
Shoot' Em Up, Vertical Fast & Fun !The Overdriven Ship is back :More better, more intense, and more beautiful !
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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At first glance looks like a western shmup android port, which it probably is. But honestly its so much more. Has some pretty cool effects and play style features also. Its so western looking and feeling but still definitely being bullet hell. Its a very unique fun game. As a shmup fan, I wasn't expecting to not like it, but I definitely wasn't expecting to like it this much. There is a lot of content and variety here, color me very impressed. About the only thing missing is cute anime characters, its almost more of a cutesy World Ignition but not set in space, well at least not in the early stages. Also very good controller support, pretty much anything should work with this title, thats huge in my books, especially when it comes to arcade style games. Even at regular price you will not feel slighted, especially if you already own about every great shmup on steam already, I'm only saying this because if you are patient and unsure you can buy some great titles for only a couple dollars.. This is only if you don't already have them.
A sub standard shump that makes you pick up alien artifacts to unlock the next levels. If you didn't get them on the first time through you have to replay the level again and they aren't fun enough to replay them.
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Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
Hours played at review time, across 34 reviews with recorded playtime.
[h1]Great action packed Shoot'em up here![/h1] Good graphics, awesome soundtrack, and the gameplay is top notch! Lot of fun!
Хардкорный скролл-шутер с красивейшей графикой и множеством режимов. https://youtu.be/ipB0YsKxUlQ О данной игре и сказать, то не чего, вроде и стандартный скролл, в то же время есть своя изюминка. Главным образом хочу отметить - это качество графики, такую яркую и сочную графику очень тяжело найти в играх такого жанра. Ну и об остальных преимуществах игры: - Множество режимов, есть где разгуляться - Можно проходить игру с друзьями, до 4х человек - Абгрейд вашей леталки-стрелялки, во время игры, несколько видов оружия - Все стимовские плюшки, такие как карты и достижения - Поддержка гемпада - Хороший саундтрек Багов и недочетов в игре не обнаружил, может я играл не достаточно долго, но если игра лагает, то это видно сразу, здесь она идет гладенько. Всем любителям игр данного направления обязательно рекомендую в библиотеку. Правда цена высоковата, но игра стоит того!
[url=https://store.steampowered.com/curator/7520163/]You can find hundreds of other reviews through our Curator page[/url] Toiled though it has in a state of semi-obscurity, Overdriven has been around the block. Released initially on the now defunct XBox Live Indie service, it’s seen a small flurry of updates that’s thrust it onto a number of platforms since. Still, Overdrive shows its age; it’s chunky and creaky and time has certainly taken its toll. I think it’s biggest problem is that it outstays its welcome. Overdriven just doesn’t know when to call it quits. The levels all feel like they should be shorter and snappier; the boss fights that bookend each stage never really present anything interesting; they just present something big with a predictable attack pattern and then slap on a massive health bar for you to slowly chip away at. Overdriven rambles when it should be concise. For example, some levels you can’t just progress to by beating the levels previous, but you have to unlock by discovering hidden alien artifacts scattered around the stages in inconvenient corners. It means that if you’ve not stumbled across enough of these pointless McGuffins by the time you’ve beaten the first handful of levels, then back you go to play through them again and again until you find them. This is a bad idea. You there, reading this: should you even decide to make a scrolling shooter game, don’t do this. [strike]You can also find a space cow hidden in each stage, but none of that makes any sense, so I’ve chosen to ignore it[/strike] That’s not to say that Overdriven has nothing going for it. It is, if nothing else, a social creature, allowing up to four people to couch co-op, meaning that up to three other people can be sloshing around the screen, stealing all your power ups. Not that there’s a lot to steal; you can collect stars for delicious bonus points, but also to earn obligatory side satellite helpers, as well as limited power surges, screen-clearing bombs and shields. Shields play a big part of the game design because, underneath it all, Overdriven is soft and vulnerable without them. Rather than subscribe to the ‘eat one bullet and die routine’, you can soak up a little bit of punishment. So long as you catch bullets in your normal state, anyway; the game’s title derives from the ability to ‘overdrive’ your ship’s functions, doing away with your conventional assaults and spewing a massive, thick stream of plasma instead. It’s considerably more powerful than your standard means of attack, but cripples your other functions, halving your ship’s speed and devouring 80% of your health, meaning that a single bullet will probably be the end of you. [url=http://www.honestgamers.com/14616/pc/overdriven-reloaded-special-edition/review.html]Full Review[/url]
Super trouvaille! J'ai passé 2h dessus sans faire gaffe. Le jeu est trés beau et trés riches, de nombreux ennemies differents, differents vaisseaux dispo. Les boss ont des comportements uniques. Pleins de modes de jeu différents et de difficultés différentes pour avoir un vrai défis. La bande son déchire. La coop est super sympa, on peut jouer jusqu'a 4. Et on se paume pas entre son vaisseau et ceux de ses potes. Je le conseille vivement, surtout aux grands fans de Shoot'em up vous serez pas déçu!
This indie game is really fun to play again and again. The gameplay is excellent and responsive, it's challenging at times but never punishing. Boss encounters are nice too. I'd like to play multiplayer, I'm sure this will be fun as well. The gameplay combined with a great soundtrack and great graphics makes the game addictive. I would have liked a couple of extra levels in the story mode though. Besides story/arcade modes, extra challenges (color reflex, the line, challenges) are worth playing and I enjoyed completing them. So, replay value is good. I totally recommend this game!
Really great game. For Shmup lovers^^ a lot of game mods.. you can play at 4 players in local .. I discovered it at a friends home and we played with another one (so 3 players) and it was awesome. Really great sound tracks too ;) It has allready be ported to MAC, I hope it will be available to Linux soon ;)
98分鐘通關這個游戲的Arcade mode,而且是初見通,毫無難度。 I pass through the whole game in 98 min before the deadline of refund. https://youtu.be/UzJxKrh68iE 在我看來這個簡直就是非正統(heterodoxy)游戲,完全不是STG應該有的樣子。 Worst STG game I have ever played. 不是miss次數少,而是回血道具太多,15個血條基本打不死我。 缺點有很多。玩的時候我的眼睛都要瞎了,不得不把墨鏡翻出來。在youtube上面我也認爲應該至少發一個減少閃光的版本。 這是我第一次遇到用無限墻壁來擊殺玩家的STG,不是沒有見過這種STG,而是墻太多太多太多了,多到把墻單獨拎出來做個游戲都沒有問題的程度。遇到這種情況就直接撞敌人過去,因爲被打中一次掉1/4血,被撞到一個血就沒了。 玩家貌似沒有清理彈幕的功能。如果彈幕很密集,至少要給玩家躲過去的機會,或者給能夠快速回復的清理彈幕能力,而不是無限送血包白給,這樣其實一點意思都沒有。 如果遇到不是全判定的機體游戲有必要告知玩家具體的Hitbox在哪裏。找了很久發現不是正中心而是正中心偏屏幕下方一點。 游戲做成了寬屏竪版射擊,這個沒有問題,但是很多時候boss直接貼臉,有些長條的子彈一生成+boss的長度直接命中屏幕下方的我,一點反應機會都沒有。 游戲的優點就是爆炸效果很炫酷,而且很便宜,別的什麽都沒看出來。 退貨了,不如買個別的游戲的武器塗裝。
Great little game ! I think I will try to unlock all achievements, because this game is really fun, I like it. I'm more used to play on console, but it's OK with this one. It's certainly my favorite shoot'em up this year. Graphics are good, backgrounds effects are really good, the musics are really good also, and the gameplay is solid, Controls are good. Puzzles are a good idea, maybe devs should use a bit more in this game. If you want to play a competent shmup, or if you're looking for a good indie game and fun in co-op, this one is for you !
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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