
Space Rock Breaker is a short incremental game about mining asteroids in space. Mine asteroids with guns, unlock new materials, process the ore by dropping it into a Plinko machine, and spend your credits on upgrades in a massive skill tree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 27 → 40.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Rock Breaker is a short incremental experience. Mine asteroids using weapons, process the ore using a Plinko machine, and use the rewards to increase your power.

Mine asteroids using guns, missiles, and lasers to earn ore

Process the ore using a upgradable Plinko machine to earn massive profits

Spend your credits to upgrade your guns and ship

Open lootboxes to earn bonuses and upgrades

Go deeper into the cosmos and discover new and valuable ores.
Genres
Engagement
Reviews
Themes across 738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me go to space, i no have helmet, i no can breathe, asteroid come, i shoot, me make money?
👍👍
It's a no brainer to buy on sale. It was short, sweet, and fun. Only sort of complaint I have is that it has the idler tag, but you need to actively play this so it's a little misleading.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Hungarian +6 more
Hours played at review time, across 742 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
極度解壓.上癮.殺時間*遞增類的神作!!
Not super long, but I definitely think its worth the price
Fun short incremental game It takes about 4 to 5 hours to 100% If I could give myself a tip before starting I'd tell myself to not hesitate to use the prestige. It seems to me that the amount of points for meta-progression is pre-set regardless of how much you delay doing it so you might as well waste no time and do it immediately (based on my observations at least)
Richtig nice und motivierend, aber wie alle sagen etwas kurz. Die Zurücksetzungsmechanik versteh ich auch nur zum Teil - hab's einmal gemacht am Anfang und dann eigentlich nicht mehr gebraucht. War ziemlich OP am Schluss. Also gerne per Content oder DLC =) Ah und nach der Demo kann man nicht weiter spielen im Hauptspiel - also einfach gleich kaufen ;)
돌돌돌 난 돌이 좋다
Beat the game with 100% achievements in 3.9hrs (was probably faster, there was some idle time in there). Pretige mechanic is meaningless. Skill tree is too small. Game needs more depth. But I can't give it a bad review at this price, It was fun, and is still <£1/hr of entertainment. Left me wanting more though.
No complaints from me, a fun game to pass the time, nice progression
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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