
Zachtronics is back with an ambitious new design-based puzzle game. Take on the role of a Reactor Engineer working for SpaceChem, the leading chemical synthesizer for frontier colonies. Construct elaborate factories to transform raw materials into valuable chemical products!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Italian, Japanese, Portuguese - Brazil, Spanish - Latin America
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
SpaceChem is a chemistry themed programming puzzle game. But instead of writing lines of code you need to build tracks and place instructions along them, which will be executed by a waldo that moves along these tracks and can grab, move, and drop molecules among other things. The instructions include rotating molecules, removing or adding bonds between atoms, fusing atoms, and many other things. All of this in a limited space so the puzzles are challenging and require good spatial thinking. I think this game is brilliant and it's my favorite by Zachtronics for sure. I have only two gripes, the first is that some of the "boss fight" levels may require a bit of trial and error as the game doesn't provide all the info about how exactly the boss fight works upfront. The second is the last level, which is a pretty huge difficulty spike from the rest of the game on top of having the problem I previously described. Other than that the game's great, very challenging and extremely rewarding, every puzzle in mid to late game feels like it pushes you to the limit of what is possible within the game's systems until you solve it and see the next one. Would recommend (unless you value your peace and sanity).
むずかしいけどおもしろいっ 追記)やっとさいごまでいけた!うれしい!自力でがんばりました!
Creatieve puzzels mooi gepresenteerd
Such a clever and innovative game. I wish I came up with something as cool as this. Even though it's over 15 years old it's still great (and that's actually a plus since this can run on pratically any device). Not many programming games (or puzzle games) actually feel like their testing my actual logic/critical thinking skills but this does.
このゲームでプログラミングの楽しさを思い出すことができました ありがとうSpaceChem ありがとうZachtronics
Игра интересная
2 TF2 weapons/2
holy
Supremely challenging and addictive.
I played this as a demo donkey's years ago, and I gave the full game a blat. I enjoyed to a certain point, then moved on. I keep meaning to get back to it, but just never have
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Tony Hawk's™ Pro Skater™ 3 + 4 | $2M | 1.6K | 69% | $49.99 |
| Root | $2M | 5.4K | 90% | $14.99 |
| The Legend of Bum-Bo | $2M | 5.9K | 81% | $14.99 |
| Level Zero: Extraction | $2M | 2.4K | 51% | $19.99 |
| Ships At Sea | $2M | 2.7K | 69% | $24.99 |
| Bendy and the Dark Revival | $2M | 15.8K | 92% | $5.99 |