
Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 13 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Race across land, sea, air, and space in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn. Speed to victory solo or as a team in a variety of offline and online modes and compete against players from around the world. Build the ultimate vehicle to match your racing style, unlock gadgets to gain the upper hand, and unleash power-up items!
Race across 24* courses and warp to one of 15 CrossWorld courses with Travel Rings, which transport you to a new course with special rules and challenges on the 2nd lap. Return to the first course for the final lap, where aspects of the track have changed. There’s always a surprise on the other side of the Travel Rings, and no two races are the same!
Pick from over 45 unique original vehicles and over 70** gadgets that let you shape how you race and define your playstyle. Gadgets let you customize all parts of your race, including movement boost efficiency, item chance, recovery time, and more. Build the loadout that defines you.
There are 5 character/vehicle classes to choose from: Speed, Acceleration, Handling, Power, and Boost. Within each class, you can further tune performance by combining front, rear, and tire parts, adjusting each stat to match your racing style. Top it all off with custom paint jobs, decals, and more to create your ultimate racing machine.
Choose from 23 iconic Sonic characters! From members of Team Sonic to the Babylon Rogues, Team Chaotix, and even the Deadly Six, it’s the largest roster in a Sonic racing game to date.
Characters have unique interactions with each other through the new Rival system, which randomly picks a character each race to be your Rival who will be faster, smarter, and more challenging. Defeat them for bonus rewards and even more special dialogue.
Hone your skills solo, co-op with friends, or online with up to 12 players in modes designed for competition, practice, and mastery.
• Compete in the classic Grand Prix: compete across 4 courses to earn the most points.
• Mix it up with Race Park: Race in teams of 2-4 players in matches with unique rule sets: collect the most rings, boost off your allies, knock out your opponent, play with only heavy hitting items, or make up your own custom rulesets!
• Master individual courses with Time Trials: Race alone on a single course as you try to get the fastest time possible. Your time can be uploaded to a global leaderboard to show off your mastery.
• Ascend the online leaderboards in World Match: Play online with players worldwide in 12 player lobbies and aim for the top: Legend Rank.
Sonic Racing: CrossWorlds will be supported by ongoing free updates that add new characters, vehicles, music, sounds, and gadgets. Characters from across the SEGA universe including Joker, Ichiban, Hatsune Miku, AiAi, and NiGHTS join the race, with more characters to arrive soon.
For those looking to expand their experience, unlock premium content through the Season Pass, which features guest crossovers from iconic franchises including SpongeBob SquarePants and Minecraft. Character Packs from the Season Pass will feature 2-4 playable racers***, new courses, decals and sounds to customize your vehicle, additional music, gadgets, and more.
The free character updates and paid premium content will be supported by Festivals, limited time events where you’ll team up players worldwide to represent one of 3 teams and compete for the most points. Races will feature unique rulesets during these events, with the winning team earning bonus rewards.
For the best-of-the-best, test your skills in Legend Competitions. These timed events feature a unique competitive ruleset and open only to other top players (Legend 9 rank and above in World Match). Aim for the top to receive special rewards and shoot for the coveted “Emerald Racer” rank.
*More courses may be added post-launch
**Additional gadgets may be added post-launch
***Please see Season Pass & individual Content Packs for more information on playable characters
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 17Kreviews | 93% | — | $24.5M |
| $89.99 | 10Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
De manera formal , Recomiendo cuyo videojuego cuando se trata de los mejores karts hasta la fecha , de manera simple y breve , la diversion , soundtrack y rejugabilidad es un asunto muy a considerar, perfectamente este juego cumple cada aspecto, osea si ta gueno el juego lo recomiendo, juegazo bro 10/10 tremenda obra maestra uffff si fuera mujer me caso
I bought it on sale thinking it'd be super fun for the steam deck, the resolution is terrible and still had lag spikes. On me but beware the verified notation. Game itself can't really speak to as I don't really wanna play it on my pc, thus my refund.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #54, worst UA #100 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Thai +2 more
| $69.99 |
| 1.1Kratings |
| 92% |
| — |
| not modelled |
| $69.99 | — | 96% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overhyped and overpriced AF. Would have been a great game, if only more budget had gone into making the maps a bit longer and just more of them. Even the Deluxe edition has fewer good maps and replayability than Mario Kart 8 base game. Me and my wife have tried many kart games, looking for a PC game to compete with Mario Kart 8 (that we have over 100h playtime in), and so far only Crossworlds has come close.but still misses the mark.
Jujur aja, gue pertama kali nyicipin Sonic Racing Crossworld ini sekitaran bulan Oktober 2025. Waktu itu posisinya masih minjem akun temen sih, soalnya lagi bener-bener butuh pelampiasan karena lagi gada alternatif game balap yang feel-nya kayak CTRNF Awalnya cuma iseng nyoba, eh ternyata ada Hatsune Miku! Nah, part ini nih yang bikin aku langsung ketagihan dan betah banget mainnya. Asli, masuknya karakter Miku di game ini bikin vibe-nya makin seru Alhamdulillah, setelah sekian lama sabar nabung nyisihin uang jajan sekolah, akhirnya bisa juga beli game ini murni pakai uang hasil capek sendiri. Rasanya tuh beda dan puas banget pas udah mainin pakai akun sendiri. Terus yang bikin gue makin cinta sama ini game, pas tiba-tiba ada update karakter dari Angry Birds. Wah, itu sih pecah banget dan bikin nostalgia parah, soalnya dari jaman gue masih kecil emang udah demen banget main Angry Birds Cuma ya gitu, game ini pas awal rilis ada ngeselinnya juga. Suka banget kena bug slowmo, apalagi pas posisi pakai driver versi 596.36. Gue sempet ngakalin turun ke driver 566.36, awalnya sih agak mendingan, eh tapi lama-kelamaan malah kumat slowmo lagi. Lucunya, giliran gue coba mainin di Arch Linux malah lancar jaya nggak ada masalah. Belum lagi server multiplayer (MP)-nya yang dulu ampas banget dah Tapi untungnya kalau buat sekarang sih kondisinya udah jauh mendingan. Kendala slowmo udah aman, server MP juga udah mendingan dari yang dulu Overall, biarpun awal rilisnya agak PR, game ini tetep worth it banget buat dimainin sekarang. Gameplay racing-nya asik dan crossover karakternya bener-bener mantep!
Literally no way to play a grand prix with your friends you can only do single races... Sad that mario kart on the gamecube went deeper and had more content and features than this garbage.
Better than fraud kart world.
One of the best kart racers you'll find, though it definitely has it's share of flaws. I personally consider this the 3rd best kart racer behind Double Dash and 8DX, mainly due to the problems that exist. tl;dr Great, but janky, kart racing game that is absolutely worth it, especially if you can grab it on sale (I recommend the Deluxe edition but the base game is fine, too). The game will live for at least another year as of this post, potentially more depending on future sale numbers. Highly recommend if you're looking to have some racing fun. It even has a Demo so you can get a basic feel for it. I'll talk about the cons first. Cons: 1. Gadget balance is a pretty big issue. SEGA is trying to solve the problem, but it does seem to take a bit too long to solve it at times. It took many months to fix the UC4 problem and when they did they introduced a new problem. That problem was then band-aid fixed, though it's still far and above the best build. In terms of actually enjoying the game it's not as bad as UC4 but if you don't use it you are still at a pretty big disadvantage. There's really only one other build that can keep up with it. My point being that once you hit the higher ranks lobbies the fun kind of gets sucked away depending on what type of game you were looking to play. Some people have fun Snaking, others like myself snaked back when MKDS was a thing and quite frankly I've had my fill of it. With all this said, I've hit Emerald in every LC but the 1st and only one of those times was I forced to go meta to grab it. I would also like to say that my problem isn't something being meta but how big the gap is between it and everything else. Something being "the best" is perfectly fine. Something being "the best but without real competition" is where the problem arises. 2. Jank and a decent amount of it. It's usually not "I'm going to quit this game" amount of jank, though, but it can be annoying. The biggest issue, however, is when Festivals come around. Playing as a premade will pretty guarantee that you disconnect many times in a night. This seems to only occur when playing Festivals, but those are the most fun and active parts of the game so it's a pretty big deal. No idea if they will ever solve this problem. 3. Items can feel way too powerful or useless. There are gadgets that can solve this, but with the current meta builds those gadgets aren't viable enough to win consistently. There are also some items that desync A LOT, like the Green Glove, which can sometimes hit up to 3 people with 1. The Slicer is also a weapon that is more like a crab claw dragging your opponent back into the crab bucket. 4. SEGA had the smart idea to put a lot of the good looking karts in the Accel type. The problem is this type is TERRIBLE. It's been almost a year and accel is still far and away the worst kart type, really hoping they can fix it. 5. Voiceless DLC. Kind of disappointed that pretty much all of the DLC is voiceless, with some exception to Miku. I'm also fine with Pac-Man and Megaman not having a voice since they didn't originally have one. They rest should have been voiced, though. Maybe it cost too much, not sure since I know very little about how much a couple of voicelines from, let's say, Spongebob's VA would cost. I don't care as much as others, but it is a con worth mentioning. There are mods that "fix" this but I honestly think those mods are low quality and don't recommend them. Just a personal preference, though, feel free to try it out yourself. 6. The tracks are mostly good. I say mostly because SEGA decided some tracks should have a huge shortcut for no reason. It's a shame because most of those tracks are good but ruined by it. It's not the end of the world and you can play around it but it's sad to see. Hoping SEGA stops doing this. Pros: 1. Controls feel great and the game feels fast. Really love how the game feels. 2. Music is good but you need mod/s, which SEGA is okay with, to fix some mixing problems to make it really good. Otherwise you can just use the Jukebox and select other music included with the game. 3. Outside of the broken gadget build, the gadget system is really fun. There's tons of good gadgets to play how you want to play. Really gives some extra life to the game when people aren't just spamming the same meta build 4. Outside of Accel type karts, you have 4 other types of karts that are able to do well. You can mix and match kart parts and even put in-game decals on them. 5. Graphically it looks great, and runs very well. There are a few graphic mods you can try out to make the game look even better. SEGA has given the okay for mods that don't affect gameplay which is a fun plus. I bought the Deluxe Edition on release for about $75, and I don't really regret it. I didn't even intend on getting it until I played MKW and watched Nintendo make an okay game worse with updates. My MKW has been gathering dust since I got this game. I've been playing Mario Kart since Super Mario Kart on the SNES and never thought it would lose to a Sonic racing game but imo this game runs laps on MKW even with all the jank.
So sad the game is kinda good but I do expect all character to have voice only main one have the voice and other is like in silent mode
they added classic sonic, so you should buy it.
I am BEGGING you to just play Sonic All Stars Racing Transformed instead. Crossworlds is like if they remade Sonic All Stars but took out all of the good parts. All of em. Like ALL of em. No juice, no sauce, no nothing. It plays worse, runs worse, costs more, brother just do not bother.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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