
Join a cross-country bus tour as a newlywed author, and combat vicious rumors that you're a plagiarist. Truth isn't important, when you control the narrative.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
you actually have to pay attention to what youre supposed to do, no map markers, you can legit avoid the entire story if you wants to... or you can have smexy time with your rival until the cops come and arrest them....
Really well made. I even replayed the first one, because I didn't like my decisions from 2014. But the story this time really only gets exciting at the very end, sadly. I guess it's designed to be replayed multiple times, so I will have to do that. The characters felt very alive - the locations not so much this time. Overall it's not as exciting a story as the first one, but offers way more variety and decisions. I wish it kept more of that adult nature that it had back then. People called Always Sometimes Monsters (the first game) edgy at the time. So the ♥♥♥♥ what? They lost this edge in this one, sadly. Overall it kept me interested until its conclusion. Made me want more.
PEAK
meh couldnt finish, was so bored
Seeing that SAM is a squeal to ASM, it's no surprise the SAM further expends into the ASM universe after your main protagonist makes it in the first game. In this storyline, your story changes accordingly to the very first decision you would make in the game where you'll be given a chance to choose who will go on the book tour with you. Each characters have their own little quirks, which you will learn more about them through the cutscenes in-between the bus journey as well as in individual towns where certain characters will invite your character along to do stuff that interests them. I've played this game over three times for the achievements, but each time was as enjoyable as the last thanks to how the character's dialogue will change too according to your choices! All in all, SAM has been a fun ride; being able to live in the shoes of your character for a little while and experiencing the things they can do in each town and with the other book authors makes it enjoyable. And the best of it all? The developers are still working on this game to make sure it works for everyone and even going as far as to help us know the best way to achieve certain achievements! Thank you, Vagabond Dog, for the amazing gameplay experience.
Great game, lots of fun things to do.
The continuation of this game from Always Sometimes Monsters retains a lot of what made that original game special but really expands upon it in interesting ways. Much like the first game it has you hopping from one city to the next, interacting with various characters and situations as time progresses. Even though it is built upon RPGMaker like the first game, this is hardly apparent because there is a lot of customization that went into this entry, if you aren't familiar with the quirks of RPGMaker you probably wouldn't even notice. I really enjoyed the setup for this, if there was one thing I would have to say I preferred the 1st game for would be how it ends compared to this, as it feels like it ended on a bit of a cliffhanger with some unanswered questions. Perhaps repeated playthroughs making some different choices would fill in the gaps? In any case it is highly recommended for fans of narrative driven games, especially if you played Always Sometimes Monsters. But even if you haven't, I'm sure you can get a lot out of it. But it's probably recommended to play the original game for the best experience.
I suddenly got the urge the other day to replay ASM, and was pleasantly surprised to see that there was a sequel I didn't know about. After playing SAM, it doesn't stack up to the first game, but I still had a fun time. I personally would have preferred if the sequel had a different protagonist as I feel that the first game ended their story in a satisfying way. (The best ending to me that is, where you [spoiler]end up with your love interest/pay off Sam's debt/become famous.[/spoiler]) Pros: -Awesome graphics, you can tell they spent a lot of time on details. I love the updated character looks. -Nice music just like the first game. -The love interest (when they weren't making random shady comments) I thought the scene where they [spoiler] have dinner reservations and talk about their future possibly with children was cute. [/spoiler] Cons: -Going through the towns was grating sometimes. There would be not really anything to do, though I guess this depends on which authors you bring with you. You also miss out on doing things if the right character wasn't brought along. -I think another review mentioned this, but the choices in ASM definitely felt more substantial and that we were actively changing things in the places we traveled through. I'm excited to see what they come out with next, I don't believe (?) they're continuing this series based on a post I saw, but I hope they come out with another similar one where your choices matter.
i played always sometimes monsters, and loved that game, so i was super excited to playe the sequel. i was very happy that it met my expectations and that i enjoyed it just as much as the first game. i love all of the other authors that were on the tour with me. they were all so different and so fun to hang out with.
super leuk en verslavend en zeker je geld waard.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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