
Soulslinger is a challenging auto runner in which you must reap your way through the Underworld! Destroy obstacles, eat pies, and get blessings to defeat threatening foes with the help of your powerful Soulblaster.
Modeled estimate, not a reported figure. How we estimate →
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About

Alice, the reaper girl, found herself lost in the Underworld! She must escape this forgotten land before the corruption takes over everything, but she's not alone!
With the help of a Soulblaster, a weapon capable of shooting souls, and her new friends, Alice will face the dangers and become, once and for all, a Soulslinger.

Reaping an enemy soul will recover your Soulvolver ammo!
Destroying obstacles and defeating enemies helps the level progression; the more you destroy, the faster you'll progress!
Blessings and curses are permanent power ups, each one with it's own special effect!
Pies are consumable temporary power ups, each one with it's own purpose; use them wisely!

Three levels of difficulty;
Five stages, each one with its own boss;
Three special Soulblasters to use;
Nineteen different blessings to obtain;
Five flavors of pies;
Five playable characters skins;
20+ hats to collect;
Endless mode.

Keyboard:
WASD or Arrow Keys - Move
Left Mouse Button - Attack
Hold left mouse button for autoswing
Right Mouse Button - Switch weapon
Shift or Space - Use pie
P or Esc - Pause
Enter - Confirm
F4 - Toggle fullscreen
Controller:
Left Stick or Direction Pad - Move
A, X, Shoulders or Triggers - Attack
Right Stick - Move cursor, aim and switch weapon
B or Y - Use pie
Start - Pause
A - Confirm
Back - Open Steam Friends
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
♥♥♥♥♥ ♥♥♥♥♥♥ не покупайте
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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