
Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 13 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Race across land, sea, air, and space in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn. Speed to victory solo or as a team in a variety of offline and online modes and compete against players from around the world. Build the ultimate vehicle to match your racing style, unlock gadgets to gain the upper hand, and unleash power-up items!
Race across 24* courses and warp to one of 15 CrossWorld courses with Travel Rings, which transport you to a new course with special rules and challenges on the 2nd lap. Return to the first course for the final lap, where aspects of the track have changed. There’s always a surprise on the other side of the Travel Rings, and no two races are the same!
Pick from over 45 unique original vehicles and over 70** gadgets that let you shape how you race and define your playstyle. Gadgets let you customize all parts of your race, including movement boost efficiency, item chance, recovery time, and more. Build the loadout that defines you.
There are 5 character/vehicle classes to choose from: Speed, Acceleration, Handling, Power, and Boost. Within each class, you can further tune performance by combining front, rear, and tire parts, adjusting each stat to match your racing style. Top it all off with custom paint jobs, decals, and more to create your ultimate racing machine.
Choose from 23 iconic Sonic characters! From members of Team Sonic to the Babylon Rogues, Team Chaotix, and even the Deadly Six, it’s the largest roster in a Sonic racing game to date.
Characters have unique interactions with each other through the new Rival system, which randomly picks a character each race to be your Rival who will be faster, smarter, and more challenging. Defeat them for bonus rewards and even more special dialogue.
Hone your skills solo, co-op with friends, or online with up to 12 players in modes designed for competition, practice, and mastery.
• Compete in the classic Grand Prix: compete across 4 courses to earn the most points.
• Mix it up with Race Park: Race in teams of 2-4 players in matches with unique rule sets: collect the most rings, boost off your allies, knock out your opponent, play with only heavy hitting items, or make up your own custom rulesets!
• Master individual courses with Time Trials: Race alone on a single course as you try to get the fastest time possible. Your time can be uploaded to a global leaderboard to show off your mastery.
• Ascend the online leaderboards in World Match: Play online with players worldwide in 12 player lobbies and aim for the top: Legend Rank.
Sonic Racing: CrossWorlds will be supported by ongoing free updates that add new characters, vehicles, music, sounds, and gadgets. Characters from across the SEGA universe including Joker, Ichiban, Hatsune Miku, AiAi, and NiGHTS join the race, with more characters to arrive soon.
For those looking to expand their experience, unlock premium content through the Season Pass, which features guest crossovers from iconic franchises including SpongeBob SquarePants and Minecraft. Character Packs from the Season Pass will feature 2-4 playable racers***, new courses, decals and sounds to customize your vehicle, additional music, gadgets, and more.
The free character updates and paid premium content will be supported by Festivals, limited time events where you’ll team up players worldwide to represent one of 3 teams and compete for the most points. Races will feature unique rulesets during these events, with the winning team earning bonus rewards.
For the best-of-the-best, test your skills in Legend Competitions. These timed events feature a unique competitive ruleset and open only to other top players (Legend 9 rank and above in World Match). Aim for the top to receive special rewards and shoot for the coveted “Emerald Racer” rank.
*More courses may be added post-launch
**Additional gadgets may be added post-launch
***Please see Season Pass & individual Content Packs for more information on playable characters
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 17.1Kreviews | 93% | — | $24.5M |
| $89.99 | 10Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ta bueno
It's a fun cart racer, very similar to Mario Cart (that's a good thing). It's locked to 60fps (that's not a good thing). Play the demo, if you like it then buy the game!
Horrid ass game, npcs get items out of nowhere when there wsant an item box for the past 20 seconds just to cut you off last second, only way to have fun is online bc the npcs arent rigged and if its just players then its fun. Otherwise wouldnt recommend anything against npcs bc its just straight sega slop
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #54, worst UA #100 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Thai +2 more
| $69.99 |
| 1.1Kratings |
| 92% |
| — |
| not modelled |
| $69.99 | — | 96% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its not about winning online races, its about causing as much chaos to everyone else as much as possible and still somehow hitting the top 4 after completely flattening everyone else. Imagine Mario Kart but its actually fun to lose sometimes.
supra sonic
My kids appreciate all the characters that come with the DLC. I appreciate having a Kart racing game thats good on pc. Easy to dive in and out of, 2 player is fun.
This game is peak
Très bon jeu aussi bien pour adulte que pour enfant (de 10 ans), merci Sega!
This is genuinely one of the most fun racing games I have ever played. Far more enjoyable than the other Sonic racers, visually stunning, and highly moddable. Sure, the DLC characters don't have voice lines and the price is pretty steep, but this game is worth every penny on a discount.
The best moment to moment gameplay of any racer outside of Forza Horizon, and the best of its frantic Kart Racer style. Feels excellent in the hands, offers tense finishes that allow yourself fun in every race. The map design is excellent here, some of it is derivative but so much of it is inspired and honestly makes me chuckle in joy just playing it. I will say the offroad slowdowns, mixed with the way being attacked brings you to a dead halt are annoying. For a game that is at its best amidst choatic speed, those moments do frustrate not only in that they hurt the player character but also effectively harm the pacing of any given race. The online suite here is relatively lacking as well, it took cues from MK8D and I can't help but wonder, why? That lobby was dated even then, despite its charm, why is the same thing even being considered here in 2026? It takes forever to get in to, and out of matches. Insanely frustrating and something that, if fixed, no doubt would have led to more people playing, and for longer amounts of time. Lots of comparisons here but, the game also takes a Smash-Bros esque approach to its DLC. It, is, uh, well? Up to you to decide how worth it that may be. I bought it all on sale for half the price of the base game. At that price, its worth it for sure. But the way the DLC is implemented is downright lame. The characters are not Rivals in your grand prix the way the base game roster is, why? Because they aren't even there. Yep, the only time you will race against a DLC character Ala Spongebob or Joker from Persona, is Online. They do not function in the same way at all that the base game characters do, and will only really be seen in single player on the character select screen, or if you choose them yourself. Again, mixed bag with those. The Minecraft DLC is insanely good, the track itself being the best crossover Minecraft has ever had, I mean its just about perfect and feels so damn inspired. Megaman and Pacmans courses are good, but man Spongebob and the TMNT let me down. The music selections for both especially were downright timid, the TMNT course is great fun but understandably people are upset that these are the Mutant Mayhem Turtles. I love that movie but, man, some skins or whatnot to have the 2003, 2012, or 80's turtles? The Pac-Man ghosts are all here in all their variations.. and Bikini Bottom is made to be really lame here, its definitely designed with young ones in mind which is fine but it does nothing for me, even as someone who was raised on and adored that show for years. That being said, damn is the racing solid here. Damn, it's good. I really think they hit their stride and created my favorute kart racer ever, but as I type this review it reminds me of another stripped-down, minimal game that relied on DLC to buff it up recently, that being Mortal Kombat One. That game had my favorite of the NetherRealm combat but the game around it was intensely hard to recommend. I find myself in a similar boat here. The DLC seems greedy to me personally, the game doesn't have too much to do for single-player, the online suite requires patience many may not have, etc etc etc. But it's also the best of its franchise by a mile, it has a wonderful cast of eccentric characters I've come to like more by playing it, even as someone who is meh on Sonic. It's flashy, it is really well optimized, the soundtrack is pure electricity.. so how can't I recommend it? If you can find a sale, and know you want a quality Kart Racer here on Steam, I have to recommend it. At its base price, the DLC pricing structured as it is? I wouldn't recommend it. You have to be your own boss and make your own choice with this one. I love it, I'll pour a ton of time into it, but I ain't your dad and I dunno what's in your wallet. Be smart, but know if you do buy it, there is fun to be had. For that alone, the thumb goes up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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