
Explore the Solar System. Mine and drop asteroids. Colonize and terraform. Lead the space race and compete with other corporations on your way to profit. Watch the expansion of human race over the centuries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
In Solar Expanse, you take the lead of one of the early XXI century space exploration companies. Your goal will be to reach the planets, moons and asteroids of the system in order to mine and colonize them.
Optimize the costs and schedule of the flights. Mind that each object is in constant motion, so exact planning is crucial. Utilize the gravity effects and slingshot your rockets further beyond.
There is a multitude of objects in the asteroid belt alone. Some are made of water, others might contain precious metals. Deploy various telescopes, arrays and probes to know the system better and plan your next flights. Scan for the most profitable and useful materials. Research new technologies
Send your rockets and deliver the asteroids to Earth or colonies. Gain the profits to expand your corporation and start the projects on much larger scale.
In time, you will get contracts to establish permanent bases on various objects. Build fuel stations, launch sites, space catapults, elevators and entire colonies!
Your ultimate goal will be to make the moons and planets of different systems habitable. This task will take centuries, enormous resources, technologies and thousands of rocket flights. Drop the water asteroids from the asteroid belt on Mars. Mine Io and Titan for necessary resources.
Once you are done with the Solar System, build an interstellar ship. Once the game is fully released, you'll be able to venture into real and generated systems, such as Alpha & Proxima, Centauri, Trappist, Gliese & Kepler… you name them!

Genres
Engagement
Reviews
Themes across 208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a decent game for any Early Access title if you enjoy management games, especially if you want to roleplay a Space Agency (without the direct flying experience of KSP). The Good (in brief): - I did not experience any bugs - The concept is solid, and basic mechanics work fine - There is a clear roadmap The Not as Good (needs improvement): - No contract flexibility (cannot choose contracts, all contracts are the same each game in the same order) - Cannot transfer resources in decimal places, yet they will be consumed to decimal places (drives my OCD crazy) - No loans (yet), so early game rush strategies will go bankrupt way too easy It is my hope the developers take the feedback seriously. I will plan to revisit the title upon its release to see what has changed, and whether its issues have been settled.
great game if your like collony management factory types like i dunno satisfactory, rimworld then great for you cause it is pretty good for me and runs fairly well only rare stutters though it does sometimes crash upon pressing exit to windows though only seems to do this with more hefty save files but works great otherwise just save manually before leaving to windows
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 2 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Portugal, Turkish +1 more
Hours played at review time, across 208 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fiz uma tradução decente para o GAME, está no NEXUS!
Is zwar noch im ea aber, lohnt sich mal anzugucken! Bug hatte ich nur wenige gehabt und Performance is TOP
It very much feels and is early access, but it offers most of what you would expect from and it does in a good way.
its fun at the moment. look forward to the roadmap
Игра на стыке жанров, это некая помесь Factorio и Kerbal но играется это очень бодро и увлекательно. Но ощущается недостаток контента, что я списываю на ранний доступ который надеюсь когда нибудь закончится.
Geniales Spiel für alle die Weltraum, Wirtschaft und Logistik austüfteln wollen. Perfekt für alle die perfekte Effizienz maximieren wollen. Bereits jetzt ein gutes Spiel. Hoffe es kommt noch alles was angekündigt ist rein ins Spiel
你有那么多好听的背景BGM,天天循环放尼玛的那个破壁摇滚呢??请问有设置选项吗??
首先,可以肯定的是这是一款好游戏,10分可以给8分。 优点在于创新的玩法。 缺点在于 1,“神奇”的周期任务设置,不可以选择带货的数量,没有具体对比的路线选择,比手操的速度慢太多了。 2,缓慢的科研,每个星球只能建一个研究院,不可改变的科研经费。 3,不可控的人口增长,人口增长太快,导致要运人到其他地方。 4,不合理的资源量,月球上就几百k的金属。 5,不合理的物资消耗流动,那么多人消耗的那么多物资,一点其他产物都没有。 6,“神奇”的火星改造,只要水和气压,削弱辐射等等,没有动植物的改造吗。 7,火星改造的好处在哪,就为了那点物资减耗和风电? 8,不合理的飞船选择,一次任务只能派一种船?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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