
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 2.71/day in the week after.
About
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.


Customize - Complete freedom to build a spaceship or station of your own desire. Place every piece of ship hull, wall, door and facility wherever you want.
Functional - All facilities serve a purpose. Crew members will sleep in beds, use toilets, be disturbed by a noisy room and praise you for an arcade machine.
A functional spaceship can be built tile-by tile, giving you the opportunity to shape a spaceship of your own desire. It can be symmetric and streamlined, or an asymmetrical whimsical looking thing. It does not have to look like a conventional spaceship depicted in sci-fi literature, you are free to design your own, the choice is yours!


Oxygen and CO2 - Keep optimal Oxygen and CO2 levels by building life support modules for your crew members.
Hazardous gases - Certain facilities and explosions can release hazardous gases. Build scrubbers to purify the air.
Temperature and power - Build thermal regulators to maintain an ideal temperature for your crew. Build power nodes and set up power distribution throughout the ship.
Comfort - Building a bed right next to the ship core will disturb sleep. Design your ship for crew comfort.
The isometric tile-based gas system simulates various gases, temperature and crew comfort on your spaceship. Humans, plants and facilities react to the conditions surrounding them, giving meaning to how you design your ship and the living conditions you create. Secure facilities, optimize crew survival and well-being, but also think of possible future accidents and chaos generated from crew combat or environmental hazards.


Skills and traits - Every crew member has their own set of skills and traits. A wimp might get scared shooting a gun, while an iron-stomach can eat anything unaffected.
Mood - A happy crew member needs food, sleep, comfort, safety and friends. Take something away and their mood will be affected.
Conditions - Crew members might feel adventurous, suffer from starvation, feel unhygienic, or they simply ate too much. Various conditions affect how they feel.
Mental breaks - When the stress is too much for a crew member they may suffer a mental break. Some will vent themselves out of the air lock, while others might start a fight.
In Space Haven characters aren't mere robots. The game simulates needs, moods, health and skills of your crew members and they develop relationships with each other. Their past life occupation and hobbies will affect their skills and know-how, and they have both positive and negative traits. Witness joyful moments, depression, and drama surrounding different crew members as you journey onward seeking a new home.


Away missions - Equip your crew members and organize away teams to explore derelict ships or visit stations or spaceships of other factions.
Draft - Draft and move your crew members to attack enemies and save their friends.
Inventory - Each crew member has their own unique inventory. Equip them with pistols, rifles, grenades and more.
Equip your crew with space suits and weapons and organize away teams to explore derelict ships and stations. Explore and salvage resources and items; find activated cryopods with someone frozen inside. Visit spaceships or stations of other factions and find data logs telling stories of past spacefarers searching for a new home.

Crew combat - Engage in combat with enemy factions or an alien species.
Aliens - Watch aliens incapacitate your crew members and capture them alive. See them suffer in the alien lair and decide if you want to try to save them or not.
Aliens capture your crew members and cocoon them against walls in their base. See them suffer in the alien lair and decide if you want to save them or not. Explore derelict ships and discover someone from the original crew of the ship captured by the aliens. Events like these create interesting back stories to new arrivals to your crew.


Battlestations - Watch your crew take battlestations as you engage the enemy in ship-to-ship battle. See your crew load turrets with projectiles, put out fires from explosions, patch hull breaches and repair vital facilities in the midst of battle.
Tactical - Target the enemy ship engine and stop them from fleeing. See them do the same to you. Engage their turrets directly or try to focus on the enemy ship core and see their ship go pitch black. Build shields to protect your most vital segments of your ships.
Build turrets and engage in tactical ship-to-ship combat, where a hit and explosion could cause a snowball effect of fire, smoke, hazardous gases and even hull breaches for either party. All crew members need to work together to win the battle.


Cryopods - Protect your crew from side-effects of Inter-stellar travel. Place crew members into stasis to freeze the progression of a disease or to await rescue.
Medical - Treat crew members for injuries, wounds and diseases. Medical conditions affect crew members in various ways.
Your crew members will become wounded in battles and might catch a serious disease. Set up a medical room, scan for diseases and foreign masses and have your best doctor tend to illnesses and perform surgeries. Hope that your doctor is not absent minded and leaves a surgical tool inside.


Generated galaxy - Explore a new procedurally generated galaxy each playthrough, with planets, asteroids, stations and spaceships of other factions.
Factions - Interact with various factions all trying to survive and establish dominance their own way. Meet pirates, merchants, slave traders, cultists and more and develop relationships with each. 
Resources - Mine for raw resources and refine them to building materials. Trade resources with other groups you meet.
Explore a new procedurally generated galaxy each new playthrough, with various factions all trying to survive and establish dominance their own way. You'll meet pirates, slavers, merchants, cults, androids and more. Jump into hyperspace, seek out resources and meet various groups and develop your relationship with them.
Cool things that can happen in Space Haven:
Gain a new crew member by finding a activated cryo chamber aboard a derelict ship.
Have a space burial for your fallen crew member to let other crew members say good bye.
Grow plants with bio mass and water recycled from toilets.
Eat the meat from a fallen crew member or an invader if desperation is high.
Watch aliens capture your crew member and cocoon them to a wall in their lair. Will you go save them or leave them there?
Keywords: space, base building, simulation, strategy, sandbox, survival, management, crafting, open world, indie, build, city builder, sci-fi, procedural, sim.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 11.1Kreviews | 86% | — | $10.3M |
| $14.99−40% | 211ratings | 84% | #134 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Space Haven ist eine gelungene Mischung aus dem Aufbauspiel RimWorld und Jagged Alliance gemischt dem Flair der Filmreihe Alien. Die Grafik ist zwar nur solide und nicht überragend, erfüllt ihren Zweck aber vollkommen. Besonders positiv fällt die dichte Weltraumatmosphäre auf, die während des gesamten Spiels erhalten bleibt und für ein stimmiges Science-Fiction-Erlebnis sorgt. Die Hauptkampagne ist durchaus interessant gestaltet und motiviert zum Weiterspielen. Nach etwa 50 Stunden Spielzeit war ich am Ende der Kampagne angekommen, wobei ich mir bewusst viel Zeit genommen habe. Allerdings hatte ich danach nicht das Bedürfnis, die Kampagne erneut zu starten. Für längere Spielzeiten dürfte daher eher der Sandbox-Modus die attraktivere Wahl sein. Die Lernkurve ist vergleichsweise steil. Gerade zu Beginn wirken viele Mechaniken etwas undurchsichtig und können neue Spieler überfordern. Mit zunehmender Spielzeit erschließen sich die Systeme jedoch immer besser, sodass man nach und nach ein gutes Verständnis für die Spielabläufe entwickelt. Besonders motivierend ist dabei der Ausbau des eigenen Raumschiffs. Es macht viel Freude, die Station beziehungsweise das Schiff stetig zu erweitern und wachsen zu sehen. Ein deutlicher Schwachpunkt sind jedoch die Kämpfe. Sowohl die Gefechte an Bord feindlicher Schiffe und Stationen als auch die Flottenkämpfe bieten nur wenige taktische Möglichkeiten. Meist bewegt man seine Crew durch die Gänge, sucht gelegentlich Deckung und arbeitet sich Schritt für Schritt durch die Gegner. Anfangs macht das durchaus Spaß, doch mit der Zeit wiederholen sich die Abläufe zu stark und die Gefechte verlieren an Spannung. Hinzu kommt die geringe Vielfalt bei den Gegnern. Neben anderen Menschen trifft man hauptsächlich auf Roboter und Aliens. Sowohl die Roboter als auch die Aliens verfügen jeweils nur über wenige unterschiedliche Gegnertypen, wodurch sich Begegnungen relativ schnell ähneln. Auch die Interaktionen zwischen den Crewmitgliedern bleiben deutlich einfacher als in RimWorld. Wer komplexe Beziehungen, ausgeprägte Charakterentwicklung und zahlreiche soziale Ereignisse erwartet, wird hier nicht ganz auf seine Kosten kommen. Insgesamt bietet Space Haven dennoch ein gutes Preis-Leistungs-Verhältnis. Ich habe viele unterhaltsame Stunden mit dem Spiel verbracht und bereue den Kauf keineswegs. Wer Freude an Weltraumaufbau, Ressourcenmanagement und dem Ausbau eines eigenen Raumschiffs hat, kann hier bedenkenlos zugreifen. Die Langzeitmotivation erreicht jedoch nicht das Niveau von RimWorld, da insbesondere die Kämpfe, die Gegnervielfalt und die sozialen Systeme auf Dauer etwas zu wenig Abwechslung bieten. Fazit: Ein atmosphärisches und unterhaltsames Weltraum-Aufbauspiel mit motivierendem Schiffsausbau und solider Kampagne, das jedoch bei Kämpfen, Gegnern und Crew-Interaktionen hinter seinen Vorbildern zurückbleibt. Für Fans des Genres definitiv einen Blick wert, auch wenn die Langzeitmotivation begrenzt ist. 7,5/10 Punkte.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Italian, Russian, Simplified Chinese, Japanese, Korean, Czech, Polish, Portuguese - Brazil +1 more
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's cool to try this game, I like restarting over and trying different things. Then I switched to Sandbox mode and did whatever I wanted with the ship and skill building. You can start a war with different factions then spawn in new crew members and have at it. No real lore to the game, some exists but it's really not much. A good timewaster of a game once you learn what to do. I did the tutorial and watched a youtube video to figure it out. I wish there was more to this game with skills and things you could do. I'd try to at least sink a few hours into the game to figure out. There's only 3 way to start the game and it's pretty basic. If a full conversion mod comes out, I could see a million different ways to start the game but you can't even pick a faction, it's just you vs the galaxy and however you build up your reputation is how NPC's will react to you.
The premise of Earth being destroyed and humanity scattering into the void aboard a ragtag fleet of spaceships will never get old. In Space Haven, you design and customize a ship , create your own crew, and set off in search of humanity's next home. Along the way you'll explore the galaxy, investigate ghost ships that met a nasty fate, and wonder what's waiting inside. Is it abandoned? Infested with aliens? Filled with toasters? Whatever it is, you'll be fighting for your life while hoping your oxygen supply doesn't run out. You'll engage in ship to ship combat, board enemy vessels, trade with other factions, complete quests, and slowly build your little corner of civilization among the stars. All of this makes for a fun experience, but go in with tempered expectations. Everything in Space Haven is fairly basic. Nothing is particularly flashy or groundbreaking. This is a game built on strong fundamentals rather than deep systems. Crew management is simple. Exploration is serviceable. Combat is functional but predictable. Quests are mostly the usual "go here," "kill pirates," or "retrieve this item" variety. While ship construction is enjoyable, there aren't many meaningful customization options beyond layout and efficiency. Simply put, the game lacks depth. That said, if the idea of keeping a crew alive aboard a spaceship you've built yourself while searching for humanity's last hope sounds appealing, you'll probably have a good time here. And if you're just looking for a relaxing game where you can loot derelicts, salvage everything that isn't bolted down, and occasionally ransom prisoners for profit, Space Haven has you covered there too.
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Soo ein geiles Game
Excellent jeu de gestion spatiale avec une grande liberté dans la conception du vaisseau et la gestion de l'équipage. Le contenu est riche et très addictif une fois les mécaniques maîtrisées. Attention toutefois : la prise en main est exigeante et il faut prévoir plusieurs heures de tutoriels, d'essais et d'erreurs avant de vraiment comprendre toutes les subtilités du jeu. Mais l'investissement en vaut largement la peine.
sim
Enjoying it so far. It's new so there's not a whole lot yet, but I see good things to come.
gg
addiction
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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