
Franchise Hockey Manager returns for the 2024-25 season with plenty of additions to the deepest, most authentic hockey strategy gaming experience you can find. Choose from teams around the globe and select a team to guide to glory, including a chance at the ultimate prize, the Stanley Cup®.
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About
The Franchise Hockey Manager series returns for its 11th version in 2024-25, with new additions that will further expand on the most authentic hockey strategy gaming experience you can find.
Choose one of dozens of leagues around the world and select a team to guide to glory, including a chance at the ultimate prize: FHM11 is licensed by the NHL®, allowing you to take the reins of your favorite franchise to capture the Stanley Cup®. Or, take control of a national team and try for international supremacy.
You can also choose a historical game, where you can begin in any year in NHL® history, play in a legendary international tournament, or (new this year) play in a historical minor league.
if you'd like to create your own customized league, you can do that, and FHM11 brings international play to that mode as well. If you've been playing FHM10 and can't bear to part with your team, import the save into FHM11 and carry on with the addition of FHM11's new features.
However you choose to play, you have control of your team and can oversee finances, select strategies, hire your staff, make trades, sign free agents, and draft the newest generation of stars as you try to build a championship team - and then make it into a dynasty!
All new for Franchise Hockey Manager 11:
International play has been added to custom games; the makeup of the international tournaments will adapt to the way you've set up your custom league(s)
Playable minor league hockey has been added to historical mode, starting with the full history (including all players) of the American Hockey League from 1940 to the present
Many improvements have been made to the AI trading behaviour; the AI will now draw from a bigger library of potential trade models, and some loopholes in the existing trading logic have been closed
Similarly, the transfer system AI in Europe has also had some significant improvements of the same type the trading AI received
The NHL's new 4Nations Faceoff Tournament has been added to modern games
Owner goals have been added: your owner will ask you to make changes to your team; failing to comply may put your job in jeopardy, but keeping the owner happy will help you stay employed
Additionally, job security mechanics have undergone a major revision and should feel more realistic now
Development tracking has been added for your players, so you can see how they're progressing
Coaches can now have specific tactical preferences and will be more effective when employing their preferred tactic(s) (and they'll use them more often)
Major adjustments have been made to the pool of younger players in the database at the start of the game, to fix the growing issue of there being too many NHL-caliber young players in the early years of the game
Long-term player generation has also been adjusted to improve the top end quality of new prospects; combined with the above database change, the overall talent level should be maintained at a much smoother level over the course of the game
We've improved the 2D engine's play execution logic to build upon the play calling improvements in the previous two versions, so teams tend to stick with their set play execution longer, and also made a major change to the passing mechanics to allow for more use of indirect passing
New league reports, including (among other things) a Demographics report for the league and a review of Draft Sleepers/Busts from past drafts
The AI's roster management in the period between the playoffs and the start of a new year has been improved, particularly in how it grasps the roster changes that will happen on July 1 due to things like losing free agents
Playoff series will now get a preview in the news
As always, complete team and player updates for the new 2024-25 season, as well as smaller changes like a mid-season award candidate preview and "Exceptional" status in the Major Junior leagues, new interface additions, and many other improvements!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I want to preface this by saying if you’re a casual hockey fan you might not care about as many of these issues, but in saying that if you’re going to play a hockey sports management sim chances are you’re a hardcore fan like myself. I’ve been playing these games since EHM 2007, I’ve supported this team in every iteration of FHM thus far. It pains me to have to leave this review here, but this game is just not in an acceptable state to have an enjoyable time for me. Don’t get me wrong I expect bugs, I don’t expect everything including transactions to be hyper realistic all the time, but there is just too much wrong with this to ignore. When starting a game I sometimes go into commissioner mode to edit some stats to be more realistic, not every stat I just notice some stats being extremely off like Ryan Reaves having a much lower rating in fighting than he should, in doing this I’ve found that a lot of players especially TOP prospects are the wrong handedness, which is plain laziness. No excuse. I have to use the classic engine as opposed to the new 2D engine because despite claims of the contrary I don’t think the new 2D engine provides anywhere near realistic stats. The trades are absolutely whacky in a way I haven’t seen in previous versions, very few trades make sense, I’ve seen teams trade for a player and trade him away for less in the same day. I felt this could be due to the current start database trying to account for salary teams have take on at the trade deadline that they only were able to because of LTIR, which turns out is not the case as the same thing continues years into a save. My most recent save got tossed because teams got compliance buyouts and the players who got bought out teams did not approach them to sign. So I was left with 3 star plus players like Forsling and Sanheim and many more with no teams willing to sign them. Again if you are a casual hockey fan I think you can still enjoy this game, and I have heard from hardcore fans that still do as well, but at this point I cannot recommend this game, and for the first time I will have to consider to skip FHM 12.
My main hope is that they fix trading for draft picks in FHM 12. The fact that I can offer the 4th best player in the league who has 4 years left on a contract at 23 years old, the 10th overall pick, 12th overall pick, 13th overall pick AND the 20th overall pick for JUST the 9th overall pick and get told "We're not willing to move a high draft pick that cheaply." is kind of absurd. Yes, top 10 picks should be harder to trade for, harder, not impossible.
playing a gm Connected with another friend shouldnt be this hard, great for a solo game but def not worth it for online play
This is the worst hockey sim I have ever seen. Teams trading Adam Fox for a 2nd, Nick Suzuki for a 4th liner, etc. AI is useless at managing cap space, putting guys like Faber, Dunn, Montour on waivers. Free agency still having 2nd liners in November because none of the teams have space. The game is full of nuance and great features but when the core of the experience is so unbelievably bad it is really all meaningless.
Uninstalled, game crashes way too much. Spent more time building a custom game then playing due to the instability and crashing.
This game reminds me of playing the Be a GM Mode in EA's NHL series but on steroids. The amount of stats and extra leagues outside the NHL that you can play in this game is incredible. I wish there were more options for custom leagues or to add them in a running game but besides that I love this game! It has a decent learning curve due to having so many stats and options but it's a really great game, would recommend!
Good hockey game overall. There are some issues with the game though. Major items I've run into are in player generation and media, owner, and player interaction. The player generation really favors certain stats to the point that it makes me question the generation method. Controversy is especially high on new players. Media interaction is also fairly broken and very shallow. It really just comes down to make media or player happy or mad with little else. If the system were deeper like in Football Manager it would be way better. Same thing with player and owner interaction. They are very shallow right now. If they were deeper they would be great, but right now, it's hard to justify them being in the game. I'm still going to recommend the game despite my issues since I still really enjoy it, but the game is for of a 6.5 or 7 instead of a 9.
Franchise Hockey Manager 11 is a deep, data-driven sports simulation experience tailored specifically for fans of hockey who crave the intricacies of running a professional team. Developed by Out of the Park Developments, this eleventh entry in the long-running FHM series builds on years of evolution to deliver a game that emphasizes authenticity, strategic depth, and long-term immersion. It caters most directly to those who appreciate the managerial side of the sport—handling trades, scouting, drafting, budgeting, and tactics—rather than the fast-paced, real-time action of arcade-style hockey titles. As a management simulation, it succeeds in offering one of the most detailed and accurate portrayals of hockey team operations available on PC. At its core, Franchise Hockey Manager 11 places players in control of a hockey organization across a massive array of leagues and teams around the world. This includes not only the NHL and its affiliates but also European leagues like the KHL, SHL, Liiga, and others, as well as historical seasons that let players rewrite history or guide their favorite teams from past eras. The sheer breadth of licensed content is impressive and a major selling point for die-hard fans of the sport. You can take charge of an NHL franchise and navigate the complexities of the draft, free agency, injury management, and the salary cap—or go for a more obscure league and climb your way up. The range of options offers great replayability and allows for a high degree of player agency in shaping a franchise’s identity. The simulation engine in FHM 11 is one of the most robust aspects of the game. Player attributes, chemistry, development curves, and even intangible traits like leadership and work ethic factor into a team’s performance over time. The AI has been noticeably improved over previous iterations, making more realistic trade offers and adapting its tactics more intelligently during games and across seasons. However, like any sports sim, the AI is not without occasional questionable decisions, particularly in trades or draft selections, which can sometimes break immersion if scrutinized too closely. Still, the general flow of team management—from building a core roster to nurturing prospects through minor leagues—is satisfying and feels true to the complexities of running a real hockey club. Game-day simulation is handled either through a text-based interface with play-by-play commentary or a 2D visual display, depending on player preference. While it’s not flashy or cinematic, it effectively conveys the flow of a hockey game and allows for mid-game adjustments to tactics and lines. The ability to intervene during games to shift momentum or counter opposing strategies adds a welcome level of control, especially during critical playoff matches. For those who prefer a hands-off experience, the game also supports full season simulations with detailed stat tracking, letting you focus on high-level team building and management decisions. Where Franchise Hockey Manager 11 particularly excels is in its depth of statistics and customization. Every conceivable stat is tracked—from traditional goals and assists to advanced analytics like Corsi, Fenwick, and zone entries. This allows players to dive deep into performance metrics and tailor their strategies around real hockey principles. Scouting and drafting are especially intricate; success relies on identifying undervalued talent, assessing long-term potential, and developing prospects through junior leagues and farm teams. The player development system is nuanced, accounting for coaching, ice time, injuries, and even off-ice behavior. As a result, long-term saves can feel like multi-season projects where every decision echoes years down the line. The user interface has seen improvements in FHM 11, but it still retains a somewhat utilitarian design that prioritizes function over flair. Menus can be dense, and newcomers may find the learning curve steep, especially if they’re unfamiliar with hockey terminology or league mechanics. Tooltips and tutorials exist, but they often assume a baseline understanding of the sport. For seasoned players of the series or those with real-life hockey knowledge, the interface becomes second nature, but for others, the game can initially feel overwhelming. This is a title that rewards patience and attention to detail rather than instant gratification. Franchise Hockey Manager 11 also introduces several enhancements over its predecessors, including better financial modeling, more realistic player progression, expanded team chemistry dynamics, and deeper historical content. Historical replay mode is a standout feature that allows players to simulate past seasons with authentic rosters and league rules. Whether you're guiding the Montreal Canadiens through their 1970s dynasty or exploring alternate realities where legendary trades never happened, the historical depth adds an entirely different layer of enjoyment for hockey historians and "what-if" enthusiasts. On the technical front, FHM 11 runs smoothly on most systems, with low system requirements and minimal load times. Occasional bugs or UI hiccups can occur—such as inaccurate player ratings or screen refresh issues—but these are generally minor and often addressed through regular updates. The game’s community is also a valuable asset, with custom rosters, mods, and scenario packs frequently created and shared by dedicated fans. This mod support helps extend the game’s lifespan and offers additional layers of customization for those seeking unique challenges. Ultimately, Franchise Hockey Manager 11 is a game that understands its audience and delivers exactly what it promises: a comprehensive, immersive simulation of managing a hockey team at any level of the sport. It’s not a game for casual players or those looking for fast-paced action, but for those who live and breathe the strategy, scouting, and long-term planning of professional hockey, it’s one of the most rewarding management experiences available. Its combination of depth, accuracy, and flexibility makes it a must-play for simulation enthusiasts and a cornerstone title for any hockey fan's digital library. Rating: 6/10
This is an excellent NHL GM game. This is my first experience with the FHM franchise. Ive been a long time EA NHL franchise player, typically only playing GM mode. I researched this game for a few hours prior to buying it. I had initial hesitation due to comments about terrible/unrealistic AI trades but I havent experienced any of that so likely the issue is long resolved. I will definitely purchase FHM 12.
Great game. I honestly don't understand most of the negative reviews. I'm playing the History Mode and it's just fantastic. With mods for jerseys and logos, the game becomes really colorful and immersive. It's a lot of fun to rock the league starting from 1909. You can also play in the current era with countless hockey leagues from all over the world. Amazing!
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