No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
You only control one player, relying on your teammates is crucial! Team up with online friends to build chemistry and dominate opponents! ONE PLAYER CONTROL: Observe the play as it unfolds and work with your team. Position yourself correctly and trust your teammates! PRECISION: Use the joystick for precision aiming, passing, and scoring! SKILL BASED: Unique characters with fixed stats and unique attributes. Frequent balance patches keep all characters competitive! NON-STOP ACTION: No offsides, no penalties, no out of bounds, and NO GOALIES! ONLINE TEAM BASED: Designed from the ground up for real-time multiplayer 3v3 team based play! TOURNAMENTS: Join a club and practice with your online teammates. Compete in daily, weekly, and monthly tournaments to win prizes and climb the leaderboards!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $396.2M | 281.8K | 89% | $59.99 | |
| approximately $89.8M | 174.4K | 93% | $19.99 | |
| approximately $46.2M | 68.1K | 83% | $39.99 | |
| approximately $29M | 19.6K | 86% | $39.99 | |
| approximately $27.7M | 53.9K | 69% | $11.99 | |
| approximately $22.8M | 12.1K | 89% | $69.99 |