
Space Revenge - Prologue is an action-exploration game. With a top down perspective, twin stick controls and a sci-fi mood to explore the enemy base full of dangers. Embark in this adventure and hunt down the responsible of your fathers dead. The only way is REVENGE!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain
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"Space Revenge - Prologue" is is not a game. It's an advertisement for a product called "Space Revenge". Space Revenge is a very mediocre top down shooter (think Alien Breed but with furries) made by furries for furries, and what do you know, it was a complete and utter failure on Steam, mostly due to zero inspiration, relying on "It's got furries!" to trump any other important aspecs of a game, like, having a reason for people to want to play it. But this isn't completely relevant because this is not Space Revenge, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Space Revenge - Prologue" too. The purpose of this advertisement is to get you to shell out a whopping $4 USD on buying Space Revenge, and I don't recommend you do that either. Now on to pricing and value for gamers. As an advertisement, this is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
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Concurrent players on Steam, sampled daily since tracking started.
GOOD
☀️
A mid stick shooter with furry bait. SMH my head.
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