
Survival horror adventure in a '90s restaurant.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]«Spaсky's Nightshift»[/h1] [b][i]Крохотный инди-хоррор для детей. Бегаем от мутировавших клоунов и картошки фри. 7 небольших уровней, которые можно пройти за 15-30 минут.[/i][/b] Нам надо продержаться 7 дней, а на деле – пару минут на каждом уровне. Заходим в помещение, дверь захлопывается, стартует таймер, и вы пытаетесь убежать от убогих монстров. Можно поднимать гамбургеры и кидать во врагов, чтобы обездвижить их на пару секунд. Всего 7 уровней. Первые шесть одинаковые: одно и тоже крохотное помещение, меняется лишь количество врагов. На седьмом уровне спускаемся в подвал, оббегаем пару сонных монстров и смотрим финальные титры. - Эта игра может заинтересовать лишь детей. Сложность минимальная. + Можно использовать, как антирекламу фастфуда (вдруг у ребенка пропадет желание лишний раз посещать Макдоналдс). - Цена неадекватно высока (113 рублей по скидке). [u]Если вам понравился обзор, информация была полезной / интересной, то поддержите лайком или комментарием.[/u] [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bought it because I like creepy stuff + achievements. The creepiest thing about this is that the achievements don't work.
IF this game was FREE, I would still have problems with it being so boring and basic. You have three cheese burgers to throw that stun your enemies who are french fries and a drink...you evade them long enough you make it to the next faze. Not worth your price tag plus it feels un-optimized.
https://youtu.be/yt58KFMQN6A I was unaware Spacky's Night Shift even existed until I picked this game up and did a little research. Upon looking at earlier footage, it's clear HawkSandwich tightened the game up, added a little more to it visually, as well as added an actual ending. Hawk also did make the game a lot easier for some reason, cutting the days at 3am as opposed to 6am. Aside that, it's essentially the same horror game that is available elsewhere. It's a fun, albeit short FNaF type knock-off title. A friend encourages you to go to Spacky's and record the weird stuff going on late at night with the Spacky clown mascot, and obvious Fylock and Master Shake horror characters as side-mascots. This version also has you burn down some wooden barricades, then explore the basement. Look, I had fun with the game for what it is, and I can't in all sincerity say "i cannot re omend this game". The main gripe is that I can't really justify $5 US for it. Version 2.0.0 can be completed in about 20 minutes if you screw up a few times like I did, but the fact it seems easier compared to the other version feels a little disingenuous to the original version. I encourage you do check this out, especially if you enjoyed the first incarnation. However, maybe just wait for a good sale or to see if HawkSandwich decides to ramp up the difficulty.
Not even worth 50 cents. This was a dumpster fire achievements dont work either
Spacky's Nightshift is a thematic ripoff of Five Nights at Freddy's. You have to run around in a fast food restaurant while creepy clown/fast food things shuffle around. If they see you they chase you and give you a jumpscare, which ends the level. You can throw hamburgers at them to stun them. What I like about Spacky's Nightshift is that this isn't an asset flip, the developers, HawkSandwich, made a genuine attempt to build a video game and many elements of the game are properly done. It doesn't come across as buggy, everything works. Unfortunately what you get from all that hard work is still very underwhelming. Sure, all the elements of a video game have been assembled to working shape, but it's just not fun, and there's not much gameplay anyway. There's a lot of FNAF ripoffs on Steam and most of them are better than this. It's certainly not worth the $5 USD price tag. But kudos to the developers for a genuine attempt, which is refreshing to see considering just how many asset and game construction kit template flips are glutting Steam.
Dank.
Fajna gra ;}
This game is legitimately so bad i cant even make a joke review saying its good for a dumb reason, The game is really easy for some reason so unscary it shouldnt even put in a horror category more of a childerens game and there is literally no sound design the best thing i can say about this game is the voice acting by the computer guy but other than that this game is terrible.
Buen juego que dura aproximadamente unos 15 o 20 minutos. Se nota que la persona que lo desarrollo le puso su cariño, pero le falta pulir mucho para que realmente pueda llamarse un “juego” como tal, su temática es similar a la de Five Nights At Freddy’s, tenes una cámara, tenes que grabar, y sobrevivir 7 días hasta que se cumpla cierta hora. Puntos positivos que le encuentro: Su ambientación es única y bien lograda, no he visto algo así en otros juegos. Sus colores son llamativos y alegres que encajan perfecto con los monstruos. Sus “monstruos” que son papas fritas, refrescos, etc. Lo cual me agrada de ver. El diseño del entorno es muy tétrico y me gusto bastante. INTENTA tener una historia. (Leer conclusión) Puntos negativos que le encuentro: MUY corto, como dije, 15 o 20 minutos. Su precio es elevado para lo que es, tendría que valer menos de un dólar. MUY fácil, literal que, si te quedas parado en cierto lugar, los monstruos no te van a atacar. El soplete y el cortacadenas se buguean y desaparecen de tu mano si morís pero aun así siguen funcionando. Conclusión final: El juego está BIEN, pero no pasa de ahí, su historia no tiene mucho sentido a pesar de que intenta contarte algo, creo que podría ser un buen inicio para un futuro buen juego si se trabaja y se mejora lo suficiente, pero si lo compras esperando tener una aventura o asustarte, te vas a decepcionar, es más como una “beta” o un “prototipo” de un juego, no un juego en sí.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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