
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tolles Rollenspiel, dass in die selbe Kerbe wie Baldurs Gate und Divinity schlägt. Kann es wärmstens empfehlen. Macht große Freude :)
Excellent. Accessible même aux nouveaux du genre, bien plus qu'un BG3. Certains panoramas sont magnifiques. Difficulté équillibrée (et réglable précisément). Univers très attachant et bien construit. Pour un early access c'est très prometteur.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
RPG gem, improved mechanics, can´t wait for the full release.
Inmersivo en el sistema de una campaña de dnd.
Passionate dev team, star studded voice actors....They took what they learned from the first game and are putting their money where it matters and improved on aspects that were lacking. If you like D&D, you can't go wrong with Solasta 2 and with how they try to stay as true to the source material as possible. If you aren't familiar with D&D and it's rules and mechanics, Tactical Adventures have always made it easy to learn through playing Solasta; and now also with Solasta 2.
No Baldurs Gate 3 but its good.
I love this game, but... I'm really into the game, but it has lot cons which needs to be fixed. As others mentioned the story is kinda plain, characters are just stucked together and we need to accept they're family? I like character creation, but since it's currently in EA, there is not much see. What really pissed me off was the ending of act 1. They just throw you back to menu after short cutscene. I had fun playing this game overall and I'm excited what will comes. But I hope for some better writing and not leaving us on clifhanger for that long. Since most of us will forget what happened by the time it comes
卡关了,感觉是个bug,打完螃蟹,水涨潮出不去了,没有短休,无法长休 差评,不想回档,等正式版吧
Al momento, assolutamente not worth it: Troppo Early e poco Access. Lo voto positivamente solo perche': 1. E' palese che in confronto al'1 si sono quanto meno applicati a renderlo piu' graficamente appetibile e il movimento, controller o tastiera, e' meno ingessato. 2. Per non affossarlo, dato che il gioco ha potenziale. Devo ammetterlo. 3. Lady Anabasia. Per il resto... Il gioco e' ovviamente incompleto, ma questo non giustifica il quanto vuoto sia: - La main quest si completa in 6h se tiri dritto, 10 se rifai qualche fight o esplori in giro mentre arrivi ai punti obbligatori. - I tasti di interazione sono buggati il piu' delle volte. Vedrete volare punti o tentare di raggiungerne altri irraggiungibili. Nel mio caso, molte chest, scatole, e persino conversazioni con npc non triggerabili. - La visuale durante molti dialoghi va' per le sue. Belle le piante e le scatole volanti o il tetto, per carita'. Ma preferirei inquadrature decenti. Grazie. - La trama per quanto interessante viene risolta al momento troppo spesso con un "Poi si vede, poi ti diro', poi vedrai" semantico degli NPC. Cosa che spezza un bel po' l'immersione, specialmente se fatichi per una quest e vorresti oltre alla ricompensa qualche risposta. - I combattimenti sono, specialmente in early, troppo squilibrati. Sembra di giocare con un team di Shadowhearts di BG3: Missi tutto. E cosa peggiore, missano tutto pure i mob. Ho passato turni e turni a guardare loro e loro me senza riuscire a colpirci piu' e piu' volte. A momenti andavamo al bar a giocarcela a Briscola, piuttosto. Ambientazione interessante e trama... Strana, ma almeno piu' credibile dell'1 mi viene da dire per il momento. Hanno cambiato il sistema di personalita' dei personaggi, ora associato a degli archetipi familiari: "Figlio preferito" , "Pecora nera" , "Quello sveglio" , "Quello pacifico". Il character creator e' abbastanza basilare e personalmente non apprezzo l'obbligo di triangolare i volti in base a modelli predefiniti. E' limitante e confusionario. Specialmente quelli elfici. Il mio attuale pg elfico somiglia a Vladimir Luxuria, per dirvi, e nulla di male in questo ma vorrei fosse piu' facile creare lineamenti delicati o decisi a piacere senza dover forzare accontentarsi di caotici compromessi dei modelli base. Per il resto, il gioco segue le regole ufficiali di dnd 2024. Che personalmente, non apprezzo. E' la versione babyproofed della 2014 (Usata in Solasta 1) e di fatto mi e' bastato uscire dal "loop del miss del low level" per iniziare a fatturare danni insensati con il ladro e lo stregone. Per carita' ripeto, quest'ultima e' una osservazione soggettiva. Ma lo si prende per quel che e' insomma. Migliori auguri per il futuro, mi piacerebbe tornarci su una volta completo.
Очень круто получается - спасибо за вашу работу! надеюсь дальше будет еще лучше.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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