
Spelldash is a hardcore FPS speedrunning game where you kill enemies mid-air to reset your double jump and dash to traverse the levels in your unique way
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
4/5 Very addicting game for the price, 90% of movement feels really clean once you get into a flow, my only problem with the game is how clunky the wall running mechanic feels, jumps are very weird around it. The last level took 3 hours of my 4 hours of playtime. clearing that level made me bust.
It's fast, fluid, and intense. Each level is a challenging puzzle that can be solved in many ways. There are four worlds each one has ten levels, and there are three modes campaign, collectathon, and challenge mode. You need to finish the campaign first to unlock the collectathon mode then finish the collectathon mode to unlock the challenge mode. Some of the levels are extremely difficult if you don't have a fast reaction speed and there are accessibility options or a way to skip levels. it's a fun game if you are looking for fast-paced challenging gameplay. https://youtu.be/4En8-fp3My0
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Visuals are good, movement feels smooth, sound fx is nice and clean. Overall fun game to try and beat someones high score and feels nice for movement players / speed runners.
As much as I like small speedrunning games like this sadly this one is a no for me. You have your double-jump and dash abilities. Performing any action at all - killing any enemy, hitting a bouncepad, or even touching a wall instantly recharges both abilities. This means that with perfect aim and quick reflexes you can often just dash-jump through the air straight to the exit while hitting everything. While fun in theory, trying to find the optimal route for any level quickly becomes an impossibly difficult task as you have seemingly infinite possibilities on how to traverse them. One could say it's the whole point but the unbearable complexity sucked all the fun out for me. Enemies are very small and the crosshair is really bad - making it quite challenging to hit them from across large distances. So when you have to snipe several enemies super quickly and consistently while jumping around in the air to pull of a quick route it's just not fun when you barely miss them or take a split second longer to aim but freefall too far to reach the next platform with your quintuple-jump chain. Like the core game isn't hard but when you're trying to actually speedrun the levels it's just so unfun. The HUD indicators for which abilities you still have are too small and impossible to track with your peripheral vision - so when you're focused on perfect aiming and quick movement you have to go by "feel" to track whether you can still jump or dash. Sometimes a projectile hits an enemy almost exactly when you perform a jump and you have no idea whether jump was recharged or not and you cannot afford to look down on your screen to find out. It's bad. Given that the leaderboards seem to be dysfunctional (just a blank list) and a speedrun com page for Spelldash doesn't even exist it's hard to see the point in trying to put effort into speedrunning this at all.
Smooth movement mechanics, good visuals, cool sound effects. You should try this game.
Game is pretty frustrating. The enemies are pretty bad thanks to their shooting system and to be honest I don't like how you have to kill all the enemies to get to the end. The visuals are good, bright and pleasant and UI is quite clear. The game is cheap but it is not my cup of tea for sure so I do not recommend it. Check out Cyber Hook
Awesome game Very fluid, very fun The only complain I have is some later / final levels are crazy hard and I don't see myself achieving platinum shards on them, perhaps im lazy but most of players will not bother with it which is understandable mouse sensivity could be also higher and ice/lightning achievement - 500 kills is bit too much grind imo Wish it had other soundtrack, listening only one for 2-3 hours is way too tiring Anyhow enjoyed Celerity, enjoyed this one aswell. Keep producing amazing games like this, look forward for more!
mükemmel
çok iyi beğendim
jogo bem louco, pra quem Curte jogos Freneticos em FPS o Game é bem HARDCORE, Mais é Delicioso fazer as movimentações de Parkour e Atirar nos Inimigos ao mesmo Tempo Super REcomendo ! preço ótimo TB , Cumpriu o que prometeu ! ! !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 10 | 70% | $7.99 | |
| $1.6K | 28 | 71% | $1.99 | |
| $1.1K | 16 | 100% | $2.99 | |
| $0 | 26 | 85% | Free | |
| $0 | 252 | 93% | Free | |
| $0 | 0 | — | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3K | 87 | 41% | $0.54 | |
| $1.3K | 78 | 77% | $0.99 | |
| $1.3K | 65 | 69% | $0.99 | |
| $1.3K | 65 | 69% | $0.99 | |
| $1.3K | 93 | 82% | $0.74 | |
| $1.3K | 120 | 92% | $0.99 |