
Welcome to the mesmerizing world of Spellbound Survivors, a single-player action-roguelike game! Embark on an epic adventure, conquer maps, acquire mighty powers, and gear up for an ultimate showdown with the formidable Overlord Wizard. Your destiny unfolds in this captivating journey!
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About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's fine
陽春版的類吸血鬼生存系列,可以當作休閒玩玩~~ (前面兩小時辛苦點,後面開場都可快速達到掛網強度)
U N D E R R A T E D A S F U C K
Excellent Survivor type game. This is not just a clone of VS either. Spellbound has several features that are unique. The progression is balanced, the enemies are balanced, and the graphics are clear and well done. You actually have to figure out when and how to use your special abilities to progress. I played straight through the game and enjoyed it immensely. For $4.99, you cant go wrong. I played almost the entire game on my Steam Deck with zero problems! Looking forward to more from the developers!
Fairly easy vampire survivors style game. Got all the achievements in a fairly short amount of time. Achievements don't count in perfect game though because profile features are limited.
8.4 hours to 100% the achievements. For what I've paid ($2.89), I think its fine. It is a near identical clone of Vampire Survivors. Do I recommend this? Get it while its on sale. For the full price they need to add more stuff to make it worth it IMO.
局外成长没有数值碾压,流程很好,30分钟一直有事做,并不需疲于赶路,疲于躲避,只需看看美丽的画面,看看传奇条好了没
it was an okay alternative for vampire survivors. a bit short tho.
Move aside and dodge the oncoming horde. Let pure, raw, gleeful violence take-over and eviscerate advancing grotesques while you peer out the window, sip tea, and ponder what your life has become and why it is so empty despite all that has happened and the hard fought achievements gained. Is this all that there is? Is there nothing more than what has already occurred? Must the cycle repeat itself in order to advance? Are we trapped in this cycle of endless consumption and spending, repeating again and again and again, just to do it again and again and again . . . It practically plays itself!
It's a good entry in the genre, but it feels too much like a reskin of Vampire Survivors. The main gimmick is the legend bar meter: the more you hit the enemies, the more it refills. Once it's full, you get to pick 1 of 4 spells - only two of those really matters, one is a big attack (useful against bosses or to clear the map) and the other one grants coins (for meta progression). One thing I didn't like is that you actually have to use all 4 of those before you can reuse a spell. Overall it feels like the spell system is tacked on just to differentiate the gameplay a bit. Another thing that felt weird is leveling up and the difficulty of the game. https://steamcommunity.com/sharedfiles/filedetails/?id=3203399487 For the first few runs you easily die at the first boss, spawning after 5 minutes. You get some coins, you level up some stats, you manage to beat the first boss and after that you basically become invincible. A boss spawns every 5 minutes, but the first one you face is the hardest. At the 10 minutes mark you're already fully kitted and if you picked the right skills there's nothing stopping you. https://steamcommunity.com/sharedfiles/filedetails/?id=3203399341 I played for 5 hours and unlocked all the available achievements except the ones based on total number of kills. I'm at 350k out of 1 million. There's a lot of stuff to unlock between characters and weapons/items, but it's not rewarding if it's that easy to get after the initial burden. https://steamcommunity.com/sharedfiles/filedetails/?id=3203398981 I think the game might benefit from some rebalancing, making the start a bit smoother and maybe making things scale a bit more mid-run. Overall I enjoyed my time with it and I recommend giving it a try, especially if you can get it on sale or in a bundle. 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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