
Take on the role of a speedway club manager and lead your team to championship glory! Sign your dream riders, secure sponsorship deals, upgrade your facilities, and develop young speedway talents!
Modeled estimate, not a reported figure. How we estimate →
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About
Speedway Club Manager 25 is a management game set in the world of speedway racing, designed for the PC/Windows platform.
Take on the role of a speedway club manager and lead your team to championship glory!
Sign your dream riders, secure sponsorship deals, upgrade your facilities, and develop young speedway talents!
The game features a faithfully recreated set of riders, tracks, clubs, and leagues from across the speedway world. Want more? The developers have made the game fully moddable, giving you the freedom to create your own ideal speedway universe.
Speedway Club Manager 25 is being developed by two speedway enthusiasts – Marcin Dopierała, whose passion for the sport led him to compete in amateur leagues, and Paweł Krzemiński, a professional programmer from Tarnów.
The version marked "25" is the successor to Speedway Club Manager 24, the first full release of the game, which was warmly received by the community. With the goal of continuing the project’s development, we’re expanding our reach by launching the game on Steam. Instead of a revolution, we’re focusing on evolution – fixing bugs reported by the community, adding new features, and improving existing ones.
We wish you an exciting gameplay experience and many unforgettable managerial adventures!
– The Game Developers
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
średnia zawartość
jest okej tylko sie zacina
ok
Najlepsza gra żuzlowa. Możesz zostaćmanagerem dowolnego klubu. Wszystko działa, kontakt z twórcami przez DC bardzo fajny i bardzo dużo modyfikacji.
Po zakonczeniu menadzera zuzlowego przez manskich, cieszy mnie fakt, ze cos w koncu ich zastapilo i jeszcze przeskoczylo jakoscia!
Dojebana Gierka
keeps crashing any tips to help and the game speed slows down after each race
Gra bardzo fajna, i też dobra podstawka do rozwiniecia w nastepnych edycjach. Gram 40h i nadal mam przyjemnosc ;)
I've got to admire the ambition of trying to build this speedway management game but there are a few fundamentals which need to be addressed if you want to simulate the British leagues. 1)Unless I am missing something, riders can only ride for one club. This means, when using one of the true rider/team mods, that championship teams immediately suffer as any riders shared with a premiership team lose their strongest rider. 2) The rules around team building are incorrect. There appears to be no limit on averages, a junior rider must be rider 7 (which appears to be the only reserve). The mod I used had Erik Ross as Oxford's best rider but injured for the year & a release clause of £350,000 basically meaning I could not replace him. This could be blamed on the mod but I imagine this situation could easily occur in the default game. 3) Tape breaking at the start does not result in a 15m start penalty or reserve replacement choice. 4) I found it impossible to transfer I. a new rider. This was even after removing Erik. 5) During races the time difference between riders was moving in & out of view. 6) There should not be any promotion/relegation between leagues. These are things I found within the first 30 minutes of game play so some polish is definitely needed. Having said all that I still had fun but it does need more development which I suspect will be added to SCM26 (or later) rather than fixing in this iteration of the game
spoko
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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