
Soer Dolls is a horror adventure game in which you need to find enchanted dolls in order to save the small town of Lazyiville from the terrible curse that caused ghosts and monsters to appear in the city!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun, controls are sometimes wonky. I played with the sound off because it was annoying.
Nice little game, not too difficult and scary, but just creepy enough to make you want to keep coming back and finish it. For this price I would definitely recommend anyone to give it a try. If you want to check out my (no commentary) gameplay click this link: https://youtu.be/t2U_gxS-RHI
Hem grafikleri hem de ses açısından problemli olduğunu düşündüğüm ve kendimi oyunu bitirmek için zorlasam da vaktimin boşa gideceğini ilk dakikalardan anladığım oyun. Öncelikle ayarlarını değiştirseniz de değiştirmeseniz de grafiklerde sorunu var. Dönüşlerde hassasiyet problemi korkunç oluyor. Bir diğer problem ise bu bahsedilen ''hayalet''tin bir anda saçma bir formda belirmesi. Fakat en büyük problem fikrimce seste çünkü korkunç olmaktan ziyade hem komik hem de düzensiz sanki internetten basitçe indirilmiş saçma Youtube videolarında bulunanlardan farksız, üstelik dikkat dağıtıcı. Vakit öldürmek için çerezdir belki diye almıştım lakin ona bile değeceğini düşünmüyorum, kimseye de önermem.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Optimizasyon ve grafik konusunda pek de iyi olmayan, ne olduğunu benim de anlamadığım değişik bir korku oyunu.
игра так себе но за рубль сойдет 3/5
я
just no
very страшно
Soer Dolls is a small-scale indie horror adventure that leans heavily on atmosphere, exploration, and unpredictability rather than scripted scares or complex mechanics. Developed by SoerGame and published by KuKo, the game places players in the abandoned town of Lazyiville, a once-peaceful place now shrouded in a supernatural curse. From the very beginning, the experience establishes a sense of isolation and unease, asking players to wander dark streets and empty buildings in search of enchanted dolls that hold the key to lifting the town’s affliction. The narrative in Soer Dolls is intentionally understated. Instead of guiding the player through cutscenes or long conversations, the game relies on environmental storytelling and the player’s own curiosity to communicate what has gone wrong. The town feels frozen in the aftermath of a catastrophe, with empty interiors and unsettling quiet broken only by distant sounds and sudden supernatural threats. The enchanted dolls serve as both collectibles and narrative symbols, each one reinforcing the idea that the town’s fate is tied to forces that are never fully explained. This ambiguity gives the game a dreamlike quality, allowing players to interpret the story through mood and experience rather than explicit exposition. Gameplay revolves around exploration and evasion. Players move freely through different parts of Lazyiville, entering buildings and searching corners for dolls while remaining alert to roaming threats. One of the game’s defining features is its use of randomization: doll locations change between playthroughs, and enemy positions can shift dynamically during a single run. This design choice prevents the experience from becoming entirely predictable, even after repeated attempts, and encourages players to stay cautious rather than memorizing fixed routes. The enemies themselves contribute significantly to the tension. Ghosts and monsters behave differently, forcing players to adapt on the fly. Ghosts often act as passive-aggressive threats, punishing players who linger too long in their presence or stare at them directly, while monsters are more overtly dangerous and will actively chase the player if spotted. Because the game offers no traditional combat, survival depends on awareness, movement, and knowing when to flee. These encounters can be genuinely stressful, especially when combined with the dark environments and limited visibility. Visually, Soer Dolls adopts a modest 3D presentation that favors mood over detail. The environments are simple but effective, using darkness, sparse lighting, and empty spaces to create an unsettling atmosphere. While textures and models are not particularly detailed, this roughness can sometimes enhance the horror by leaving more to the imagination. The sound design supports this approach, using ambient noises, sudden audio cues, and stretches of silence to keep players on edge. Together, the visuals and audio work to maintain a persistent feeling of unease, even during moments when nothing overtly threatening is happening. Despite its strengths in atmosphere and concept, the game’s limitations are noticeable. The core loop—searching for dolls while avoiding enemies—remains largely unchanged throughout the experience, which can lead to repetition over time. Some areas of the town feel similar, and without a stronger narrative push or mechanical variety, extended sessions may begin to feel monotonous. Technical roughness and a lack of polish also surface at times, reminding players that this is a small indie project rather than a refined horror production. Reception to Soer Dolls reflects this balance of strengths and weaknesses. Players who enjoy slow-paced, exploratory horror often appreciate the game’s mood, randomization, and sense of vulnerability. Others are less forgiving, pointing to repetitive gameplay and limited depth as factors that diminish long-term engagement. The game’s relatively low price and compact scope suggest it is meant to be approached as a brief, eerie experience rather than a full-scale horror epic. Taken as a whole, Soer Dolls is a niche horror title that succeeds most when judged by its atmosphere rather than its mechanics. It offers moments of genuine tension and unease, driven by exploration, unpredictability, and the fear of being hunted in a cursed town. While it may not satisfy players seeking deep systems or a strong narrative payoff, it provides an unsettling journey for those willing to embrace its minimalist design and rough edges. For fans of indie horror who value mood, randomness, and quiet dread over polish and spectacle, Soer Dolls delivers a distinct and memorable, if uneven, experience. Rating: 6/10
игра рофельная,стоит своих 30 рублей,советую покатать,хоть и прошёл за пол часа,можно попугаться)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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