
Journey back in time with the 7 Wonders series to when magnificent structures were being built in far away lands. Enjoy challenging match-3 gameplay in a newly enhanced interactive environment where you not only learn about marvelous new wonders such as Stonehenge and Taj Mahal, but also watch them come to life piece by piece before your...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Would recommend the newer ones due to this being quite older with its visuals. Not a bad game just a bit outdated.
Auch in 7 Wonders 2 ist es das selbe Spielprinzip wie in den Teilen zuvor. Wir sammeln hier auch Bausteine und bauen die Weltwunder wieder neu auf. Mehr Neuheiten gab es jetzt nicht ^^'
A nice 3 game. My only issue with it is that the game installed in German for me (and I don't speak German) and there doesn't seem to be any settings in game to be able to actually change the language. Luckily the game is straight forward enough that it doesn't really matter, however it is still annoying you can't actually pick the language.
Harder than i remember, soundtrack is an absolute banger
Отличная игра чтобы стать скуфом
very relaxing game.
Very Addictive
Recommended if you played the rest four games in the series and you want to play this one as well for completeness, or if like me? you purchased all the game at once in a bundle and wat to try them all. Otherwise, not the greatest part in the series.
Like the first one, but better. This sequel has more mechanics that don't feel like chores and make playing it more fun.
7 Wonders II is a match-3 game which is fairly basic on the surface, but has some interesting twists. The main objective is to construct the 7 Wonders [spoiler](Stonehenge/Colosseum/Great Wall/Taj Mahal/Angkor Wat/Shwedagon Pagoda/Moai Statues)[/spoiler] and optionally an extra hidden Wonder [spoiler](Machu Picchu)[/spoiler]. To make that happen you have to create building blocks, which you do by matching the specific block type that represents that particular wonder. The more blocks of that type you match, the more building blocks you make and the faster you can build the wonder. To finish each stage and collect the building blocks, you have to complete 2 objectives: clear all background squares by matching their blocks; and move the main block to the last row so that the workers can collect it. After you've done both, the stage ends and you can place your building blocks in the wonder. There is a time limit, and if the time runs out before you complete the stage, you lose 1 life and have to try again. There is also a 3rd objective, this one is optional but necessary if you want to unlock the 8th wonder: [spoiler]On each stage there is a special background square with a border, if you match the square with blocks of that color, a piece of a map will drop. With enough pieces, a secret stage will begin where you need to complete a puzzle in a finite number of moves - thankfully you can backtrack the moves as much as you want as long as the timer don't run out. If you complete this secret stage in all the 7 wonders, you will unlock the hidden one.[/spoiler] To help finish the stages, powerups will appear each time you match 4 or more blocks together. There are 3 types of powerups, and the type shown depends on the match pattern (e.g. 4 or more blocks matched in the same row summons the ice powerup). You also have a bonus power that you can use at will, but has to recharge once used. This power is especially useful to bring the main block to the last row. Overall, I had fun playing the game. It took me 6 hours to beat, the difficulty felt very easy at the first 4 or 5 wonders and spiked hard on the last ones. I even lost a life and had several close calls on the last stages, so beating the game kinda feels like a fair challenge, especially with all the 8 wonders unlocked [spoiler](I ended up with all 8 unlocked, rank Keeper of the Forgotten Knowledge with 1,364,679 points for reference)[/spoiler]. If you're a fan of match-3 games or can only game in small intervals, you should probably give this game a try. [h1]The Good[/h1] + Music, SFX and art are blend very well with the gameplay + The difficulty felt well balanced, becoming harder near the end but not oppressive + Some "secrets" in the game to spice things up [spoiler](8th Wonder - Machu Picchu)[/spoiler] + 12 options of bonuses gives some extra decision making [spoiler](my favorites are destroyer and cluster bomb)[/spoiler] [h1]The Neutral[/h1] * The leaderboard seems to be hardcoded into the game, not real players * Probably works better as a mobile game to play on a quick break [h1]The Bad[/h1] - The game shows its age sometimes, the resolution options are limited and the hardware cursor option don't work well in my setup - The gameplay becomes kinda repetitive after a while, each new wonder don't bring any meaningful extra twists to the table - Lack of strategic depth - No achievements [h2]7 / 10 - IGN[/h2]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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