
"Unlock the tomb and break the cycle.." Solas and the White Winter takes place in a hostile and mysterious land. You play as Solas; a young but determined girl who finds herself locked in a desperate situation.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +15 more
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Very Nice and beautiful game, while playing through this game it did remind me so much of Zelda and the artwork used to tell the story telling was very suitable and most definately unique to my eyes. I found this game very calm and peaceful. Gameplay: The game had a beautiful start but after finishing the first section of the puzzles it just felt like rinse and repeat with slightly different puzzle layout. it felt like while thinking of the puzzles they put more time into difficulty of the puzzle rather than adding variation of different machanics. There seemed to be alot of times where i was walking through the snow and nothing happens for a long period of time. This being said, i was wowed by how beautiful the game looked but eventually it didnt even matter how nice it looked and i was more focused on what would happen next or to see an event refering to the plot of the story. The avalanches were very confusing, i didnt know where they were landing. Story: the story seemed to be non-existing throughout the gameplay, the game only seemed to show a bit of story is after you finish a puzzle section of the game. At the start of the game it shows a spirit guiding you to the first temple. after that the spirit doesnt show up at all throughout the gameplay. In my opinion, there seemed to be a hugely missed opportunity in using spirits to storytell throughout the gameplay e.g. while walking through the snow you can see spirits of the people or wild-life that used to live there and see what it was like before the winter. It would have kept the atmosphere alive for me.
Overall it is a good game with some challenging areas. The graphics is graet. Recommended provided you have patience for the challenging levels.
This game is a must buy in my eyes! I really enjoyed my time playing this game, and even went back for a second run to get the no deaths achievement. Both playthroughs were fantastic and enjoyable. The art style is fantastic. The low poly style and cold colours work well together to deliver a beautiful looking game. Low poly can be hard to pull off at times, but these guys really nailed it on the head! I had the pleasure of talking to games 3D modeller when I was streaming the game, he talked to my chat and answered any questions they had. The puzzles for the game are not too hard to get your head around, there are bits that can be a challenge but you won't be wracking your brain every 5 minutes to get through the game. Each puzzle room is designed well and they each fit into the game perfect. The music really sets the scene for me. I really enjoyed not only the background music but the sound effects of the game too. The sounds and music were done really well, which can be hard to find in small indie games like this. The story is good, I didn't really understand it until it was explained by the developer, but what he told me and what I had seen was good. I think the game is better looked at as a casual puzzle game than a story driven one. Overall: 8/10 <b> Also the developers are very nice people, and I met two of the team when I went to the 9-Bit Gaming Conference in Dublin, I am excited to see what they bring on next.</b>
So I start by walking slowly through a featureless low polygon landscape. Very slowly, oh so terribly slooooowly. Then I must solve some puzzles. I only can walk slowly, oh so frustratingly slowly between the parts of the puzzle. Puzzle A is fortunately solved on the first try. On Puzzle B something goes wrong, so I have to restart it. I can't be bothered to spend minutes walking slowly, oh so infuriatingly slowly between the different areas of the puzzle, so I quit and uninstall the game. I can't say anything about the quality of the puzzles, because you spend an absurd amount of time walking around in a boring and featureless landscape. In 15 minutes I just made it to the second puzzle. As a pure puzzle game, just clicking stuff with your mouse, this might have worked, but the current state is a very sad affair. It's so mind-numbingly boring, I wouldn't play it for free.
Nice little puzzle game. The story could be improved/elaborated on, and some of the puzzles were much too easy, but some took some thinking to figure out. Not a bad way to spend 60-90 minutes. I do wish the main character looked more like a girl. She looks like a little boy, but maybe that's just the art style.
Στα [+] • Η μουσική. Στα [-] • Αναμάσημα γνωστών μηχανικών puzzles στήν πιό απλοική μορφή τους, μέ συνδετικό κρίκο μιάν εντελώς παράταιρη ιστορία. http://adventures-index10.blogspot.com/2018/04/solas-and-white-winter.html
Скучно, нудно, затянуто. Не рекомендую
I really enjoyed Solas, it has a nice relaxed atmosphere, beautiful music, and some solid puzzles. I missed the achievement for not dying and I'm looking forward to playing through it again. There is not a whole lot of hand holding in terms of where to go so I was happy enough to wander off in a random direction and tackle each of the game's areas.
You can let a 6 year old play it maybe but even so there are better games in this style that would better suit their time. This wasn't any fun and it dragged. It takes to long to get to the temples, the music is annoying, there isn't much of a challenge, the story is lame, there's no real reward for doing anything. This could be a school project and I assume it was. The looks sold me on it but it doesn't deliver anything meaningful.
Honestly this game reminds me of a rougher Wind Waker in its graphics and gameplay. The main designs we see are very reminiscent of Zelda games, as are the "temples" that we travel to. However, the outside environment is not a haven for monsters like the fields in the Zelda franchise. The slowly falling snow and light music are very soothing. Even the traps around the map are not so jarring that they take away from the relaxing atmosphere. The puzzles increase in difficulty over time, which is nice because the first torch puzzles were really easy. I particularly enjoyed the block puzzles. As for the story, I'm not sure if I interpreted it correctly **SPOILERS** but it seems to me to be a melancholy story where in the end your avatar's fate is the same as your father was trying to save you from in the first place. Being entombed and left to die is kind of a sucky reward for all your trouble, but hurray for being back with your mom, I guess?? Either way, it's a quick game that reminds me of old favorites while being minimalist and relaxing. Worth the time to play in my opinion.
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