
A journey through a vibrant alien world filled with puzzles. Reshape the level space with the help of unique mechanics.
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Languages: English**languages with full audio support
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[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] Basically Sokoban-genre, but has unique elements. Simple, thoughtful, challenging, and fun.
《Remote Planets》是一款有趣休闲的推箱子解谜游戏。 Remote Planets既可以直译为“遥远的行星”,表明本作那简单的太空背景,而且Remote一词也经常出现在“遥控”(Remote Control)这个词组当中,和本作的核心机制配合得很好。 本作的核心机制相当简单:关卡中的一些箱子具有“遥控”能力,当这些箱子被推动时,关卡中的一些地面也会向着箱子被推动的方向移动一格。玩家要做的就是在这种新机制的加持下,解决一些熟悉但又有些新意的推箱子谜题。 本作的体量不大,谜题也很迷你,总共120余道谜题,我2个多小时就完成了,算下来一道谜题也就一两分钟。机制上,本作也十分简约,就算加入了个别核心机制之上的拓展机制,也并没有产生太多的可能性。谜题设计上,感觉主要还是传统推箱子那样的挪移谜题,只不过都加入了对新机制的应用。有时,比较相近的几个谜题之间虽然有变化,但这种变化在逻辑上的层次并不高,也就是几个特定的推移步骤的区别,所以要求高的玩家可能会觉得有点重复,至少没有那么惊喜。不过至少,要得出谜题的关键步骤的话,并不需要太多试错,所以游玩起来十分流畅,给我的感觉还是不错的。 总的来说,本作虽然不能说是那种让人惊叫连连的神作,但也不失为一款有趣的解谜游戏。 结论:[b]推荐[/b]。
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Hours played at review time, across 27 reviews with recorded playtime.
Sokoban puzzle + 120 levels + mechanics = Move boxes and platforms to solve each stage. Difficulty and mechanics increase with progression. Easy to redo stages/moves and controller friendly. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
Very cool, creative, and cute Sokoban. Mechanics are introduced and iterated upon in such a clean way that the entire game felt like a breeze of constant 'a-ha' moments that make you feel clever. There is almost no fat, every level feels like it has a purpose and is demanding a new approach or different perspective to solve. Immediately upon clearing all levels I was hungry for more and will definitely be checking out this developer's other work! Would definitely recommend if you're looking for a Sokoban game on the easier side of things.
머리를 과하게 과열시키는 요소도 없고 전체적으로 순한 난이도라서 재밌게 할 수 있었어요 물건을 지정된 위치에 넣는 퍼즐게임 입문용으로 아주아주 좋은 게임이라고 생각합니다 ㅎ 이 게임이랑 똑같은 컨셉이면서 좀 더 어려운 것을 원하시면 Patrick's Parabox, Baba is You도 추천합니다!! 또 무료게임 중에 Handshakes 라는 게임도 있는데 적당히 어려우면서도 재밌으니 꼭 해보세요 ㅎ 둘 다 엄청 어려운 게임인데, Patrick's Parabox가 조금 더 쉬워요 ㅋㅋ Baba는 슈퍼 헬난이도
[strike]I've fully finished 3 worlds, plus a bit of world 4. The game seems to have 5 worlds, so I haven't finished the game, but I think I've seen quite a lot of the game.[/strike] EDIT: I have since finished all 5 worlds and all optional levels. My review doesn't change. The game is okay. It's nothing fancy, but maybe you don't need anything fancy. The premise is simple: it's a Sokoban-like, but some blocks are remote controls that can shift platforms around. By pushing these remote blocks to the appropriate places, you can build a platform to bring normal blocks to their goals just like in Sokoban. Each world has quite a lot of levels, but I don't quite have this feeling of satisfaction. The levels are incredibly compact, so that's nice, they showcase what they want to do. In many cases, what you need to do is pretty clear: move the remote block here to make the way, push the normal block over. Most of the time, the order is also clear; with most levels having only 2-3 blocks to move, it's usually clear what order you should do your pushes so that they don't get in each other's way. It feels too easy at times, which is why I feel it's not too satisfying for me. However, only [i]most[/i] of the levels are easy, not [i]all[/i]. There are some levels that pose quite a challenge -- even though usually the answer is actually straightforward. The game comes with a few challenge levels (labeled with letters instead of numbers), although the ones that gave me trouble are sometimes the numbered levels. Speaking of progression, levels are laid out on a world map, and branches are common. Sometimes the paths split to two and rejoin later, so you can choose one of two paths. Sometimes a branch is completely optional. So there are many ways to advance. There's even an option to unlock all levels if you wish. There's a little lore to the game, with several NPCs you can talk to on the world map. It's very barebones, you won't find branching dialogues or anything, it's just to liven up the world slightly. You play this for the puzzles. Is it a [i]great[/i] game? Probably not. Is it a good game? Sure, I'll give that. It's not a must-play, but it's a nice puzzle game.
While I think the visuals are a step back compared to Bunny's Flowers, at least they are clear and the puzzles are great - can't wait for the next sokoban-style hit from zuza :)
Very fun. Don't even like puzzle games
Отличная игра, но за свои деньги, почти не бросает челленджа игроку. Головоломки прикольные, но не напрягаясь игру можно пройти за часика 3.
玩烤肠、摸鱼、虫洞: “我都已经想到这一步了,怎么还是过不了??!!” 玩Remote Planets: “首先,第一步肯定是这样, …… 这就过了??!!”
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