
Join our lovely heroine as she roams Venice, the City of Water. Like a Where's Wally Visual Novel: Search for objects & characters in stunning and vivid hand-painted cityscapes!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
手绘风寻物,和以前玩的不一样,这个游戏是需要看提示看看每个物品的位置。因为地图大的可怕,不看提示根本找不到。而且游戏非常细致,每个窗户和箱子都能打开,所有物件、人物、动物点击都有声音或者声效,真是太精致了。 但因为太难了,大部分时间反而耗在了等提示上,导致精致但并不好玩。
感觉挺有意思的。小时候经常看这种漫画书。很多地方可以互动。也有一些小彩蛋,比如憨豆先生、小飞象等等。画笔下的威尼斯也很美。画风清新可爱,我非常喜欢这种类型。<3 一些大地图不需要找到所有的东西就能到下一关。在大地图之后会有一些小场景作为调剂。 一些不足:最后一关一个船上有个门打开以后出现的大海的背景(看我截图)。人物场景和音乐复用比较严重(场景还好,因为那个场景就是威尼斯城,还挺大的。然后比较印象深刻的是那几首古典音乐反复出现在好几关。有一个老头在水边拉我的太阳,但是听着就像从扩音器里传出来的一样)。再有就是感觉体量有些小,玩起来不够过瘾。 总而言之,期待续作。<33333
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, English, Traditional Chinese
| $8.99 |
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| #84 |
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| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有的地图太大了,找起来会感觉都点累,但刚开始找的时候还是很好玩的,大图适合隔一阵子找一会儿,找打后面只会用放大镜了(悲)
Super cute game! If you're only looking at the screen to find things you're probably going to have a hard time because maps can be very big. HOWEVER if you zoom in and look at the scenes and enjoy how it's set up, you'll be able to find things without too much difficulty. This shouldn't be a game you rush through or you'll definitely be frustrated. The sounds are cute and it has such a cute artistic style!
En este juego de busca y encuentra 🔍 nos presentan a Sofia una nena que junto a su loro y su perro Mike va viajando por distintos escenarios y nos va narrando una pequeña historia sobre su viaje. Debemos encontrar tanto personajes como objetos en un distintos lugares que se nos van presentando y la dificultad aumenta dependiendo del tamaño del mapa. Como algo negativo que le encontré es que hay un nivel donde tenemos que encontrar un arcoíris y este está medio bug pero bueno te lo toma igual (haganle click aunque no les aparezca). También el menú pierde calidad de imagen cuando lo pones en pantalla completa, y los sonidos los tuve que mutear porque están muy altos casi me quedo sorda. Como positivo podes hacer zoom y tiene un modo fotografía para sacar screenshots, pero vuelvo a repetir, pierden calidad las imágenes una lástima porque son lindos los dibujos. No puedo decir que es un juego corto porque va a depender cuánto te tome en encontrar cada personaje o item que te pida. Cuenta con logros y se puede platinar tranquilamente. Recomiendo conseguirlo cuando esté en oferta!
我头好痛。。。太艰难了
基本は楽しめました!苦戦しつつ4時間未満くらいでクリア。 マップの広さが小さい~中くらいであれば楽しく見つけることが可能。 大きなマップになると、コメントはあれど何がどこを差しているのかがわからなくてつらかった…。
[i]Sophie the Traveler[/i] is a cute hand drawn Where's Waldo type of game where you browse through ten different 'chapters' looking for specific targets to hunt throughout a continually expanding city. The game starts off simple with its hide-and-seek but quickly becomes more complicated as the map, Venice, expands in size with more objects to spot, and this is where the game becomes 'not recommended' and much less relaxing/casual because of how it is handled. There is a tool that you can utilize every six minutes that will move your screen to the next object in the list if you are struggling, and I had to rely on this tool quite a few times to locate objects that proved troublesome. You'll find yourself navigating through a sprawling and bustling European townscape filled with locals and tourists alike, as the main character, Sophia, is currently on vacation during the event of this video game. There's also a difficulty selector in the options menu that will disable the tool that you can use for assistance if you want a harder mode and lack the discipline to just not press the solution button on your screen otherwise. The right side of the screen has a vertical listing of the objects you need to find, generally ranging between actual characters or objects like the dog's bone that is a reoccurring object in every map. It almost feels more like a tablet/mobile game in its simplicity and design because you have to click and drag to browse through this menu of objects as if you're using a finger to drag up/downward a screen. There were many times where I'd click on an object on the screen and it seemed like the game didn't register the static click and instead thought I was attempting to hold down the mouse button to move around and so the screen would move when I just meant to click on something on-screen. Somebody with less muscle memory and control over their mouse's inputs might not notice it but the feedback is too sensitive. Clicking on the undiscovered objects gives you a description of that object, sometimes acting like a pretty decent hint as to where to look, but most other times it's not really a hint at all and you're just zooming around the map clicking everything and anything that looks like it can be interacted with on the chance the current object is behind a window or door or something. Especially for whenever the game starts to expand the Venice map to unlock new areas, I'd have liked to receive better hints, not something like "Santa needs to relax before Christmas" and it's a picture of skinny Santa lounging in a tub filled with what looks to be rice pudding where you can perhaps deduce he's located inside of a building somewhere since he's bathing, but there's around 200 windows and doors that you can click on, and it is that randomness to include a Santa Claus piece living in Venice in the middle of summer that makes you think he could literally be placed anywhere, especially since in a previous chapter, you had a man relaxing in a bathtub being pulled by a boat. The dog's bone is also a very tedious and unnecessarily challenging object given how small it is and the description often only states, "this was Mike's favorite thing" as the dog constantly misplaces it somewhere in the map. Oftentimes it just feels like you're attempting to find a needle in a haystack, and it does what many other point-and-click games do where you're trying to guess the developer's logic in where everything is placed as it seems nonsensical and random in relation to its location on the map. A character who is stated to be eating fruit should probably be at a restaurant or a fruit stand and not in some random alleyway without any fruit nearby, for instance. The smaller maps that are interlaced throughout the more thorough exploring you must do in the city proper are much more fun and cute. I really enjoyed hunting for objects around these maps, like the cruise ship and the museum, and I think the game would have been much better if it was more akin to the [i]I Spy[/i] books from Jean Marzollo where everything is confined to one area and you aren't dragging your mouse across multiple different sections. Those books may also be very random with the miscellaneous junk you have to find, but it's at least all on the same page. The game even introduces a world overview that you can use to just teleport around the map as you have an isometric viewpoint of everything. The Venice map eventually just becomes so large that it's hard to focus on anything with how clustered it becomes. There's also this constant mishmash of sounds as you navigate the Venice map that blares together into an earache and sensory overload. There are characters playing different instruments, animals like birds and cats, people having Simlish conversations, etc., and it was much more conducive to a peaceful environment to just mute it and have background sound coming from a YouTube video or something instead. As you move around the map, it'll load a different audio file depending on what the developers have placed in that area. The ensemble marching band that you first saw in like chapter four or whatever still persists in the same exact spot even by the end of the game as the Venice map itself does not really change any of its assets despite the game implying through panels that Sophia's time is progressing, and so you're constantly barraged by sounds every few feet you move around the map. For $9 USD even full price, it's not a bad game. But it does need some quality of life decisions and is still perhaps better purchased on sale.
오랜만에 재미있게 즐긴 포인트 앤 클릭 게임 Hidden Folks 를 생각하고 구매했지만 Hidden Through Time과 좀 더 비슷하다 우측에 나오는 찾아야 할 대상을 클릭해서 얻은 힌트로 찾아내는 간단한 게임이지만 갈수록 맵이 꽤 넓어져서 힘든 구간이 있다 찾아야 할 대상이 아닌 오브젝트에도 꽤 많은 상호작용을 넣어놔서 하나하나 클릭해 보는 재미도 있다. 단점으로는 번역이 살짝 개판이라 힌트만 믿고 게임하다간 성격이 나빠질수도 있으니 그냥 돋보기를 활용하시는걸 추천드립니다 (돋보기 사용해도 도전과제에 영향없음) 맨날 고양이만 찾는 허접한 게임 하다가 오랜만에 꽤 수작인 게임을 플레이해서 추천드립니다
画风很美,但后面地图大的人彻底晕眩了—— 好消息是每个六分钟可以帮助搜索,但最后两张大图还是打的人很绝望TT 这个价格属于性价比刚刚好的game,再长真的打不动了
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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