
"Songs of wuxia" is a role-playing game with Chinese and anime style. You will control the heroine, confirm her confidence, find the path of wuxia, then change the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 18 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整体评价:游戏本身是超过3.6R的,但不推荐本人继续游玩。 如果我用键鼠操作,看到这个价格哪怕不给好评也不会留下差评。问题在于对手柄太不友好了,切换手柄后操作提示并没有一起切换暂且不提,毕竟还可以在设置里看。重点是不能全程手柄,不知道是BUG还是适配问题,时不时强制需要用鼠标点击,非常影响游戏体验。 打完开头对剧情抱有期待,没想到后面的剧情比较难评,中将因为自己看好的孩子受伤找女主约架???另外中将看着跟孩子关系挺熟悉的,为啥不找中将除狼啊?我不理解。以及中将下半球和那个负责人的黑丝不知道是在穿给谁看的,你不能前面刚鼓励完孩子成为自己的副将,后面就展示地理啊,这符合身份吗。 转视角经常卡图层等小问题就不提了,总结是剧情拖配音后腿的非完成品,消磨时间可以,全成就党没必要勉强自己,已隐藏。
玩不下去了……虽然是想搞点卡拆拆宝石不过我这个不怎么晕3d的人都晕的要命这也搞的过于差劲了,路人建模省略得有点招笑,服设更是怎么想的,一个将军穿成那样生怕死的不够快敌人的刀无处破甲吗,溜了溜了
一定要慎入!慎入!慎入!重要的事说三遍,花费20小时终于打完了,打的好心累,想要拿完美成就非常困难,战斗系统难度很好理解但是想要达成极限通关很难(要求不嗑药,无人死亡)每次只能慢慢磨,第四章还是第三章boss优先打花中将!第六章boss(10000血量2200盾量)非常难打,破盾后一定要波秒,不然(盾会重新回来)很难打过去,终章boss非常好打,破盾后一直延迟就可以了(boss动不了一点)其他boss没什么难度,回档了数次但好在终于达成了全成就,一定要跟着攻略来,制作武器防具饰品还需要你去收集材料,部分材料不知道获取方法,游戏内也没有说明,只能一步步摸索,游戏指引很差,新手指引几乎没有,宝箱与角色好感挂钩,每次增加好感的时辰都是固定的,有时候错过了很难拿到满好感成就,剧情总体上比较别扭,,总体来说给个好评吧(虽然很想给差评,但配音和美术这方便没的说,,部分剧情好评),想玩的话建议打折入
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一星给画风建模,一星给剧情,一星给时有时无的配音,两星给价格,不到4块还要什么自行车😌😌
2020年的游戏竟然固定画面,连视角都换不了,然后NPC连建模都没有 ,然后一个有建模的女孩子就那么死掉了,里面挺抽象的,有会飞的河豚,建议应该在优化优化再上,好多不足的,游戏型也少,不敢想象是2020年的游戏
3块钱,有成就有集卡,还有美少女,还是3d建模能移动的回合制,角色还有真人配音,必须夯,收藏必推!!!
This game is sorta kinda like Atelier but not. You have X number of days before a boss fight (there are only boss fights in this game). For those X number of days you can train, resource gather, or build relationships in a variety of ways. Resources don't respawn and day/night can lead to different ones collected. The combat is turn based but quite simplistic. There is a very thin plot in this game and frankly it's not really worth your time to play even though the music is pretty good.
不想给但很抱歉。喜欢回合制但不喜欢(时间管理类)。尤其在我喜欢的回合制里边加入(时间管理类)。不按要求就打不过了,只能挨打😄。管理个der。有时间昼夜交替可以,(时间管理类)不行。其他不想多说。仅限个人
晕3D,玩着头晕……特别晕……
5.2,很不错的作品,人物建模好看,配音很贴合,如果能加个存档选项就更好了,做成就会方便很多。完美战斗的评价过于苛刻,加上中途不能存档,所以非常费时间。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $71K | 2.2K | 91% | $2.24 | |
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| $71K | 118 | 64% | $29.99 |