
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good story so far. Interesting group building for different types of play.
The soul of the first one is still here, but improved. An interesting story, a solid adaptation of D&D mechanics, and an even more entertaining dynamic between the main characters. The visuals are beautiful, and although the character creator is a bit difficult to play with, I'm sure the dev team is working to make the whole game as whole be a fantastic experience. Well done! Can't wait to play the rest of the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Promissor, melhora tudo que o primeiro já fazia de bom. Espero que lancem logo outras classes e mais moldes para criação de personagens.
I made a mistake when I rushed to the Siklas temple. I didn't realize that completing this area would finish the game before I could do various side quests. After reloading I continued on and I am still having fun with the game as it is. Greatly looking forward to further additions to what I see as an excellent computer version of D & D.
O jogo tá maravilhoso, as mesmas regras do D&D, a interação dos personagens, a mística do mundo. Eu adorei! Espero que liberem o jogo completo logo.
The complaints about performance issues for an early access game are so silly to me. Yes, this game does have bugs and some performance issues. Yes, that should be expected when playing an early access game and should not warrant a negative review. Anyway, this game is awesome. I would argue it has potential to be better than BG3. I love the full party customization and it makes me more invested in the characters as I go through the story. Being able to choose roles and personalities adds so much more depth to the gameplay and experience. I can't wait to see what features and content gets added for character customization, classes, personalities, roles, etc. It also looks like you'll be able to choose different adventures in the future. I hope if that is a thing, there will be some sort of legacy character "pool" where we can pick characters from other adventures we've finished to be in a different adventure. The combat is good and I like what they are doing with the animations so far. It would be nice to have a quicker way to see more details on what debuffs or buffs your allies and enemies have and what is causing your advantages/disadvantages on your rolls. Maybe that is already there, but I am having trouble seeing it. The only suggestion I have so far is some improvements to the user interface. Other than that, this game is on a great path to be a huge success.
Finito ora la fase principale del gioco seppur con piccoli difetti che saranno sicuramente risolti , il gioco rimane piacevole e di buon spessore sia come trama e gamplay quindi consigliabile a tutti coloro che vogliono addentrarsi nel mondo dei RPG a turni dato che ogni azione e menu risultano accessibili facilmente semplificando il tutto . Utile come preparazione x quelli più complessi come BG3 .... rimango soddisfatto del prodotto ed attendo fiducioso gli sviluppi verso un prodotto completo .
Great vibe, solid application of the tabletop system. Quite easy to use, though I'd pass on limitations such as no possibility to cast spells with shield in the hands (let's not adapt hardcore :-)). I regret this early access was shorter than BGIII original early access, but I'm really looking forward to the full game. Love the lore, mechanics, story... graphics are a little bit too soft and pretty. I think that could still be improved... otherwise it's quite hard to really embrace the story.
Reviewing the EA: Already a great game that runs pretty stable for EA. Really looking forward to full release.
Non ho mai comprato un gioco in EA, ma ero davvero ansioso di mettere le mani su questo secondo capitolo di un gioco che ho amato davvero tanto. Sono solo a quattro ore di gioco ma ho già visto i grossi passi avanti rispetto al primo e sono molto fiducioso per il seguito del lavoro. Non ho avuto nessun problema fin'ora a parte che, durante la creazione dei personaggi mi sembrava di non poter scegliere il sesso. Alla fine ho optato per un gruppo tutto al femminile perché, a parte il tono di voce, è difficile creare un barbaro con evidenti lineamenti femminili anche aggiungendo barba e baffi. Spero che sistemino questo problema perché la creazione del personaggio in un gioco come questo o un gioco D&D e parte del divertimento. Cos'altro aggiungere? Ragazzi siete davvero sulla strada buona per dare vita ad un gioco che riempirà le nostre giornate. Sono sicuro che riusciranno a migliorare ancora l'esperienza.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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