
Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 13 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Race across land, sea, air, and space in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn. Speed to victory solo or as a team in a variety of offline and online modes and compete against players from around the world. Build the ultimate vehicle to match your racing style, unlock gadgets to gain the upper hand, and unleash power-up items!
Race across 24* courses and warp to one of 15 CrossWorld courses with Travel Rings, which transport you to a new course with special rules and challenges on the 2nd lap. Return to the first course for the final lap, where aspects of the track have changed. There’s always a surprise on the other side of the Travel Rings, and no two races are the same!
Pick from over 45 unique original vehicles and over 70** gadgets that let you shape how you race and define your playstyle. Gadgets let you customize all parts of your race, including movement boost efficiency, item chance, recovery time, and more. Build the loadout that defines you.
There are 5 character/vehicle classes to choose from: Speed, Acceleration, Handling, Power, and Boost. Within each class, you can further tune performance by combining front, rear, and tire parts, adjusting each stat to match your racing style. Top it all off with custom paint jobs, decals, and more to create your ultimate racing machine.
Choose from 23 iconic Sonic characters! From members of Team Sonic to the Babylon Rogues, Team Chaotix, and even the Deadly Six, it’s the largest roster in a Sonic racing game to date.
Characters have unique interactions with each other through the new Rival system, which randomly picks a character each race to be your Rival who will be faster, smarter, and more challenging. Defeat them for bonus rewards and even more special dialogue.
Hone your skills solo, co-op with friends, or online with up to 12 players in modes designed for competition, practice, and mastery.
• Compete in the classic Grand Prix: compete across 4 courses to earn the most points.
• Mix it up with Race Park: Race in teams of 2-4 players in matches with unique rule sets: collect the most rings, boost off your allies, knock out your opponent, play with only heavy hitting items, or make up your own custom rulesets!
• Master individual courses with Time Trials: Race alone on a single course as you try to get the fastest time possible. Your time can be uploaded to a global leaderboard to show off your mastery.
• Ascend the online leaderboards in World Match: Play online with players worldwide in 12 player lobbies and aim for the top: Legend Rank.
Sonic Racing: CrossWorlds will be supported by ongoing free updates that add new characters, vehicles, music, sounds, and gadgets. Characters from across the SEGA universe including Joker, Ichiban, Hatsune Miku, AiAi, and NiGHTS join the race, with more characters to arrive soon.
For those looking to expand their experience, unlock premium content through the Season Pass, which features guest crossovers from iconic franchises including SpongeBob SquarePants and Minecraft. Character Packs from the Season Pass will feature 2-4 playable racers***, new courses, decals and sounds to customize your vehicle, additional music, gadgets, and more.
The free character updates and paid premium content will be supported by Festivals, limited time events where you’ll team up players worldwide to represent one of 3 teams and compete for the most points. Races will feature unique rulesets during these events, with the winning team earning bonus rewards.
For the best-of-the-best, test your skills in Legend Competitions. These timed events feature a unique competitive ruleset and open only to other top players (Legend 9 rank and above in World Match). Aim for the top to receive special rewards and shoot for the coveted “Emerald Racer” rank.
*More courses may be added post-launch
**Additional gadgets may be added post-launch
***Please see Season Pass & individual Content Packs for more information on playable characters
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 17.1Kreviews | 93% | — | $24.5M |
| $89.99 | 10Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game is VERY well optimized to the point where i can play it both on my pc and crappy laptop. after being a long term sonic racing fan and finishing all stars racing transformed multiple times, i was so excited to play crossworlds too! i really like the game visually, i love how you can customize your own car and how unique and fun the maps are to go through. i love the dlc characters as well. but what makes it very frustrating for me is how you can go from 1st to 7th place so easily after being spammed by items from npcs and how weird flight controls are compared to transformed. i'm not entirely sure if it's just a me thing, and i will probably get used to it the more i play, but i really hope this can be improved in the future. overall this game is a solid 10/10! i've put quite some hours in the demo too and i really loved it :)
AWESOME
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #54, worst UA #100 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Thai +2 more
| $69.99 |
| 1.1Kratings |
| 92% |
| — |
| not modelled |
| $69.99 | — | 96% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buen juego y buen rendimiento
一定值得更多人玩
无聊透顶,还不让联机
Fun for a few hours until you realize the items are really not well balanced. Buy on sale for a fun night with friends but beyond that forget it.
awesome
Epic
[h1]小雷詹速评游戏:《索尼克赛车:交叉世界》[/h1] 画质:■■■■■ 画风:■■■■■ 界面:■■■■□ 指引:■■□□□ 音乐:■■■■■ 音效:■■■■■ 配音:■■■■□ 剧情:□□□□□ 人设:■■■■■ 益智:□□□□□ 操作复杂度:■■■□□ 操作舒适度:■■■■□ 爽度:■■■■■ 难度(分高=困难):■■■■□ Mod:■□□□□ 定价合理度:■□□□□ 性能(分高=需求少):■■■■□ [h2]吐槽:[/h2] 此游戏定位是娱乐街机竞速赛车类型,参照物自然是Switch独占的《马里奥赛车》系列,我这也以《马里奥赛车:世界》作为对比对象。「日产+粉丝向」组合的游戏定价一向颇高,但抛开定价问题以外,此游戏确实算得上是PC端的“马里奥赛车”了(褒义)。 此游戏比马车世界少了“开放世界”要素,在线多人的玩法模式更单一(缺乏生存赛;无法单人通过网络匹配玩团队模式),赛道量也更少。 相比马车世界,此游戏更硬核一点:此游戏有5种属性,马车世界只有4种。此游戏能自由搭配车的部件——车头、车尾、轮胎,从而获得更独特的属性和外形),有额外的自定义配件系统(相当于那些rpg游戏的天赋系统)可以打造不同的玩法套路,定制化方面会有更多的门道。 对局体验方面,被攻击或开车失误的惩罚比马车世界更大;道具刷点的重新生成速度更慢(更容易空过道具刷点);无法平地跳跃或附墙走(更难躲一些障碍);漂移手感如果是键盘缺乏转向灵敏度调节(更依赖系统的转向辅助)。 交叉世界衔接设计倒是和马车世界的不同地貌赛道衔接设计不相上下,前者的衔接会更突然,后者的衔接更平滑。 此游戏一大亮点是能有各种联动角色(虽然dlc要花钱...),而马车世界当然就只有马里奥那些人。 此游戏的指引不是太好,尤其是涉及到操作的部分:比如计时赛、世界大赛、传奇大赛的【自动加速】功能无效,但游戏内没有任何指引性文字。 联机体验方面,此游戏可以裸连,无需加速器;不过匹配机制方面不太对劲,貌似不是按照段位匹配而是全服随机匹的感觉,E-新手会匹到A级甚至更高的车手,这一点也不如马车世界。
Moi qui n'est pas fan de Sonic, c'est une folie ce jeu ! très surprenant meilleur que ce que je pensais, très fun, très beau, très cool ! je valide et même je conseil !!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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