
Solar Struggle is an arcade space shooter with a thrilling story and a challenging skirmish mode.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Reviews
Solar Struggle is a straight forward space shooter, which gives you some hours of great fun. The game is very arcade like, so don't expect some kind of simulation here, this is heavy action non stop. The game in total reminds me a bit of the arcade classic Gyroscope, as you fight your way through the solar system. The game is controlled in a 2d plane, which makes orientation and navigation simple. The levels are connected by in space cut scene, which are fully voiced and tell a lot about the Solar Struggle lore. If your up for pure action and don't have the time to dig into bigger games, this one is clearly for you. Have fun with it!
Solar Struggle is not a bad game. It's just not a very good game. So if you can play something else, do that. On the other hand, if you need cheap (in sale under one euro) game, with nice enough graphics (it's not much, but it's not hideous), hilariously bad voice acting, really dull uninspired game play, you can certainly give it a shot. Oh! I forgot! I couldn't change controls. And I couldn't finish third mission, because my ship couldn't leave a space near an asteroid or something.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 35 reviews with recorded playtime.
If you like space shooters and and want something cheap you might like this. Worth a silly stream at the very least.
[h1]YES-Kid-Friendly:[/h1] The themes are light but you are still killing people in those spaceships, so there’s that. [h1]Good/Bad:[/h1] Fly in, shoot, turn away, circle back. Hundreds of them forever, no change. The real struggle is trying to find the fun within this game. It was fun for a while when I dabbled with the skirmish mode. After some time, it finally felt monotonous, tedious, and ultimately dull. [h1]My Last Thoughts: [/h1] REMOVED. Incredipede is 1/10 the file size but 9/10 more fun. BORED. It just doesn’t enough attention-grabbing game elements to keep me going. [h1]Recommendations:[/h1] I would rather play Clicker Heroes in idle mode.
一款太空空战游戏 其实能看出来开发者的用心的,至少剧情、过场动画、配音都是有的 但游戏的战斗部分真的非常差,尤其作为一款空战游戏,竟然不是一个真实的3D场景 虽然场景看上去是一个宇宙空间,但实际上你只能左右转弯,所有的敌、我飞行器都是在一个平面里面,通过转向来避免敌人的追击 攻击敌人也根本不需要去追击他们,这样子只会把你自己转晕 你只需要原地停留、使用AD键不停左右躲避敌人的攻击,同时按住攻击键 绝大多数的敌人会自己绕到你的正前方来被你攻击,即使少量左右侧的敌人在攻击你,也只需要稍微按一下←或者→调整下朝向即可 反而W往前移动是毫无用处的功能
So disappointing. At least I only lost 5.95 I miss you 5.95
Сделать скучными аркадные стрелялки в космосе задача нетривиальная и практически недостижимая. Но у немцев из Z-Software это получилось отлично. Сюжет прост и банален, человечество наконец покорило Солнечную систему и могущественная мега корпорация Консорциум управляет единолично всеми экономическими процессами. Подобное положение дел не устраивает пиратов и они всеми силами мешают развитию, периодически совершая набеги на космическую полицию. Таким образом наш молодой пилот, чудом спасшийся во время одной из схваток умудряется выжить и начать собственную вендетту в 11 миссиях. Они очень просты, долети до точки, отбейся и выживи в общем то и всё. Проблема в том, что разработчики сделали странный сплав 2D и 3D? что привело к тому что ваш прицел просто не двигается, а с учётом количества соперников очень быстро устаёшь от такой дебильной системы. Кампания проходится за 4 часа, а дальше можно развлекаться в скримише и он на удивление получился чуть задорнее. Добавьте слабую графику и спецэффекты в итоге получите одну из самых слабых аркад в космосе. 5.0 баллов из 10..и то еле еле.
What the sound after kill enemies?!! It sounds very bad. I'm not sure that is a game in 2014 or 1989.
A Great childhood game of mine,glad that i'm able to play it again :D
Tags: Shootemup & Bullet Hell Additional Tags: Delete Local Content & Remove from Library TLDR: Pointlessly convoluted aftterburner and throttle system. Fake3D on horizontal plane in front of 2D background. Unsatisfying targetting. The foes are constantly misaligned even though you can barely adjust your Z elevation, seems like they have to be individually painted with a targeting system before your reticle will acquire them. Otherwise the action of moving forward is done in odd manual speed increments with the afterburning thrown in the mix. You cannot really effectively do hard rotations or otherwise move up, down, or backwards, leading the game to take a bit too much inspiration from a 6DOF dogfighting game. Ultimately it just does not come together a cohesive experience and is just best permanently deleted for declutter.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Nyctophobia: Devil Unleashed | $5.3K | 63 | 71% | $5.99 |
| Ephesus | $5.3K | 95 | 51% | $2.99 |
| Crash The Core | $5.3K | 54 | 70% | $4.99 |
| Heart Star | $5.3K | 84 | 96% | $4.99 |
| Blockle | $5.3K | 70 | 71% | $4.99 |
| Echoes | $5.3K | 84 | 80% | $4.99 |