
Travel across the universe and save dying suns from extinction in this unique and challenging puzzle strategy game. You are the last hope to bring salvation to a perishing universe as you collect and deliver fragments of plasma using your omni-directional ship.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Easy to learn, hard to master. It starts out with easy missions but they get more complex and difficult as you go. It's a pretty fun game though; it's a nice break from the shoot-'em-up games. It requires a lot of patience, but I find it very fun! Love this game! :)
[h1]The idea of Solar Flux is to collect plasma particles and bring them back to sun to equalize its energy. Object seems easy, but add to this asteroids, limited fuel, solar bursts and short time. Just imagine collapsing sun... to stabilize the whole process it's important to be quick and deliver plasma energy as quick as possible. Steering is a little bit tricky and depends on recoil force of ship's thrusters. 4 different galaxies, many different stars.[/h1]
Meh...can't we at least get a 'mixed' opinion instead of a thumbs up or down on this one? :-\ I thumbed it down, but it is really not without merit. The thing is: you can easily see the good points of this game. Visuals are decent and it has a good atmospheric music to go with it. And even the controls are okay...perhaps even decent. What it doesn't tell you is that it's hard. Extremely hard. To the point of insanity, even. Sure, quite some portion of that is me being not good at lunar landing kind of games. As such, this isn't the first of this sort of game I've just quit because I can't avoid one insta-death astroid without setting a deadly course to the second. The thing is: where games like solar 2 and osmos accept this difficulty of steering and don't get overboard with other things, solar flux adds more layers of frustratingly hard stuff. Stay too close to a sun and your shield melts away. Most levels have flares to pick up while traversing through insta-death asteroids, which means you have to do a pretty much perfect run. Some suns tend to explode, so there's that that may send you off into an object or deep space. Others have timers or require you to set a path you can barely see from your starting position. Oh, and you have limited ammo, so better use it wisely (which is in most levels 'close to none', as you have to time your flare-to-sun injections perfectly so the resulting explosion sends you of to where you actually want to go). Now don't get me wrong: I like hard games, and to a degree, it certainly is challenging. But I feel quite some of the difficulty should've been reserved for a hard mode (like the limited fuel and shields). Or that there'd be an easy mode without those things. And if recent hard games have learned us anything, it's that the levels should be short (which is, admittedly, more or less the case here) and shouldn't hinder the player. That's certainly an issue. After a crash, it insists on a showing a 'you crashed' message where you have to click to restart, and even then it insists on repeating the objective every freakin' time. So in the end, I'm thumbing it down because this really shouldn't be your first space sim. The difficulty curve is, IMHO, just too high. It should be okay (and perhaps even great) to those who fully mastered the movement of games like osmos and are looking for something harder. For anyone else, I'm sorry, but I'd always advise those games first. :-(
This game is addictive and fun if you like strategy type games, and its very nice visually too. I'd like to see more casual games like this or simillar, I'm enjoying it so far. It has a lot of levels each one a different challenge, please consider giving it a go, I did and I have enjoyed playing this little gem, I also found it Quiet relaxing too. It is a nice change from other more tedious and aggressive type games.
[h1]AT A GLANCE[/h1] (Full review follows below) [list] [*] [b]Game Name:[/b] Solar Flux [*] [b]Original Release:[/b] 2013 [*] [b]Genre Tags:[/b] Puzzle; Strategy; Space; Pretty Graphics [*] [b]My Overall Grade:[/b] A- [*] [b]Estimated Playtime (Campaign):[/b] 5-10 hours [*] [b]Multiplayer Aspect:[/b] None [*] [b]Recommended To:[/b] Established fans of the genre; Those intrigued by the genre; Aesthetes; Puzzle game aficionados; Game atmosphere connoisseurs [/list] [h1]REVIEW[/h1] [b]Solar Flux[/b] is a relatively simple puzzle game that makes its mark via pleasing aesthetics, well designed soundscapes, and its quasi-innovative gameplay mechanics. Most people who generally enjoy the genre of “puzzlers” will probably be able to enjoy it; it can appeal to both casual gamers and those who thirst for a good challenge. The game can essentially be played in two ways. Simply beating each level is not a daunting task, and, coupled with the ambient music and pretty art style, can provide a gameplay experience that is peaceful and “zen.” Anyone who may enjoy a nice, serene game experience can find one here. Alternatively, if you are someone who wants to achieve 3-star ratings on every level to unlock all the achievements, then this game can provide a quite challenging and enjoyable task. Be warned, however, if you are someone who would want to aim for 3-star ratings, then you should be aware that there are a few levels that may cross the threshold from [i]challenging[/i] to [i]frustrating.[/i] That said, I personally felt [b]Solar Flux[/b] was mostly fair, and properly challenging; and I believe most people will find it to be as well. The beautiful graphics and fitting soundscape are definitely the strongest positives of the game. The controls are fluid, but may take some time to get accustomed to. The tutorial sufficiently explains everything you will need to understand in order to beat the game, although some levels will require understanding deeper mechanics to 3-star. There are plenty of levels and a decent amount of variety, despite the fact that the levels don’t really evolve much as you progress through the game. [b]Solar Flux[/b] should have a level of substance and quality that can appeal to most people who are fans of the genre. It isn’t the most profoundly innovative puzzle game out there, but it certainly offers gameplay marginally different than most games which share the genre. Bonus points for anyone who can appreciate the aesthetics and may be a fan of celestial bodies. [i][url=http://steamcommunity.com/groups/murphyslawyercuration#curation]Follow my curation page to see more of my recommendations![/url][/i]
Maybe for the mobile while you are in the bathroom...
Not really my thing. Its "novel" control system of smushing your ship away by clicking feels simultaneously floaty and yet too-precise. They don't believe in using words for menus and such wherever possible, which means it's sometimes obnoxious to navigate things. Core gameplay is not very engaging (again, to me) because it's about delicate swoops and fast reaction times. I can definitely see where other people could have fun, and it has a nice trance-void-techno aesthetic, but if you have similar tastes to me (meaty puzzles and RPGs, keeping twitch-gaming to FPS and the like) the game is going to feel immaterial and bland. 4/10, but depending on how much you enjoy the presentation/style this could go up to 8/10. I'm not recommending, but how good it is feels way more subjective than most games.
Solar Flux to gra logiczna, w której gracz jest odpowiedzialny za przesyłanie energii słonecznej z różnych planet do stacji kosmicznych. Gracz musi zbudować trasy energii, korzystając z różnych elementów, takich jak przetwornice, przewodniki, czy też przyspieszacze, aby dostarczyć odpowiednią ilość energii do każdej stacji. Plusy gry: [list] [*]Interesująca fabuła i koncepcja gry [*]Wymagające zadania, które wymagają myślenia strategicznego [*]Duża liczba poziomów, co zwiększa długość rozgrywki [*]Ładna grafika i przyjemna muzyka [/list] Minusy gry: [list] [*]Może być trudna dla początkujących graczy [*]Brak jakiejkolwiek formy pomocy dla gracza [*]Poziomy mogą być czasami powtarzalne [/list] Podsumowując, Solar Flux to gra logiczna, która oferuje graczom wiele wyzwań i zadań do rozwiązania. Gra jest ładnie zaprojektowana i ma przyjemną muzykę, ale może być trudna dla początkujących graczy. Mimo to, jest to interesująca i wciągająca gra, która na pewno zadowoli miłośników gier logicznych. [h1]Dziękuje za przeczytanie mojej recenzji na temat gry Solar Flux, jeżeli ta recenzja ci się spodobała, przydała podczas zakupu lub poprawiła ci humor - zapraszam do rozdania nagrody lub pozostawienia oceny pod recenzją. Zapraszam również do przeczytania [url=https://steamcommunity.com/id/HyperSonic0/reviews]moich recenzji na temat innych gier[/url].[/h1]
Relaxing but frustrating puzzle game. Each level is a puzzle you have to figure out, then you have to use mouse clicking skills to actually complete the puzzle. I like the puzzle solving aspect, but I find the skill side a bit frustrating because your timing and clicking often has to be perfect, or you have to do it again, and again, and again... This can get a little tiresome if you're stuck on a particular level. Nice relaxing music though, and it looks pretty. Recommended if you like exercising your brain and don't mind honing the mouse skills to go with it.
I will try to express how i felt in the game in long story short. The games rating is i have to say 8/10 and i DO RECCOMEND it Price: is pretty good becouse you wont be able to complete this game in 1 hour and its pretty good Pros: +Game has good graphics +Its fun and long game +You wont get boored of it. +Has interesting gravity system.(Loving it) Cons -Not really any maybe price? but its decent in my eyes Overall: Game is for patient people who like space and gravity games, some say its internet game but i say its not youu cant find this good games on internet (i havent searched :D)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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