
A large-scale 4X strategy game with indirect control and a focus on simulating a space empire. Capture systems, develop your economy and logistics, call up hundreds of powerful fleets and watch them incinerate enemies of the Solar Empire.
Modeled estimate, not a reported figure. How we estimate →
About
Solar Wave is a grand-scale space strategy game with indirect control, where economy, war, and expansion unfold across entire galaxies. The 21st millennium. Humanity’s Solar Empire has conquered the Milky Way and now turns its gaze toward a neighboring galaxy. New worlds are already inhabited but that will not halt mankind’s relentless expansion. As an imperial governor, you shape the fate of colonies, command vast fleets, and decide the outcome of wars that span the cosmos.
Make decisions on a galactic scale. Explore star systems, expand imperial borders, seize strategic territories, and plan for the long term. Solar Wave blends classic 4X foundations with a living, ever-changing universe.
There is no micromanagement here. You set objectives, not individual orders. Fleets act independently, adapting to threats and opportunities as they arise, turning command into pure strategy rather than mechanical execution.
A deep, interconnected economic model stands at the heart of the empire. Colonies extract resources, build production chains, and supply the war effort. Strong logistics and industry are the true weapons behind every victorious fleet.
Space warfare in Solar Wave is massive and unforgiving. Thousands of ships clash in spectacular battles where preparation matters more than reflexes. Victory is forged long before the first shots are fired.
Grand strategy with indirect control and no exhausting micromanagement
A living economy that directly fuels war and expansion
Massive space battles featuring thousands of ships
Striking visuals inspired by dark space opera
An atmospheric, memorable soundtrack
Take your place in humanity’s relentless march across the stars and experience the uncompromising future of the 21st millennium in Solar Wave.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Turkish, Japanese, Simplified Chinese, Italian, Spanish - Latin America +3 more
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
上来的关卡都过了,后面关卡不让打,可能还没更新出来,游戏总体来说重复性操作还是挺高的,每张地图起始资源点都一样,然后就是有种前期AI无敌后期拉跨的感觉,总之科技点满的战舰双向披靡,来一个杀一个,来一双杀一双。 尽快开发新的管卡点吧,每天我就等着玩呢,看着那么多管卡结果都还没发出来难受。 总之,AI兵力70多的时候,我总兵力斗破两百了,属实虐菜了。哈哈哈
战役好多关都是重复的,多玩几关就没意思了,什么时候有创意工坊啊
Since childhood, I've loved space strategy games. It was a bit hard to figure things out at the start here, but once I got the hang of it, it became easier. Still trying to beat the first level
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Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Задумка интересная, люблю игры с непрямым управлением, ну что она сырая видно конечно, с балансом беда...
Отличная стратегия, сложная, напоминает Megalomania, я в ней тоже ничего не понимал поначалу
宏观战略体验做得相当出色。独特的“间接控制”机制彻底解放了玩家的双手,你不需要手忙脚乱地微操每一艘战舰,而是真正体验了一把“州长”的感觉——只需要制定好宏观战略,舰队就会自主执行任务,这种运筹帷幄的沉浸感非常棒。同时,游戏内先进的经济模型也极具深度,从规划生产链到管理物流,看着自己的帝国在资源调配下逐渐壮大,最后数百支舰队同屏交锋、数千艘战舰燃烧碰撞的史诗画面,配合上令人难忘的史诗级音轨,视觉与听觉的双重震撼绝对值回票价。 然而,这款游戏的一些硬伤也确实让人难以忽视。首先是画面模型显得比较粗糙,缺乏现代太空游戏应有的精致感和细节打磨,在近距离观察时容易让人出戏。其次,游戏的 UI 交互和点击反馈做得相当糟糕,在复杂的星图或舰队界面中,想要精准点击到目标单位非常困难,误触率极高,这在一定程度上严重影响了原本流畅的战略规划体验。 总的来说,如果你是一个只看重核心玩法、对画面细节和交互手感不那么挑剔的硬核太空策略迷,这款游戏依然值得一试;但如果你追求全方位的精致体验,它可能需要你先克服一些操作上的不适。
Поиграл в демку, прошёл все 4 уровня, игра понравилась, решил купить фулл версию. В фулл версии не смог продолжить кампанию, потому что вышла новая крупная версия 0.8.2, а в демке была 0.8.1, ну ладно, бывает. Давай новую кампанию. Снова нужно проходить обучение и его нельзя пропустить. Крч, сделайте скип обучения, чтобы 2 раза по одному и тому же не гонять игрока. А так, игра понравилась. Вернусь, когда обучение можно будет скипнуть))
ai逻辑有点问题,但是没有大碍,已经过了七八个关卡了。这个科研点有点bug啊,可以卡进度拿很多。总体还是挺好玩的。
Добротная, медитативная игра : очень мне понравилась. Просто представьте себе стелларис, только попроще геймплей и флоты это самостоятельные юниты, которым нельзя приказывать напрямую: лишь через флаги интереса. Довольно необычный опыт. Не сказать что игра затянет на сотни часов, но своего ценителя явно найдет.
很有特色的太空策略,间接控制玩法省去大量微操,大规模舰队对战很震撼,宏观大战略体验做得不错,适合喜欢大战略的玩家
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Players by region
Where this game's players are, estimated from review languages.
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