
Fight for your freedom in a sprawling fantasy world caught between the living and the fallen. Hone your skills in a retro epic featuring puzzle platforming, metroidvania exploration and crunchy soulslike combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 27 → 1.43/day in the week after.
About


Gripping melee combat: Slash, parry and dodge your way through an ever-evolving roster of enemies, upgrading your skills and equipment to find a combat style that’s perfect for you.
An interconnected world: Discover a sprawling handcrafted landscape filled with treasures, tough-as-nails bosses and secret pathways.
16-bit sensation: Terragaya comes to life with vibrant world-class pixel art packed to the brim with details.
Smart moves: Solve environmental puzzles and leap from place to place using an ever-expanding moveset.Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.1Kreviews | 69% | — | $1M |
| $19.99 | 573ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
目前感觉夯爆了
很不错的美术,剧情不谜语人,探图细节不错,也有适当的战斗玩法。 本来是有机会成为一款非常不错的类银,但是一切都被煞笔一样的主角性能毁了,闪避CD,逆天格挡判定,以及很多极限跳跳乐和跑图。你判定做的这么逆天,跳墙手感史一样,是怎么想到那么多极限跳跳乐的? 怪物那么多霸体和速攻,作者是怎么想的?死了直接退到之前的存档,然后从这个保存点重新开始?知道探大半天在最后找存档点结果被小怪跳脸死了的感受吗?十几分钟直接重来。 本来想着多少得打通关吧,最终boss不仅要连战2次,还没补给,一直飞天只能跳着打,空格都尼玛按烂了,一次只能打一点伤害,就纯拖时间。 40小时的游玩体验非常不舒服,可以说是绝对不推荐的类银,即使打折也不推荐。为美术和音乐等感到可惜,好好的作品被其中烂到渣的动作部分带崩了。
Muito conteudo
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 208.75/day in the week to Jul 15 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Russian, Portuguese - Brazil
| $19.99 |
| 62ratings |
| 78% |
| — |
| not modelled |
| $3.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I may pick it back up eventually and finish it, but this just isnt it. I play a metric ton of metroidvanias and this has the building blocks of a great game but it misses the mark. level design is great but a map that doesnt allow you to zoom out is a big deal breaker when youre trying to figure out how to navigate the sometimes maze like main areas. lots and lots of graphical and audio bugs. platforming isnt the worst ive seen, but it feels like your character is walking around with rock in their pockets and their shoelaces tied together. the combat could very well be great if it wasnt for the character movement being clunky. there are way too many abilities and items to scroll through mid fights that it just isnt worth trying to swap. you should be able to only equip the ones you will use. overall 5/10
Que delicia de jogo ta maluco
Si se configura adecuadamente se parece bastante a un Metroidvania de verdad.
Top
Delicinha, desafiador, jogabilidade e pixel arte bem bonita
Gorgeous pixel art, it's a work of love. The platforming is bad in places (the wall-jumping mechanism is way too dry), but the game is a fun romp, and quite consistent at that! It would have been a legendary hit on Playstation 1, IMHO.
Petit metroidvania sympa avec un magnifique pixel art faisant énormément rappeler les jeux sur la NES. Le contrôle et le gameplay aussi sont plaisant pour les amateurs de jeux 2D indé. Par contre je le trouve un tout petit peu facile.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1M | 3.3K | 92% | $10.19 | |
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| $452.8K | 986 | 83% | $19.99 | |
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|---|---|---|---|---|
| $1M | 31.1K | 92% | $1.39 | |
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| $1M | 727 | 80% | $49.99 | |
| $1M | 833 | 84% | $39.99 | |
| $1M | 1.8K | 79% | $19.99 | |
| $1M | 4.2K | 83% | $11.24 |