
Launch into a chaotic spaceship adventure: bend the rules of physics, experiment with unusual gadgets and toss everything around. With each journey, you will have limited time to reveal the mysteries aboard your solar punk spaceship - how much will you discover before you arrive home?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You’re Oda, a first time space traveler, forging their own story aboard a mysterious solar punk spaceship. Explore a strange ship filled with cozy cosmic chaos, master a physical world full of unexpected situations and uncover the traces left behind by former inhabitants - one journey at a time.
Explore the strange rooms of a vast, organic spaceship - through flying, floating or walking on walls. Uncover the interwoven layout of a ship full of mysterious machines, peculiar plants & odd objects.
Experiment with playful physical chaos, take care of potent alien plants, set up logical signal chains and master bizarre black hole science. Exploit the chaos to venture deeper into the ship.
By replaying your journey, you gather more and more knowledge to progress faster and further with each run. Become a master of handling your environment - one short hyperlight jump at a time.
Features:
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rad game
甜品级知识锁 bug有点多 操作有点上火 剧情温馨 但总之我非常喜欢 爱来自你女儿的女儿
Space Sprouts is a ton of fun, what you get if you mixed Scribblenauts with Outer Wilds and added a dash of Zachtronics. While recovering memories of your journey through space adds a framework to each run, the real goal is just futzing around and seeing what mischief you can get into next. A perfect "just one more run" kind of game and well worth your time
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
連修改過的按鍵都沒辦法記錄下來,根本半成品
Дуже чарівна гра. Після першого дослідження корабля переходить в погоню за досягненнями, яких тут більше сотні. Не довга, але дуже насичена і комічна. Бачу, що на момент написання пройшов три чверті гри за 3 години, але вражень ніби грав в неї значно більше. В грі є часове обмеження в 15 хвилин за раунд, і воно додає потрібної напруги. Дуже рекомендую усім хто в житті любить робити речі "просто щоб побачити що станеться". 10 ударів штангою по голові з 10. Якщо виникнуть труднощі з досягненнями, то подивіться досягнення в стімі. Вони прямим текстом пояснюють, що треба зробити. Але спочатку обов'язково перепробуйте усе можливе. Більшість завдань дуже інтуїтивна.
Very cute game involving short time loops framed as the retellings of a grandma to her excited grandchild, each time remembering a little more of how her journey to reach the planet she now lives on went. Goal is largely just to find everything you can do on the ship, thereby unlocking new "memories" you'd forgotten previously and extending the time it takes to tell the story (and thus that you have to run around each loop to do new things). Simple fun, good for at least a couple of hours.
This game is fantastic! It has metroidvania bones (unlocking knowledge allows you to get further) without any combat, The design choices are so smart, from the memory highlighting to the longer time for exploring based on how far you are. Can occasionally be a little bit buggy but definitely worth the time and money.
A super fun time loop puzzler that lends itself perfectly to short play sessions and comic chaos. I adore this game, and I've had such a great time getting lost and distracted that I bet it will take me a long while yet to finish! The art is beautiful, the sound design is lovely, the puzzle mechanics are intuitive but used in creatively challenging ways. My only wish is that you could save tool recipes between runs.
I like this game. There is a lot going on here. It's a platforming puzzle game with object puzzles, code puzzles, gravity puzzles and laser reflecting puzzles and maybe more that I haven't seen yet. There is also a time loop element but I can't say much about it because I am terrible at this kind of game. It's cool on sale and would also be good at full price IMHO. And I have a cat named Sprouts.
A fun, "Metroidbrainia," "Outer Wilds-Like," whatever this genre is called. You are in a time loop of sorts, in that you're retelling the story of your first travel on a space ship. You're telling a child this story and she wants to know all the trouble you're getting up to. It's pretty chill, I'm about 80% of the way there and so far it's just me getting up into shenagains around the space ship. I'm not entirely sure what to call this. Is is a puzzle platformer? A physics puzzler? You do stuff like move crystals around, reroute lasers, acquire tools, etc. But most of the game is about circumventing the "normal" way to get past something. You will find a room that is near the end of a long path, and you'll be running out of time before you get there. But there is a faster way to do it if you can figure out how to get past one laser barrier. It feels like there are 3-4 ways to get past just about any problem. There are a couple ways that you make progression: * You will get hints on what to do. The child will ask you questions like "Have you ever tried a new look?" and it nudges you towards the solution. * Each time you solve (or "relive") a memory, it adds a few seconds to your trip. It starts with about 5 minutes, and as you relive memories, it gets longer and longer. I'm up to about 14 minutes on my loop. * There is a replicator near the beginning. You will find different codes you can enter in there to replicate items you want. If you decide you need a jetpack and laser gun to solve a particular memory, you can just type the code in there and get it at the start. * And of course, you have the usual "Knowledge gating" stuff too. You can find shortcuts and tricks to keep moving through old areas faster. It feels a lot lighter than most of these kind of games. You're not solving a murder or trying to keep the city from disappearing or any of the usual stuff. You're just vibing in a spaceship. If there is a big, chilling mystery at the heart of this game, I haven't caught a whiff of it yet. You just mess around and try to get 100% of the memories. I don't know if I would consider this one a "must play." It's fun and a cool concept, but it also feels a bit "What now?" at times. Not because there's not other things to do, but because I don't feel like I'm being pulled towards a strong conclusion. Like in Outer Wilds, there was a strong conclusion you were heading towards, even if for a large part of that game, you didn't know what precisely that was. You were peeling back layers of the onion, seeking a deeper mystery. This one, it's more like running down a checklist. "Can I do this thing? Yep. Cross it off and on to the next." That's not a bad thing, but it also means sometimes I finish a loop and it's like "Do I really need to keep playing or am I good here?" I'm still recommending the game. It's fun and charming and you still get some of those "I can do that? This changes EVERYTHING!" moments that make these kind of games special. I'm just not sure if I'm going to remember it super strongly in a month's time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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