
Action-strategy game, about space hobo, who had his cardboard box stolen.
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Space Fuss is an interesting mix of tower defense and rock-paper-scissors. In order to win in this game you have to protect your character and destroy the enemy character. For that you can use 4 kinds of robots, which work like rock-paper-scissors(little robot can be killed by medium robot and can kill giant robot), and a pet, which can shoot at the enemies to lower their armor, stun them and so on. Also you can send your pet into the fight to help your robots, as I understood pet is equally effective against every type of robot, but you have to be careful with it as there's no direct control over the robots and you can't call your pet back to defend you. Besides that you have whole arsenal of boosters, these are abilities you can use to blow up enemy robots, heal your own, plant mines around your character and so on. The story is loads of fun and the characters look hilarious. [b]Pros:[/b] -Cute graphics -Amazing soundtrack -The story is pure fun -Local multiplayer -Xbox controller support [b]Cons:[/b] -Music is too quiet, you have to turn off game sounds to enjoy it -There is no way to play mouse+keyboard vs gamepad [b]In short:[/b] Buy it. You won't find a better timekiller for that price.
This game remains me TV shows of 90s combined with Warcraft 3 custom maps. I like this silly atmosphere of space battles with jetpacks and no spacesuits :) But I think main capmaign would be too short :( Anyway it has survival mode if you finished main strory too fast. A good game with cartoonish graphic. Good job.
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Languages: English, Russian
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Tug of War style game in a similar vein to Warlords: Call to Arms or Battlepillars, the idea here is to continually review the forces your opponent is throwing out, and put out some of a type that has an advantage against them, which will cause the enemy most likely to counter your counter in a never ending chain until someone runs out of health. To spice things up you have one of eventually six pets to choose that do damage and a special ability (stun, steal resources, etc) or can be sent into battle with your robots, and up to 3 special abilities chosen from the list you have accumulated (about seven in all I think), with options such as mines, heals, slow down time, etc. It gets fairly hectic at times, especially on the levels where you are running from some huge enemy and instant death scrap flies across the screen with little warning. Overall the difficulty is mostly moderately easy, although there are a couple of levels where you might not get 3 stars at first, but you can come back later when you have more pets/skills and have levelled up your skills more, and have an easier time of it if you get really stumped. There was one level I found much harder than the rest (about level 11?) and took several attempts to even win, let alone 3* it, even the final level against the cat with 9 lives, and thus you have to do nine times as much damage as he does to get three stars, I did first time. Most of the losses come in the runner levels when getting too distracted to see the scrap coming and move out of the way in time. The story is fairly light, and not particularly well translated to English, but the main thing here is the gameplay which is pretty good, so it is fairly easy to recommend this one.
How often you meet game about hobo in space? Yeah this game about hobo in space) Space Fuss - game with awesome storyline and dynamic battles in space with boosters and pets like a ninja robot (!!!) Now about gameplay and battles/ - You are on right side and your enemy on left side. - This is strategy where you should not give yourself to catch the enemy. - Easy and intuitive interface - You have 4 type of units and each robot has a superiority over previous like a food chain. (smart!) - Pets can shoot or fight in melee. (get him!) - U can use boosters like rockets\bombs\mines (it's fun!) wow... I like design and specific humor of this game too. i hope in the future to be able to play online with friends...or neighbords?
[h1]Описание:[/h1] Аркадная игрушка от украинского разработчика. Будущее, космос, все люди теперь бомжы и у нашего главного героя (тоже бомжа) злой кот отбирает коробку, в которой наш главный герой жил. Теперь нам предстоит сражаться за свой дом с прислужниками котяры и доказать, что мы достойны жить в уюте! Весь геймплей в игре сводится к двум видам боев - первый когда мы сражаемся с противником. У нас накапливается энергия и мы за нее отправляем миньонов в атаку. Первый тип миньонов бьет четвертый, второй бьет первый, третий бьет второй, четвертый бьет третий. Все миньоны стоят разное количество энергии и нужно чередовать их наступление в зависимости от того каких миньонов на нас направил противник. Второй вид боев это битвы с боссами и тут все тоже самое, только нам нужно будет еще вовремя уворачиваться от летящего космического мусора. Игра красивая, музыка и звуки прикольные, а вот геймплей уныл до безобразия... Некоторые бои длятся минут 30... Я старался все сделать на 3 звезды переигрывая уровни и желая получить все ачивки... Но СУ#А, чтобы получить ачивки за игру за одним компом нужно подключить 2 джойстика!!! У меня одного даже нету... Я мышкой проходил, тут джойстик вообще в попу не сдался, а хочешь ачивку иди покупай джойстики! Хоть они тебе в попу не усрутся, зато ачивку урвешь. Хотел влепить 5 баллов с пальцем вниз за унылый геймплей, а в итоге ставлю то что ставлю. Разработчик - гори в аду! [h1]Оценка: 3/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
[h1] Turn based RPG with quirky characters. Not worth time. [/h1]
No. Just no. dafaq is this ♥♥♥♥♥♥??? Enemies are way too broken, they have way lower cooldown for robots spawn, sometimes you just cant use the special atttack even if it is fully loaded because fuko you i think, they have the blast guns while you are unarmed and the enemies special attack targets 3-5 of your robots while yours targets 1-2 of theirs. WHAT THE FUKO IS THIS CRAP?? at least is has colorful graphics 4/10 would not recommend
I got this game on sale for $0.60 and it was worth it. I found myself surprisingly addicted to the game to the point of my hand hurting from repetition. Overall: 8/10 Story/Summary: You play a space hobo who has his home (a box) stolen. You have to get it back by defeating bosses in a tower defense style gameplay as well as defense survival. It plays right to left tower defense. I did find i was constantly make unit 1 and 3 because unit 4 took too long and gets killed too easily. Often the computer is way too cheap, meaning constantly has more units that you Pros: -Great art style -Keyboard hot keys are well inputed -Addicting -Different take on tower defense (cycle of what unit kill another unit) -Powerups add strategy -Various partners to add to strategy Cons: -Playing on a controller is terrible. Too many button holding combinations -I wish there was an auto shoot option. You have to click your side-kick and hold to fire -Not much replay value
Análise.
Yes, I only played 21 minutes. If you're one of these people who thinks a person has to play a game for 1,000 hours before daring to criticize the fonts used in the game, find something more interesting to say. This is bad, and I determined this in fewer than 21 minutes. The visuals will sell you, of course. The weird concept is neat. It does not play well. The difficulty spikes in a terribly uninteresting way. That last point is the real issue. Spikes in difficulty, even unfair ones? Not always an issue. Rather, it's that the whole game ends up painfully uninteresting, even for this type of game, often of passing interest by design. Nothing compels to get past the humps. Success in whatever it's trying to get you to do level to level seems disconnected from your own actions, and thus does not satisfy as gameplay. What a dud. It's a mobile-ish reiteration of the send-out-your-troops-and-launch-attacks-on-timers sort of game that rewards CRITICALLY IMPORTANT upgrade points based on the old three star level performance rating. Yes, another game that becomes theoretically more difficult the further you go without perfecting every level left in your wake. Figure out the single way to beat the improbably difficult second level boss, and then... whatever. The star ratings serve better as an extra challenge, not as the bricks of the wall built to obstruct the main strut of the game. This is bad design. And it's all just so uninteresting. This surprised me given the immediate oddity of the thing, normally a very appealing feature of a game. I don't know if I have issues with the controls. The minions seem not terribly interested in doing what you expect them to do. They'll kill things, not always the one attacking you. Yeah, if you fire one of your slow-to-load missiles or such at enemies, they die. There will usually be a prohibitive number more following right behind. You can use your pet to do whatever at times. I don't know whatever other greater sense of control I can take over the game. I don't know, I don't care. Too old for this. Not enough time to keep fighting with a game. This was a ramble, but there's a point in there somewhere. Refunded on principle.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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