
A puzzle game about pushing vases into a cart, but you can push the cart too!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sokobos 2 is a modern twist on the classic block-pushing formula, inspired by Greek tragedies. You must load all the vases into your cart, but the cart moves too.
Experience small and handcrafted puzzles focused on "aha!" moments with interesting interactions and clever solutions. Some objects can be pushed into water to create a bridge, while others float and drift away with the current.
Designed for both Sokoban newcomers and veterans alike! Sokobos 2 offers a unique twist and smooth learning curve that welcomes newcomers but respects their problem-solving later on.
Set in Ancient Greece. You have upset the Gods, and collecting the vases for eternity is your punishment.
Brief Summary
2 - 3 hours of playtime
The cart isn't just a container, it's part of the puzzle
Beyond vases and the cart, interact with gates, pressure plates, water mechanics, and more
Minimalist visuals keeping the focus on puzzle solving
Teaches new interactions clearly but trusts your problem-solving skills afterward
A story inspired by Greek tragedies
Genres
Engagement
Reviews
Vase, my precious.
Daisy Games (ahem - @martingamesdev now), have returned to their roots with Sokobos 2. Brilliant tutorial system & difficulty curve and I love having multiple puzzle paths. Features all the usual; ice, bombs, gates & a new gimmick that lets you move the "storage," not just the "box," adding yet another layer of complexity. Great difficulty curve & options. Great game. Want to know more? Check out Martin's developer showcase here! https://www.cshpicone.com/gaming/developer-showcase/developer-showcase-daisy-games
Great sequel and great puzzles. It gets very challenging very quickly.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 31 reviews with recorded playtime.
Same quality as the first game. Cool puzzles with less handholding. Great!
I like vase
Great sokoban game with the goal of pushing vases into a cart. But not only the vases are movable, the cart is, too. There are additional mechanics like pressure plates and gates, rivers, rocks, ice, bridges, and bombs. The game is not too long and not extremely hard, but the level design is very good and the mechanics are interesting and fun to figure out. I finished the game twice during playtesting. Now I bought the game and finished it once more. :)
Very nice puzzle game. Not excruciatingly difficult, but it is not the easiest either. Kinda short I think (took me two hours to beat all the levels). I like it more than first one. Hope there will be some content/DLCs.
I really enjoyed the cart mechanic. It breaks some of the "normal sokoban" rules in unexpected ways. Level design was good and focused, with decent sequencing between levels. No mechanic felt out-of-place, and there were several nice interactions. My only complaint is that I felt the story sequences were a bit too long. The "story puzzles" were fun, and they did get a few laughs out of me.
🔹 EXPECTATIONS: a sokoban with its fare share of quirky mechanics. 🔹 REALITY: a short and solid sokoban with a little story. 🔶 Sokobos is a small 2D sokoban game set in ancient Greece, with a story that's told in retrospective: 3 people sitting at a table and commenting on the tale of the 'vase hermit' (that's us!). While embodying the hermit, our goal is to put all vases on the cart by pushing the vases or the cart. 🔸 It's a small game because it has 65 levels, all main playthrough with no extra or side challenges, that are easy to medium difficulty, and it can take 2-4h to complete. It has enough elements and level variety, without feeling it's stretched or padded, or it didn't reach all its potential. 🔸 Sokobos 2 is a nice sokoban game with great setting (art, music and story bits) that didn't 'wow' me, but one that I had a good time with; isn't that what it's all about? In my opinion, it is best suited for new comers to the genre or those who seek a fair challenge. POSITIVES: 🙂+ setting 😄+ 😍+ NEGATIVES: 🙁- 😠- 😡- [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote]
Love the new Sokoban mechanics for this sequel! And love the continued Ancient Greek theme!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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