explore Doom City to collect and upgrade Technospells during the day, then defend against waves of Summoned Beasts at night in this totally rad roguelike!!
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About

SPELLHACK!! is a survival deckbuilder that features fast-paced, arcadey combat and a surreal 1980s setting.
During the day, you have 12 hours to spend improving your Spelldrive and collecting new Technospells.
At night, the Summoned Beasts descend upon you. You'll need to think fast to survive 12 hours of nighttime before the next day arrives!
A Story Mode to ease into the pace and mechanics
A Challenge Mode with 5 levels to really test your skills!
150+ Technospells to collect and install
50+ Summoned Beasts to repel
A huge variety of items to collect and events to encounter
Graphics so good you'll forget its just a game
Characters with no ulterior motives!
And more!!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SPELLHACK!!, developed and published by Computer Dream, presents a refreshing interpretation of the roguelike deckbuilding formula by combining strategic spell management with fast-paced real-time survival gameplay. Rather than relying on traditional turn-based encounters, the game throws players directly into frantic battles where every decision must be made under pressure. This hybrid approach creates an experience that feels both familiar and innovative, rewarding players who can balance careful planning with quick reactions. Wrapped in a nostalgic retro aesthetic inspired by the 1980s, complete with stylized visuals and live-action FMV sequences, the game establishes a memorable identity that immediately separates it from many modern indie roguelikes. The gameplay centers around an engaging cycle of preparation and survival. During the day, players explore the mysterious Doom City, collecting Technospells, upgrading their Spelldrive, discovering useful equipment, and encountering random events that can significantly influence the direction of each run. These quieter moments encourage experimentation and strategic planning, allowing players to build increasingly powerful spell combinations before facing the dangers that emerge after sunset. Once night falls, the pace shifts dramatically as relentless waves of Summoned Beasts attack from every direction, demanding quick movement, efficient spell usage, and constant adaptation. The contrast between calm preparation and intense nighttime combat gives each run a satisfying rhythm that keeps the gameplay engaging throughout. A major strength of SPELLHACK!! lies in the impressive variety of options available during every playthrough. With more than 150 Technospells to unlock and combine, players are encouraged to experiment with countless offensive, defensive, and support abilities to create unique builds. The large roster of over 50 enemy types ensures that encounters remain unpredictable, while randomized events, collectible items, and evolving character progression provide enough variation to make repeated runs feel rewarding instead of repetitive. The roguelike structure consistently motivates players to discover new strategies, refine existing builds, and adapt to changing circumstances rather than relying on a single dominant approach. The game also demonstrates thoughtful accessibility despite its unconventional mechanics. Story Mode gradually introduces the core systems, making it easier for newcomers to understand the relationship between exploration, deckbuilding, and real-time combat. Once players become comfortable with the fundamentals, Challenge Mode raises the difficulty through increasingly demanding scenarios that require greater efficiency, stronger builds, and sharper reflexes. This progression creates a satisfying learning curve that accommodates both newcomers and experienced roguelike enthusiasts without sacrificing the game's strategic depth. Presentation plays an equally important role in defining the overall experience. The combination of retro-inspired graphics, VHS-era influences, and intentionally quirky FMV scenes creates an atmosphere that feels both nostalgic and delightfully strange. Instead of simply relying on pixel art for visual appeal, SPELLHACK!! embraces a distinctive style that complements its unusual concept. The soundtrack, visual effects, and overall presentation work together to reinforce the feeling of uncovering a forgotten cult classic from another era, giving the game a personality that remains memorable long after each session ends. Although the game introduces many compelling ideas, its hybrid design may not appeal to every player. Those expecting a slower, more methodical deckbuilder may initially struggle with the constant pressure of real-time combat, while players looking for a pure action game must also learn how to optimize spell combinations and manage resources effectively. However, this combination of tactical planning and fast execution ultimately becomes one of the game's defining strengths, rewarding patience and experimentation as players gain experience with its mechanics. SPELLHACK!! succeeds because it confidently blends several genres into a cohesive experience without allowing one element to overshadow the others. Its creative gameplay loop, extensive spell variety, replayable roguelike progression, distinctive retro presentation, and satisfying balance between strategy and action make it a standout indie release for players seeking something beyond conventional deckbuilders or survival games. While mastering its systems requires commitment, the payoff is an experience filled with variety, originality, and lasting replay value. Rating: 8/10
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
$6 Steal, if you like roguelites this is probably for you. It may look a little confusing, but it's not hard to learn. 8/10 Would be a pro hacker again.
Not for everybody, but she's for me
Survive the night by killing enemies and preventing them from reaching your portal. Each lane can have up to 3 enemies at a time and they gradually move 1 lane closer to your portal. Scan a location to have random encounters happen such as adding spells, healing your portal, or changing a spell. You get a choice between 2 events. [h1] Pros: [/h1] - Minimalist graphics similar to Nintendo and other old school games. - $5.99 Price is good for the value. You can play 5-10 hours easily if you want to beat challenge Modes. - Takes about 30- 45 minutes to complete a run on normal mode. - Simple game play and there are strategic elements. Order matters when using your spells. [h2] Cons: [/h2] - Final boss is hard to beat. As of this review, only 18% beat story mode. - Limited viable strategies to win fights. There are 2 main ways I have discovered- push/wall stall and applying status effects. - Having a smaller deck is generally better and there is no benefit when skipping a card like coins/gold to spend. - No progression after losing. It would be good if they offered better starting spells or other benefits. [h3] Suggestions: [/h3] - Add keyboard shortcuts for navigating locations to scan. This game is tedious using ASWD or arrow keys. - Add note that controller is recommended for playing the game. - Add undo option. It's easy to mis-click on the wrong lane. - The keywords and enemy help menus were somewhat hidden and should be added to pause menu. I only found it by accidentally clicking X with a controller. - Make it easier to see how many turns needed to survive night. There is a clock, but it would be more clear if indicator showed how many turns/hours left. - Offer different starting decks, so each run feels different and player can try out other spells. [b] Conclusion: A deck builder with beasts that attack you during the night. Overall, its fun and simple to play, but there is no progression for losing. This game is not a Slay the Spire clone and I praise the developers for their originality with the lane based combat. [/b] [quote=author][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow IndieGems for more reviews like this one.
No me gustó. No es mi tipo de juego. Es como estrategia por turnos/defensa de torres y cartas.
Great! Lane-based roguelike deckbuilder. The 80s theme is done very well and the whole game drips with charm.
It's time to sling spells and kill beasts!
This game has a fun and catchy retro theme mixed with cyberpunk. The tutorial is well done, easing players into the game. The mechanics and UI are all clear and everything is well defined. Game play is fast paced and addictive. Man, I love this game! ...except for the cigarette and ash tray next to the computer. Smoking is nasty. Replace it was a copy of Heavy Metal magazine or something cool that fits the theme.
What a unique and wonderful little game! Addictive lane defense gameplay that feels perfectly balanced and nostalgic 80s theming with a compelling air of mystery.
Really interesting small game for lone nights. The art style, sounds and music is really impressive.
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Players by region
Where this game's players are, estimated from review languages.
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