
Spell Alchemist is a short incremental resource-gathering and crafting game about digging for resources and processing them into powerful spells. Craft the most powerful healing spell to cure humanity of a mysterious disease.
Modeled estimate, not a reported figure. How we estimate →
About
Dig for resources, expand your alchemy lab, craft powerful spells, and create the most powerful healing spell to cure humanity of a mysterious disease.
Gather resources by digging and exploring.
Unlock new blueprints and construct buildings that process raw materials into magical components.
Craft spells to increase your power, expand your carrying capacity, and improve your digging strength.
Dig deeper to find rarer resources and unlock more buildings and recipes.
Progress until you craft the healing spell needed to save humanity.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English
Engagement
Reviews
This game forces resource management in a fun way, adds a magical flair to the idea of games about digging, and is able to make a resolution that felt nice to me. :-) This game was fun and worth it
very good game and fun
Great way to burn a few hours of time. Took about 5hrs to 100% the game. Would have taken less time if I hadn't forgotten about the second dig area.
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Hours played at review time, across 38 reviews with recorded playtime.
The pacing was surprisingly good, and the music is fire Only like 2 or 3 minor complaints, but nothing super important comes to mind I made sure to dig a walkable ramp all the way down, not sure if that made my life super easy or not, I think it it did. I assume that was better than spending mana to fly or teleport, but I had to be careful not to break it.
Very short, took me 3 hours but I was also trying to 100% clear the hole. The game is about 80% crafting and 20% digging. Insanely grindy making all the potions. Maybe add a pin recipe? And increase the inventory more!
good
Frezes after around a hour and because the game has no autosaves you lose......
too short and the plot premise is silly. you can beat the game in less than 4 hours. inventory too small even at max upgrade. resource gathering is tedious. - i like that the potion crafting requires specific ingredients, it just takes a heck of a lot of one ingredient to being double refined to make end game stuff. even when you have auto mining you still have to keep going back up and down so much to get the resources you need. you can get blocked by the strangest snakes of dirt pixels. arrows tell you where to go so there really isnt any exploration on your part. its literally just straight down. really not much of substance. i can at least say i paid for 1 dollar an hour (including tax), so there's that.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $164.5K | 568 | 93% | $6.99 | |
| $108.4K | 334 | 74% | $10.99 | |
| $84.1K | 110 | 70% | $19.99 | |
| $33.7K | 114 | 87% | $12.99 | |
| $5.2K | 30 | 90% | $4.99 | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6K | 373 | 87% | $0.99 | |
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| $6.6K | 119 | 70% | $4.99 | |
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| $6.6K | 66 | 77% | $9.99 | |
| $6.6K | 58 | 67% | $5.99 |