
An urban fantasy turn-based RPG where you analyze monsters' patterns and weaknesses to progress through battles.
Most likely between $1.2K and $12.3K. How we estimate →
Checked against 8 developer-reported games
SoulTrigger has sold an estimated approximately 433 copies on Steam, for about approximately $4.1K in gross revenue.
About approximately 433 copies on Steam (mid estimate), modeled from its 16 reviews — low confidence. Not a figure the developer has reported.
About approximately $4.1K gross, most likely between approximately $1.2K and approximately $12.3K — roughly approximately $2.7K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $206.8K | 550 | 79% | $15.99 | |
| approximately $8K | 15 | 100% | $17.99 | |
| approximately $9.7K | 27 | 78% | $11.99 | |
| approximately $1.5K | 2 | 100% | $22.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.1K | 51 | 76% | $3.00 | |
| approximately $4.1K | 62 | 94% | $2.99 | |
| approximately $4.1K | 107 | 93% | $1.99 | |
| approximately $4.1K | 65 | 72% | $3.99 | |
| approximately $4.1K | 67 | 45% | $3.99 | |
| approximately $4.1K | 145 | 94% | $1.99 |