
A faithful digital adaptation of the acclaimed board game Space Empires 4X by GMT Games, beloved by wargamers for almost two decades. Command the rise of your civilization and the fall of others, all in one to two hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Enjoy the depth of a 4X game in a fraction of the time! A game of Space Imperia 4X typically lasts one to two hours. The game is played over a series of rounds, with each consisting of three turns of movement, combat, and exploration, plus one turn of researching techs and building ships.

The only goal of the game is to eliminate all rival home worlds! Victory calls for a blended strategy, including resource management, ship construction, technological research, and tactical-level decisions on a map where no two games are the same.


Build up to 17 different combat and civilian ships, each with different stats and purposes.
Dreadnaughts are the most powerful ship available in the game. They take dedicated research and infrastructure to unlock and yield effectively. Once available, however, its combat stats are the best in the game and a fleet of them can decisively end the game. The counter: any ship is vulnerable to Mines — and these massive capital ships are no exception.
Raiders are Cloaked - nimble, first-strike craft that can move through enemy formations and get special bonuses in combat. They require a special technology to be built. A well-timed fleet of Raiders often leads to decisive victory. The counter: Raiders don't work in Nebula, and Destroyers can equip Scanners to negate the cloaking.
Fighters are pure strength in numbers doctrine. Fighters are cheap to build, while Carriers are expensive and are required to move Fighters around the battlefield. Fighters attack earlier in combat, allowing them to first-strike other ships in large numbers. The counter: Scouts can equip Point Defense to shoot earlier than enemy Fighters, negating their advantages.


Research up to 14 different technologies, each with a distinct role. Master the full toolkit to outmaneuver and destroy your rivals.
Ship Size gates which hulls you can build. Bigger hulls take more hits to destroy and carry higher-level technology, but cost more to build and maintain.
Exploration allows Cruisers to equip advanced sensors which can discover adjacent systems without movement. Scout hazards like Black Holes safely, then craft an informed plan to defeat the enemy.
When ships of the same Weapon Class fire, the ships with higher Tactics shoot first, potentially securing kills before the other ship ever acts.


Uncover a galaxy filled with different terrain types, harvestable minerals, and derelict ship wrecks. Balance the risks and rewards of exploring Deep Space while carving a path toward your rivals' home worlds. Colonize newly-found habitable worlds. Not all worlds are the same - when colonizing, Barren Planets need special Terraforming technology, while Alien Planets require military action to clear alien ships.

Build and expand a network of Merchant Ships and Miners to increase credit income and economic production.
Manage your military fleet - decide what ships to build, what techs to equip them with, and how best to defeat the enemy's formations. Deploy your fleets on the battlefield to vie for control of deep space in order to ultimately destroy your enemy's home world. The combat system of Space Imperia 4X is a rewarding mixture of scouting, positioning, attacking, and bluffing - all combat ships are concealed from the enemy until first contact!

Play in over 10 different scenario setups of 2-4 players, with optional rules and various ways to play. Full multiplayer support, including live matches, long-term asynchronous games, as well as online co-op vs AI matches.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent version of the board game with an active dev. The board game expansions are coming down the road also, according to them!
A fun version of the board game, with some expansion content included. Solo dev, so there are some bugs, but the dev seems responsive so I have hope for fixes. Most enjoyable with friends as the AI is a bit dumb.
An honest and faithful digital implementation of the Board Game. Devs are very active and are doing a phenomenal job. It is obvious that the team behind this are real fans of the Board Game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best board games has finally been ported to PC. A must-play, no other words!
Having a real good time with this game. Single player provides a challenge, and devs are working diligently to sort the minor issues as they arise. The multiplayer interface is smooth and the notification system using discord is a real plus. Highly recommended, and a steal at the release price.
Fun game!
Great recreation of SE:4X from GMT. Faithful to the original with some cool voice and sound effects. Graphics are good without being overly flashy.
Have the board game and only played once or twice and that was awhile ago, so this was a fun and easy to play game. SINCE it is a computer games there should be better options etc. The AI is pretty easy to beat. Allow players to put computer players on the board where they want, takes to long to get a fair random 3p game going. And why not a 4th? Allow player to set alliance. Add a diplomacy stance for AI players, perhaps to join forces against you and the other AI player. The hard setting you can add (Adversary?) are good, but then you can't add the other options?? Why not? Anyways, great that it true to the BG but make this different, better!\ Oh have NPA players build up their tech and ships and expand...start them higher B
Great game, can't wait for the expansions!
I would like to give a mixed rating. The implementation of the board game is well done, it plays smooth and the book-keeping is done by the computer. You have to know where the buttons are to colonize, collect minerals, screen, etc. It’s not intuitive. Also to retreat a unit, you have to click a lot and cannot retreat several units as a group. The game itself is not for me. While the exploration is fun, the late game is a grind where you build ships to counter your opponents build to get the upper hand. Only way to win is by destroying the home planet of your opponent.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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